Planning new run right now (Solo Insane), but on custom class and modified mod to have least amount of restrictions. Which tools I should use to modify IA? Should I modify mod before installation or the game after everything is installed?
Things I look to change for my modified mod:
-All item drop class restrictions removed.
-All item craft restriction removed.
-All class quest restriction removed, so can experience as much as possible on single run.
-Creating custom class: Fighter/Mage/Cleric, with permanent Use Any Item and Improved Alacrity.
-If there are restriction to HLAs due to multiclass (then ease out those).
-Experience adjusted/party size adjusted encounters to use hardest versions exp wise and party size wise.
-Wish Rest restriction removed if there are any for multiclass.
These can be tweaked/cluaconsoled normal ways I think:
-Few Bag of Holdings at beginning for easier inventory management.
-Use multiple magical item, so no restriction on using those.
-Allow change/redistribute of profiency points whenever need and allow 5 pids to set on weapons for multiclasses.
Rules of run:
-Still in todo, will do own post about rules and run.
Also if anyone is interested trying out and find solo tactics of similar setup would be nice to share ideas and brainstorm tactics to use.