@panama
Thanks for the interest. we (testers and I) are doing our best to prepare the mod as soon as possible.
@Mordokai
During the last few days, I added new content (between one and two additional hours of playing time) to WK (compared to the version you have tested before). I wonder when we can really declare that the tests are done.
Fortunately, thetruth has not yet entered WK and can test everything there quickly, and I'm sure that you have also kept a saved game before entering WK and a few more saves at different levels inside the keep; so be prepared for all the surprises which await you.
Apart from WK, more content is also recently added to both SOA and TOB portions of the mod:
-Planar sphere is improved further.
-Post-Firkraag adventures have now more content.
- New content has been added to D'Arnise keep (now you can have a longer dialogue with glaicas and may find something mysterious in his belongings when you kill him)
- Spellhold is improved even further.
- Sendai's enclave is improved even further.
- More items are added to the randomization program.
- New types of monsters have been added that even v4-testers have not seen yet.
- Improved Illasera is in progress.
- Improved Mind Flayers' lair in underdark is waiting in queue.
Players, however, are badly waiting for the mod's release. I don't know which course of action they may prefer: Adding and completing all of these new features to IA v4 before its release, or postponing a number of them to IA v5? (players can say their opinions and votes here.) The difference may be about 3 weeks.
PS: I didn't write the names of the other testers here, because they have not revealed that they are testing the mod and I respect their decision. Needless to add that their names will be in the mod's readme with my thanks.