These are from NWN. These are post rendering and before conversion into bams where a few more adjustments are made.
I see, is there any guide somewhere on how to insert these animations into the game, I'm talking about the ones which are already converted into .BAM. I could use a few for the next encounters, Umber Hulk Elder for one especially since this one seems to have a slot dedicated already which should make assigning a new animation easier I assume, and a beefier Zombie animation for Theshal.
So whats with the changes? Are you working on an Improved Improved Anvil ?
Yes, I'm further improving some of the enemies and adding a few more here and there, besides that some cosmetic changes and visual effects.
Some other changes as well but they aren't actually in the game. For example no Breach or Remove Magic on enemy clerics or the Avenger with no Clan Hunter, Smilodon or Word of Wisdom.
Will you be compiling all your changes and sharing them?
I don't know, we'll see when it's all done I just hope I manage to finish them all. I only started mid way through the game and I'm still in Chapter 6.