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Full Version: IA kits in BG1?
The Black Wyrm's Lair - Forums > Released mods - Baldur's Gate II > Improved Anvil
bulian
Wondering how one might put in the vagrant/auramaster/riskbreaker (and potentially new 6.2 kits) into BG1? Looks like beamdog is about to put out a new expansion for BG that takes place between BG1 and BG2 - so 1) I may end up buying the EE games and 2) I think it would be neat to do a run through the whole series with the same party
critto
Adding the kits to BGEE is easy, I can come up with a small package some time next week. It would need extensive testing, however, to make sure the import of chars into BG2EE works well. If certain variables aren't set at the start, you'll risk not seeing lots of new content for you Vagrant and so on. There was this issue with chars imported from BG1, Sikret made a note of it in the readme somewhere.
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