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The Black Wyrm's Lair - Forums > Mod development resources & discussion > Modder's Studio of Arts
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salomonkane
Infinity Engine Original Assets Remastering
2D Sprite Ripping/Editing & Vfxs Cooking
Works on the Indexed Palette & 2D Visuals Effects Pipeline
VFXs
Spells Effects, Particles Effects, TOEE/Troika Spells Effects vs Infinity Engine Spells custom .BAM integration
Modding the Modders
Mods Ideation, Mods Teaser
Mods Tester, Rippers, Game Play/Integrator, Role-Play Designer
Mods Rating
Mods Translation

Hello wink.gif ,

Today I will just share with you, a part of one of my recent private contribution (contribution that's would be serve one major "Spell Fashion"/Mod/Update making by an another Modder resident),
I've re-modded this custom spell again after the fellow Modder bamisation/integration/remix work, at my taste (with custom Pib-Boy spell-caster character, add a little french translation, & of course make my own custom inventory spell-use icon .Bam) .
This effect (ripped by me from Troika/Temple Of Elemental Evil), named originally "Scintillating Sphere", give here something like a Bionic flavor to the fallout custom sprite (in WIP), with this huge & massive blue/purple electrics effects ...
All credits to the original TOEE modder that's make this modded spell first .

Enjoy : thumb.gif

Preview,

,

Spell-VFXs /After-Effect/Damages Effects, details : Light-Bolt



About :
http://www.co8.org/community/index.php?thr...l-in-game.7294/
http://www.baldursgateworld.fr/lacouronne/...tal-evil-2.html

P.S. : Here, one of my another (more earlier, but in the same continuity), Project Initiative/Partnership :



Credits :
Modding Tools of the Trade (Coding/Integration) : WeiDu, DLTCEP, Infinity Explorer, Near Infinity/BAM Converter
Troika V2Brut Viewer/AnimGet (Ripping)
salomonkane
Infinity Engine Original Assets Remastering
Concept Art & Character Design, E-Learning vs Game Industry
Easy Modding & Graphics Customization (Animated Sprite .Bam, Paper Dolls .Bam, VCC /VFXs .Bam, Inventory Icon .Bam, etc., etc.)
VFXs with SFXs, G.U.I. & Load Screens, Maps
Modding DataBase, History of Design and Game Development,
Modding Inifinity Engine Tutorials, Developers Diary/Black Isle
Sharing .


Hello Everyone & Happy New Year !, smile.gif

In this "An de Grace" of 2018, I give you some little news from my Exotic Plane ^^, with sharing some of my drawing artworks :

I now use different techniques/styles, except the pencil, like charcoal, Indian ink, markers, and I always take pleasure to draw, progress, create in all the creative worlds that give us to observe the books of art, Internet & The Geek/Nostalgia Culture .

, , , , , , , ,
... , , ,

, (*) (**),

, .

All these images are tributes to very great artists / educators, who mark my life as an apprentice artist or just a fan, I thank them here and beyond.
I'm thinking particularly to : B. HOGARTH, J. BUSCEMA, M. HOFFMAN, A. KUBERT, M. McMAHON, J. KIRBY, M. MIGNOLIA, A. FRANQUIN, HOKUSAI and all the others from which I glean here and there something to progress, and that their publishers also be thanked .
And don't to forget more recent artists who's are involved in very efficient tutorials like :
David FINCH & Peter HAN (dynamic/figure drawing, sketching), and in more academical instruction the invaluable Jeff WATTS Atelier .

Big Up, thumb.gif , to Korea Artistic Scene with Kim [jung gi] .

One of these days when I would be in a more advanced stage I would also talk about animation creators who contributed a lot, in my opinion, to the world of gaming .

(*, **) : Request : excl.gif

(But who drew that ?)

I've make these draws from sketches/concept arts from one artist whose I didn't re-find name/website, if somebody could recognize this very typical, economical, gorgeous line, and give credits to this artist or indicated me the sources (Is it a Video Game Concept Arts ?, which Games ?) I would be very grateful .

About sharing :

.... .... ....

A few times ago, was shared here (*), different works inherent to a common database of content (updated) related to modding,
I wanted to share with you some links, so that everyone can enjoy and contribute if he wishes :
(*) : https://www.baldursgateworld.fr/lacouronne/...urces-partager/
And, I would particularly insist on this link that will allow fans of special effects to try the modding of VFXs/SFXs in the Infinity Engine :
https://www.baldursgateworld.fr/lacouronne/...lementaire.html
(**) : This one can interest all people eager for information relating to Black Isle (PST Developers Diary via ArchiveOrg) and his "Savoir-Faire" & .BAM Original/Modding/Batch Palette Tools :
https://www.baldursgateworld.fr/lacouronne/...black-isle.html
(***) : Here a pretty exhaustive mods tutorials database (in French but Pictures could help a lot) :
A bit obsolete because of active development of Near Infinity/Bam Converter Tools and the Bambatcher update (see here : http://www.shsforums.net/forum/535-ie-modding-tools/),
but stay very useful indeed for all those who want to become familiar with the mysteries of creating .Bams modified or from scratch,
https://www.baldursgateworld.fr/lacouronne/guides/

N.B. : .Gif Sources related to Easy Modding & Original (Infinity Engine Assets) Graphics Palette Customization : https://www.baldursgateworld.fr/lacouronne/...eegrations.html

-Sharing Is Love- wink.gif

Bonus :


,

Vanilla BG 1, Maps, Load Screens, & GUI ArtWorks :
, , , , .
nicotine caffeine
Well, you're becoming quite the artist friend! Keep it up. By the way, do you think you will make also a 'classic' diablo pack? I've seen that someone has made the opposite here: https://www.moddb.com/mods/eastern-sun/imag...cement#imagebox
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It seems that someone even tried to make a Baldur's Gate mod for diablo, as it can be seen in this page of links -> https://d2mods.info/resources/incandescence/links.html ?
Alas, it's long time gone so it can't be told how was in the end precisely.
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