Valiant
Jun 23 2010, 12:26 PM
Hello folks,
I wonder which mods are modifying the random encounters during your travels in Athkatla? Because I want to remove one area from the list of random encounter areas, and, if some mod out there is using exactly that one particular area, it would be broken... I know all random areas are using the same script (perhaps with a few minor changes like actor positions, but that´s all), so I guess it won´t affect encounters at all, if I cut out one area and substitute it with another (in wmp)...
Anybody knows about some??
So far I know about Swordcoast Stratagems and Tactics... anything else??
Sikret
Jun 23 2010, 12:42 PM
Hi, Valiant!
IA uses those areas too. So, if you are planning this modification to be added to ToD, I suggest that you do it only for the non-IA version of ToD and leave the IA compatible version intact to keep the compatibility between the two mods in that version of ToD.
Good luck
Hoppy
Jun 27 2010, 07:45 PM
Ajoc's minimod uses one of those areas and I know Deeper Shadows of Amn mods all of them for more random encounters the same as Sword Coast Strategems II just with different encounters. The only one I know of that has a particular quest script is Ajoc's and is only for AR0042.
Valiant
Jun 30 2010, 08:13 PM
Thanks Hoppy, will take a look on these mods...
Hoppy
Jul 25 2010, 12:51 AM
QUOTE(Valiant @ Jun 30 2010, 04:13 PM)
![*](http://forums.blackwyrmlair.net/style_images/1/post_snapback.gif)
Thanks Hoppy, will take a look on these mods...
![blink.gif](http://forums.blackwyrmlair.net/style_emoticons/default/blink.gif)
Or you may just add another new area to the worldmap encounter areas so yours stays by itself. Check the Bodies does this but it gets overridded by another mod I noticed
![ohmy.gif](http://forums.blackwyrmlair.net/style_emoticons/default/ohmy.gif)
. Not sure what it is yet.
Valiant
Aug 4 2010, 09:18 AM
I will, but my area is derivated from existing random area art, so I must disable this particular one in worldmap and subtitute it with another city one...
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