QUOTE(LZJ @ Aug 31 2008, 03:04 AM)
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My opinion is that a section on the selection of 7th level spells would be useful (like when to memorize Ruby Ray, Creeping Doom, Aura Cleansing or Perfect Camouflage). Perhaps you can also include a section on tactics when facing certain types of enemies, like high-level mages (SI:A & SI:D), the Improved Spiders, Skeleton Lords/Warlords/Grandlords or other high-MR fighters, and the Auramaster's role when facing Golems or Grave Liches, which he/she cannot directly affect?
I am yet to meet an enemy an auramaster cannot directly affect
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. But I know what you mean. I am less sure about including tactics for
specific enemies, but yes I should definitely mention information about enemies with (for instance) high magic and fire resistance.
QUOTE
I think that there could be a sub-section on
when to use the Commune with Nature spell as well... the Auramaster generally has rather low hit-points, so players might not know the optimal timing to trigger the high regeneration rate from this ability (I'm not talking about using this when facing Demiliches, a no-brainer
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Yes, will do. Thanks for the suggestions
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