The installation is almost the "common" Anvil (Easy-of-Uses, and Anvil), only a few additions, like Dungeon-Be-Gone,NPCKIT-Anomen Priest of Helm if passed the test, Alora 1.02, and Solaufein to get the cool buffing scripts)
I modified Alora to a Fighter-Swashbuckler. It is a bit better than FT, because the Additonal AC,THACO, and Damage, but she didn't go to massacre with the backstabbing Dagger, so not more powerful, rather a bit different. Besides that I "Anvilized" the NPC-s HP-s (getting to 90% of maximum). I played 40 hours at the weekend, and finished the following quests-encounters, and did two very big victory
The party is Berserker-Mage prot,Alora (FSw),Minsc,Jaheira,Anomen,Nalia/Imoen
(Not in order)
Circus
Copper Coronet
Lilarcor
Slaver ship
Graveyard (not the Vampires, and not Pai'na)
Suna Seni
Harpers
Mae'Var
Baron Ployer's Curse
Rescued Viccy (not joined)
Unseeing eye (without lich, without Teshal)
Fallen Paladin
Buried Alive
Skinner
Sir Sarles
de Arnise Hold
Jermien's Quest (Ibaratha)
Full Trademeet (without Chaos monster, with improved Crypt)
The Protagonist had a little (150k XP) advantage , because she started anno to a Tutu character, and finished it with a good 252kXP(and a brutal amount of XP, 135, due her 19 CON), so at the beginning I can dual her to a Mage. In the early Athkathla I had a medium amount of luck with the pickpocketing. I get a good low lvlspell (Find Familiar), a medium midlvl spell (Spell Shield), and a good mid-high lvl spell (Tenser), but nothing else, except the Anvil pickpocketing. (Everybody knows that where are they, so didn't need spoilering, and to anyone who didn't knows that, it should be enough, there is mor than one). After doing the non(much) improved quests(Including Improved Anarg and Suna Seni), the PC gets back her Berserker Class. A bit spoilerish question: On which territory is Improved Anarg? Just because I didn't noticed it (It is Possible to Magic Resist, because I didn't used any spell in that combat). Then I went to CC, to deal wit Tabitha, and the beastmaster, and there was the first big victory on that battle. Not, that is too hard, but I managed it without suffering any Damage!!!!! On any earlier Anvilplayes, my parties suffered serious damages. SPOILER!
The PC and Jaheira (the "skinned ones") with fully buffed, included haste rushed in to press Tabitha to the end of the Hall, and the buffed Anomen (including Barrier!!!) the Beastmaster. The PC casted a Breach via Scroll from almost zero Distance on the Beastmaster, and Nalia a Malision, so the Beastmaster has a -4 vs spell to Anomen's Barrier. Jaheira begins Tabitha. The second round the PC joined in, as Nalia. Nalia with Magic Missiles. Anomen was good in one on one with the Beastmaster. To the third round Minsc and Alora finished the Animals, and the PC feeld, that she will to go brutalized.(with VTouch, and Enrage managed a 190 HP). From that it was especially easy, especially because Alora managed some serious damage with arrows on the Beastmaster (It is true, that archery isn't an always good tactic in Anvil, but some Acid,Piercing, and Biting arrows can help)
. After that went to get Lilarcor. That batlles was tough, suffered some damages, especially from the shadow, but nothing more, that Anomen and Jaheira can't heal. Now the time is comed to go to Trademeet. Killed fast Dalok and his friends SPOILER!(the key was again a breach-Malision-poisoned arrow-hack&slash on the back druid.)
. Now rest, and go on Faldorn. Because I installed multi stronghold from easy-of-use, the PC went to duel, which was long, but not too difficult SPOILER!A ghost armor-Mirror Image was enough to hold up the bears(only one cca 20HP hit suffered from 145-150 HP...), and with small hits interrupting Faldorn's damaging spells, and with those hits killing her finally.
. I Accepted the stronghold, and went back to Trademeet. On the way killed Adratha alias Ihtafeer, before her pals going to cast spells. Then go to the Ogre Tower SPOILER!The key was ONLY Anomen, the PC, and Nalia fully buffed including free action a lot, and sp.imm. Evoc-s. Anomen and the PC rush in to the Ghost spider to hack&Slash, before it comes closer. The Spider "Companions" Appeared, and until the PC (with 190-195 HP at this time via Touch, and enrage),and Barriered Anomen keeps occupied the spiders, Nalia opens with two Malisions, and after that Fireballs, a lot, centered on some lesser spider, who has, and was very minor resist to magic/fire, with Every lvl 3 slot she have. With this, and Anomens Barrier with save-4 almost to everybody, and the PC-s (this time) great hits, managed the spiders, without taking some serious damage. To first we must concentrate on the ghost spider, because we didn'want a new wave of spiders. In that battle thanked to my forseeing a lot, because I managed four roll 19 Critical hits via Two Handed weapon style
. Now in Trademeet. Brought back the Head to the Daos, and did the Tiris quest, and after that, I yielded to the temptation, what Improved Trademeet Crypt Provided. SPOILER!I went down fully, and again FULLY buffed including potions, and the Tenser Scroll. When I went down realized, that the main Skel. Warrior didn't bringed up Mage buffs, but Clerics, so I should have a chance, but wait, my every buffs, including potions disappeared, except the Tenser. Paused the Game. What should we do. Because there was Clerical Buffs there should be expected clerical HLA-s, including Storm of Vengeance. That wouldn't be good. With the 320 HP Monster (PC) rushed, and succesfully pressed the main skeleton to a corner. First Anomen, and Minsc (the second, and the third much HP-s) begins the another Skeletons, the other runned into the opposite corner, hoping that the possibly storm wouldn' get them. We interrupted a long casted timed spell, and did the saving throw against the globe of Blades. The situation isn't that bad, what was expecting, because the PC was uninjured in the first two rounds, and the main skeleton is gone from barely injured to injured. (Long live two handed weapon style....) Third (or fourth???) round... Critical miss, and the skeleton warrior managed a storm of Vengeance. The PC goes down to 295 HP (Isn't Bad), but Anomen and Minsc suffers some serious damage from the storm, and a critical from the last remaining skel. Warrior. They Finished it, and they are substituted to Alora, and Jaheira, who are helped the PC, letting the main skel. go down to near death in 2 or 3 round, until Anomen and Minsc are fully healed via healingpotions, than a re-substitution, and with style, in the last round with a 19critical, the PC KILLED THE MAIN SKEL.
So, the Solution of the second big victory: SInce everybody said, this is doable only in CH6. This is true, except you has a least 150 HP,-10 AC Berserker-Mage(gived every protective item to her) with a Tenser Scroll... A big rest, and then go to the de'Arnise hold, which was paperform. 2 charcter to near death, 2 other badly injured at the end of the Final Battle. SPOILER!Keep in had Slow poison spells, and Antidotes in the golem Room!!!
. NOw the PC is near to lvl 12, so we must do the Unseeing Eye quest, to get memorized a Tenser scroll. Didn't tried the truly improved battles, and the Ashideena's guardians was an unexpected difficulty, much more difficult, than the Belmguardians, but they are the same. Unseeing eye wasn't that difficult SPOILER!but maybe the sp. imm con, and sp imm nec helped a lot, but the biggest help was, that I realized, in Tenser I am able to read scrolls!!!, but no Enrage, and the Tenser only duplicates the core HP, but VTouch+Tenser isn't tested yet
. So I am stucked at this point. I was succeful, until now, but I managed to evade the trully powerful mages. Should I go to Pl. Sphere, Pl. Prison, Umar, Windspear, Borinall, Pirates, or try to going to spellhold.
I am between 1m, and 1,2m XP. Should a sp.im abj,sp. im div, spell shield protect my buffs???
PC lvl 9(Be)/12(M)
Alora 10(F)-12(Sw)
Jaheira 10(F)-11(D)/but near to 10-12/
Minsc 11
Anomen 7(F)/12(Cl)/but near to 7->13/
Nalia 4(T)/12(M)/but near to 4->13/