QUOTE(rbeverjr @ May 22 2007, 04:37 PM)
QUOTE(luan @ May 22 2007, 12:10 AM)
In my opinion, I'd like to see a heavy difficulty boost for the early WK floors as the risk/reward ratio is too light. Sikret's later WK encounters are spectacular however, and earning their guarded horde is truly an epic experience.
If I was going to make changes in Watcher's Keep difficulty, I would say that the difficulty increases with each level. I suppose that may be true now. At least the last level is clearly more challenging than the levels before. I'd be slaughtered if I wasn't well equipped at level 5! If it was judged absolutely necessary to toughen the beginning levels (I'm not sure there is a need), then the challenge still should increase as you get deeper into the keep - in my opinion.
I agree. The difficulty should increase with each level.
Also although I agree generally with luan that many battles need a difficulty boost (wait for the next versions - we have only one Sikret
) , in this case it's more realistic that the first level is easier than the 2nd etc.
And also this is true for other places as well. For example in ToB, not all the enemies should have 20+ levels just because our parties are of high level.
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Correct me if I'm wrong, but the main benefit in BG2 epic levels are just more HLA's right?
Yes unless if you install unnerfed tables for THACO, spells etc. from EoU.
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This is exactly why I have reservations to improve Demogorgon and didn't actually improve him in the current version of the mod. I thought it's a waste of modding time, because when I play myself, I always seal the prison from outside as the avatar instructs.
Yes but what about the rest of us who want to kill him ?
(and it does make sense for a good aligned character RP-wise)