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We're modders, and make content enjoyable for players (I ignore someone's comment that she makes mods only for her own entertainment -- in this case she shouldn't release them in the public and shouldn't talk about them).
Excuse me? I worked on BG1NPC solely for my own entertainment, I did stuff for it when nobody believed that it can be done, and lots of people enjoyed the end result of my labors. Was I wrong to do it? I do it for myself, I have fun with it, then I put it up for download and let people decide if they like it or not. The best way of doing bussiness.
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the majority wants new quests, new NPCs, dialogues etc., they want quality and not such low things.
And one of the repeated complaints about the new quests, new NPCs and new dialogues is that there are no adequate evil player options. It was a complaint voiced over and over and over for many, many years.
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Adding rape as a player option doesn't make a mod good. It's entirely okay when an external NPC such as a bandit tries to rape someone, because it's realistic and also acceptable, unlike the "player option" version.
Because PC is by definition a lawful good paladin?
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As Rabain has said, there are things that are simply not so important in the world of Faerun that they should be represented in the game. We need new and nice. This is a world about tales, legends, dragons, demons, kings & wars, let's be elegant when we decide to touch it and modify it.
Are you telling me that dragons and demons are nice? Why do you think dragons in all tales abduct young maidens then? And demons, don't they like... torture people? Or should we make them pink, fluffy and nice? The whole race of half-orks is labeled as "the product of rapes". How about Khalid's mother, one of many elves captured by humans of Calimshan, sold as sex slaves and who died of abuse? There are spells in your spellbook that make a person's blood boil, or burn them into a pile of ashes, or shot them with acid. The area where the game takes place is called Sword Coast - for a good reason too. Human life is cheap there, both to kill and to sell as a slave. And you are telling me it is a nice place? That there are no
low things happening there every step of the way?
I mean, Salvatore, your 100% "for young adults", Salvatore has rape scenes in Cleric Quintet.
There is a place for the Mwa-ha-ha-ha, but I am a grandiouse villain who is going to conquer this world, destroy it and speak in elevated soliloques type of evil. But there is also a common-place, creepy, all-reaching evil, and there is no world that is devoid of it, apart from some Utopia.
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A real modder uses imagination, and doesn't try to alter this nice world of fantasy by adding the aforementioned option or anything similar.
Ah, so, now we are going to divide the community on the "real" modders and not real modders? Who like should not trail mud on our white carpets? Don't know how about modders, but the advice given to a writer is always: write what you know. That means - write the real feelings, and write trying to awaken the real feelings; or at least try to. I know that as a woman from a large and dangerous city I was raised and lived in a fear of rape or an assult because I had to go home late after after-school programs. Even living in a safe community now I still have this fear. It is a real thing. While, I don't think that I have ever experienced a murder, and I don't know how it feels to go and kill living people. So I write what I know and what frightens me. Again, I don't insist that everyone *should* do that, but I would appreciate if people did not use the *real modder should not* for the reverese situation. Though, maybe I am just an unreal modder or something. Only, like worked on mods for four years and stuff.