no.... nothing so complex tha doors XD
I only make and sector(edge poligon)... and set it as "ADD AS TRAVEL REGIN"
I name it as ARxxx1 then y make near a "ENTRANCE" name Exxx1
I make the same in other mape with ARxxx2 Exxx2...
Theres nothing... no walls... no script... no overlays... only 2 entrance and 2 exits... and game crashes >:...
I dont know if I making something bad... ot this program really are sucking shit... but i cant use the DLTCEP because my monitor is small
and i love map making xD
Well
i have
In map TEST1
Area properties
associated wed = TEST1
AREA TYPE = NORmal state , OUTDOOR
//////////////////////////////////////////////////////////////////////////////////
Info/Trigger/Exit Region
Name of region = ARxxx1
cursor inder = 30
(22 = Info cursor, 28 = Inside exit, 30 = outside exit)
Name of destination entrance = Exxx2
Destination area Ref = Exxx2
Party requiered
region type = travel
/////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
Name of entrance = Exxx1
/////////////////////////////////////////////////////////////////////////////////////
In map TEST 2
//////////////////////////////////////////////////////////////////////////////////
Info/Trigger/Exit Region
Name of region = ARxxx2
cursor inder = 30
(22 = Info cursor, 28 = Inside exit, 30 = outside exit)
Name of destination entrance = Exxx1
Destination area Ref = Exxx1
Party requiered
region type = travel
/////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
Name of entrance = Exxx2
/////////////////////////////////////////////////////////////////////////////////////
thats all... its so simple i dont know why crash... i try with a little complex map... with ligths... containers, searches... creatures... walls... info chekx.... all works... but this fucking area traveling didnt >__<