I’ve thought a bit about publishing this post, because I know how strongly negative you feel towards the EE, and... I’m actually conflicted about them too.
I don’t know what’s your current stance about it, given what I read from you in both Spellhold studios and here. But I remember an actual “challenge” you published that wasn’t being actually fought, and that challenge was “can you name me three different things that makes it worth switching to the EE”?
So, I’ll go for it:
1) The first “good” change from the EE was the addition of new opcodes that make it possible for modders to actually go crazy. There are some new mods whose birth was due to the EE and this can’t be neglected. A few examples:
- Scales of Balance: https://github.com/UnearthedArcana/Scales_o...aster/README.md
You may not be interested into it, but please take a look at the Stat Bonus overhaul component. I enjoy it very much and it seems impossible to convert it for BG2 classical edition:
https://forums.beamdog.com/discussion/comme...Comment_1102628
- New kits, like Chaos Sorcerer: https://forums.beamdog.com/discussion/comme...Comment_1086395
- New content, like: https://forums.beamdog.com/discussion/60602...spellcasters/p1
2) There are some cool QoL changes added for EE. Some examples:
- the rapid loot menu (where you can loot all the stuff without having to go over every corpse all the time)
- the fact that you can actually equip other one handed weapons stuff even if you have two handed weapons equipped.
3) The advent of monitors with extra high resolution makes EE convenient.
In the past I would have agreed 101% with you that the EE did not deserve being bought. But the new possibilities they offer are not to be overlooked.
Give it a thought about giving a chance to convert or actually converting Nej and Vlad to EE
Regards