I tried again with a backup I made of the BG2 directory
directly after installing BG2 from GOG. I used the Baldurdash setup
found here and the TS setup
found here.
Same error. Without BWS/BGT/etc. Just plain vanilla BG2 + ToB.
edit: as you can see, the WeiDU version included in TS is 1.85 (same is true for Baldurdash according to the setup log) and according to
this changelog APPEND_EARLY was added in v 176.
Debug log for reference
CODE
WeiDU v 185 Log
C:\Users\Daan\Games\Baldurs Gate 2\Setup-TS.exe
[./CHITIN.KEY] loaded, 590551 bytes
[./CHITIN.KEY] 182 BIFFs, 41793 resources
[dialog.tlk] loaded, 8725979 bytes
[dialog.tlk] 74135 string entries
[./Autorun.ini] loaded, 1452 bytes
[./baldur.ini] loaded, 2952 bytes
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
[./goggame-galaxyFileList.ini] loaded, 50762 bytes
[./goglog.ini] loaded, 192 bytes
[./Keymap.ini] loaded, 5615 bytes
[./Mplaynow.ini] loaded, 230 bytes
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.
[WeiDU.log] parsed
[SETUP-TS.TP2] parsed
SETUP-BDTOBV174.TP2 0 0 Installed
SETUP-BDTOBV174.TP2 0 2 Installed
SETUP-BDTOBV174.TP2 0 4 Installed
SETUP-BDTOBV174.TP2 0 5 Installed
SETUP-BDTOBV174.TP2 0 8 Installed
SETUP-BDTOBV174.TP2 0 11 Installed
SETUP-BDTOBV174.TP2 0 19 Installed
SETUP-BDTOBV174.TP2 0 26 Installed
Install Component [TORTURED SOULS v7.05]
[Y]es or [N]o or [Q]uit?
Installing [TORTURED SOULS v7.05]
Checking for required files ...
[Data/25Dialog.bif] 705847 bytes
Checking for required files ...
[Setup-BDToBv174.exe] 269824 bytes
Copying 1 file ...
[TS/rules/MBAS.2DA] loaded, 1071 bytes
Copied [TS/rules/MBAS.2DA] to [override/MBAS.2DA]
Copying and patching 1 file ...
[TS/screens/SCRTXT09.2da] loaded, 147 bytes
Copied [TS/screens/SCRTXT09.2da] to [override/SCRTXT09.2da]
Copying and patching 1 file ...
[TS/screens/SCRTXT10.2da] loaded, 147 bytes
Copied [TS/screens/SCRTXT10.2da] to [override/SCRTXT10.2da]
Copying and patching 1 file ...
[TS/screens/SCRTXT11.2da] loaded, 147 bytes
Copied [TS/screens/SCRTXT11.2da] to [override/SCRTXT11.2da]
Copying and patching 1 file ...
[TS/toda/SIMED.2da] loaded, 1152 bytes
Copied [TS/toda/SIMED.2da] to [override/SIMED.2da]
Copying and patching 1 file ...
[TS/toda/SIMEFND.2da] loaded, 1152 bytes
Copied [TS/toda/SIMEFND.2da] to [override/SIMEFND.2da]
Copying and patching 1 file ...
[TS/toda/SIMEND2.2da] loaded, 1122 bytes
Copied [TS/toda/SIMEND2.2da] to [override/SIMEND2.2da]
Copying and patching 1 file ...
[TS/toda/VALYGFND.2da] loaded, 1124 bytes
Copied [TS/toda/VALYGFND.2da] to [override/VALYGFND.2da]
Copying and patching 1 file ...
[TS/toda/VALYGND.2da] loaded, 1124 bytes
Copied [TS/toda/VALYGND.2da] to [override/VALYGND.2da]
Copying and patching 1 file ...
[TS/toda/VALYGND2.2da] loaded, 1124 bytes
Copied [TS/toda/VALYGND2.2da] to [override/VALYGND2.2da]
Copying and patching 1 file ...
[TS/toda/YOSHIMOD.2da] loaded, 1125 bytes
Copied [TS/toda/YOSHIMOD.2da] to [override/YOSHIMOD.2da]
Copying and patching 1 file ...
[./override/PDIALOG.2da] loaded, 3514 bytes
[override/PDIALOG.2da] loaded, 3514 bytes
[override/PDIALOG.2da] backed up to [TS/backup/0/PDIALOG.2da]
Copied [PDIALOG.2da] to [override/PDIALOG.2da]
Appending to files ...
[./override/PDIALOG.2DA] loaded, 3515 bytes
Appending [PPBODHI3 PPBODHI3 PPBODHI3 *** PPBODHI3 PPBODHI3 *** ***...] to [PDIALOG.2da] because it does NOT contain [PPBODHI3]
Appended text to [PDIALOG.2da]
Appending to files ...
[./override/PDIALOG.2DA] loaded, 3650 bytes
Appending [SIME SIMEP SIMEJ SIMED SIME25P SIMEJ *** sime...] to [PDIALOG.2da] because it does NOT contain [SIME]
Appended text to [PDIALOG.2da]
Appending to files ...
[./override/PDIALOG.2DA] loaded, 3784 bytes
Appending [KACHIKO KACHIP KACHIJ KACHID KACHIP KACHI25J KACHI25D ***...] to [PDIALOG.2da] because it does NOT contain [KACHIKO]
Appended text to [PDIALOG.2da]
Appending to files ...
[./override/INTERDIA.2DA] loaded, 567 bytes
Appending [SIME BSIME BSIME...] to [INTERDIA.2da] because it does NOT contain [SIME]
[override/INTERDIA.2da] loaded, 567 bytes
[override/INTERDIA.2da] backed up to [TS/backup/0/INTERDIA.2da]
Appended text to [INTERDIA.2da]
Appending to files ...
[./override/INTERDIA.2DA] loaded, 598 bytes
Appending [KACHIKO BKACHI BKACHI25...] to [INTERDIA.2da] because it does NOT contain [KACHIKO]
Appended text to [INTERDIA.2da]
Appending to files ...
[./override/INTERDIA.2DA] loaded, 630 bytes
Not appending [SIME BSIME BSIME
KACHIKO BKACHI BKACHI25...] to [INTERDIA.2da] because it DOES contains [KACHIKO]
Copying 1 file ...
[TS/bam/5304MS1.bam] loaded, 126540 bytes
Copied [TS/bam/5304MS1.bam] to [override/5304MS1.bam]
[TS/bam/6002MS1.bam] loaded, 33168 bytes
Copied [TS/bam/6002MS1.bam] to [override/6002MS1.bam]
[TS/bam/8013MS1.bam] loaded, 197844 bytes
Copied [TS/bam/8013MS1.bam] to [override/8013MS1.bam]
[TS/bam/8013MS2.bam] loaded, 132252 bytes
Copied [TS/bam/8013MS2.bam] to [override/8013MS2.bam]
[TS/bam/8013MS3.bam] loaded, 132252 bytes
Copied [TS/bam/8013MS3.bam] to [override/8013MS3.bam]
[TS/bam/8013MS4.bam] loaded, 33948 bytes
Copied [TS/bam/8013MS4.bam] to [override/8013MS4.bam]
[TS/bam/9400FIR1.bam] loaded, 5323 bytes
Copied [TS/bam/9400FIR1.bam] to [override/9400FIR1.bam]
[TS/bam/9400FIR2.bam] loaded, 7361 bytes
Copied [TS/bam/9400FIR2.bam] to [override/9400FIR2.bam]
[TS/bam/9717MS2.bam] loaded, 3160 bytes
Copied [TS/bam/9717MS2.bam] to [override/9717MS2.bam]
[TS/bam/9800MS1.bam] loaded, 214021 bytes
Copied [TS/bam/9800MS1.bam] to [override/9800MS1.bam]
[TS/bam/cwolf.bam] loaded, 5601 bytes
Copied [TS/bam/cwolf.bam] to [override/cwolf.bam]
[TS/bam/IAXECHAR.bam] loaded, 2962 bytes
Copied [TS/bam/IAXECHAR.bam] to [override/IAXECHAR.bam]
[TS/bam/IBELTSTR.BAM] loaded, 3119 bytes
Copied [TS/bam/IBELTSTR.BAM] to [override/IBELTSTR.BAM]
[TS/bam/IBESS.BAM] loaded, 2172 bytes
Copied [TS/bam/IBESS.BAM] to [override/IBESS.BAM]
[TS/bam/IBISHOP.BAM] loaded, 2607 bytes
Copied [TS/bam/IBISHOP.BAM] to [override/IBISHOP.BAM]
[TS/bam/IBKNIGHT.BAM] loaded, 3306 bytes
Copied [TS/bam/IBKNIGHT.BAM] to [override/IBKNIGHT.BAM]
[TS/bam/IBLCKBOW.BAM] loaded, 1942 bytes
Copied [TS/bam/IBLCKBOW.BAM] to [override/IBLCKBOW.BAM]
[TS/bam/IBOOTFOR.BAM] loaded, 3653 bytes
Copied [TS/bam/IBOOTFOR.BAM] to [override/IBOOTFOR.BAM]
[TS/bam/IBOOTFOX.BAM] loaded, 4022 bytes
Copied [TS/bam/IBOOTFOX.BAM] to [override/IBOOTFOX.BAM]
[TS/bam/IBOWHAMM.BAM] loaded, 2397 bytes
Copied [TS/bam/IBOWHAMM.BAM] to [override/IBOWHAMM.BAM]
[TS/bam/ICLOAKMI.BAM] loaded, 3309 bytes
Copied [TS/bam/ICLOAKMI.BAM] to [override/ICLOAKMI.BAM]
[TS/bam/ICLOAKSC.BAM] loaded, 3875 bytes
Copied [TS/bam/ICLOAKSC.BAM] to [override/ICLOAKSC.BAM]
[TS/bam/ICYNICIS.BAM] loaded, 1979 bytes
Copied [TS/bam/ICYNICIS.BAM] to [override/ICYNICIS.BAM]
[TS/bam/IDOVES.BAM] loaded, 2147 bytes
Copied [TS/bam/IDOVES.BAM] to [override/IDOVES.BAM]
[TS/bam/IEDVEN.BAM] loaded, 3264 bytes
Copied [TS/bam/IEDVEN.BAM] to [override/IEDVEN.BAM]
[TS/bam/IHANDGF.BAM] loaded, 1958 bytes
Copied [TS/bam/IHANDGF.BAM] to [override/IHANDGF.BAM]
[TS/bam/IHELMSUN.BAM] loaded, 2597 bytes
Copied [TS/bam/IHELMSUN.BAM] to [override/IHELMSUN.BAM]
[TS/bam/IKEDL.BAM] loaded, 3765 bytes
Copied [TS/bam/IKEDL.BAM] to [override/IKEDL.BAM]
[TS/bam/IKEYBRON.bam] loaded, 2649 bytes
Copied [TS/bam/IKEYBRON.bam] to [override/IKEYBRON.bam]
[TS/bam/IKEYCOPP.bam] loaded, 2661 bytes
Copied [TS/bam/IKEYCOPP.bam] to [override/IKEYCOPP.bam]
[TS/bam/IKEYDUNG.BAM] loaded, 2754 bytes
Copied [TS/bam/IKEYDUNG.BAM] to [override/IKEYDUNG.BAM]
[TS/bam/IKEYELEC.bam] loaded, 2647 bytes
Copied [TS/bam/IKEYELEC.bam] to [override/IKEYELEC.bam]
[TS/bam/IKEYGOLD.bam] loaded, 2620 bytes
Copied [TS/bam/IKEYGOLD.bam] to [override/IKEYGOLD.bam]
[TS/bam/IKEYPLAT.bam] loaded, 2664 bytes
Copied [TS/bam/IKEYPLAT.bam] to [override/IKEYPLAT.bam]
[TS/bam/IKEYSILV.bam] loaded, 2648 bytes
Copied [TS/bam/IKEYSILV.bam] to [override/IKEYSILV.bam]
[TS/bam/IKISSGF.BAM] loaded, 2262 bytes
Copied [TS/bam/IKISSGF.BAM] to [override/IKISSGF.BAM]
[TS/bam/IKOSS.BAM] loaded, 3020 bytes
Copied [TS/bam/IKOSS.BAM] to [override/IKOSS.BAM]
[TS/bam/IMAILLIF.BAM] loaded, 3638 bytes
Copied [TS/bam/IMAILLIF.BAM] to [override/IMAILLIF.BAM]
[TS/bam/IMANTLEC.BAM] loaded, 3701 bytes
Copied [TS/bam/IMANTLEC.BAM] to [override/IMANTLEC.BAM]
[TS/bam/IMOURNER.BAM] loaded, 3505 bytes
Copied [TS/bam/IMOURNER.BAM] to [override/IMOURNER.BAM]
[TS/bam/IMYSTERY.BAM] loaded, 4194 bytes
Copied [TS/bam/IMYSTERY.BAM] to [override/IMYSTERY.BAM]
[TS/bam/INAMJI.BAM] loaded, 3219 bytes
Copied [TS/bam/INAMJI.BAM] to [override/INAMJI.BAM]
[TS/bam/INITRITE.BAM] loaded, 2898 bytes
Copied [TS/bam/INITRITE.BAM] to [override/INITRITE.BAM]
[TS/bam/INRing02.bam] loaded, 2278 bytes
Copied [TS/bam/INRing02.bam] to [override/INRing02.bam]
[TS/bam/IOGI.BAM] loaded, 3004 bytes
Copied [TS/bam/IOGI.BAM] to [override/IOGI.BAM]
[TS/bam/IPEST.BAM] loaded, 2608 bytes
Copied [TS/bam/IPEST.BAM] to [override/IPEST.BAM]
[TS/bam/IPOTN56.bam] loaded, 1769 bytes
Copied [TS/bam/IPOTN56.bam] to [override/IPOTN56.bam]
[TS/bam/IRARAN.BAM] loaded, 1632 bytes
Copied [TS/bam/IRARAN.BAM] to [override/IRARAN.BAM]
[TS/bam/IRINGED.BAM] loaded, 1850 bytes
Copied [TS/bam/IRINGED.BAM] to [override/IRINGED.BAM]
[TS/bam/IRINGELF.BAM] loaded, 1923 bytes
Copied [TS/bam/IRINGELF.BAM] to [override/IRINGELF.BAM]
[TS/bam/IROBEARM.BAM] loaded, 3298 bytes
Copied [TS/bam/IROBEARM.BAM] to [override/IROBEARM.BAM]
[TS/bam/IROGUE.BAM] loaded, 4103 bytes
Copied [TS/bam/IROGUE.BAM] to [override/IROGUE.BAM]
[TS/bam/ISCARAB.BAM] loaded, 2536 bytes
Copied [TS/bam/ISCARAB.BAM] to [override/ISCARAB.BAM]
[TS/bam/ISCEPTRE.BAM] loaded, 2091 bytes
Copied [TS/bam/ISCEPTRE.BAM] to [override/ISCEPTRE.BAM]
[TS/bam/ISLINGED.BAM] loaded, 2727 bytes
Copied [TS/bam/ISLINGED.BAM] to [override/ISLINGED.BAM]
[TS/bam/ISW1H06.BAM] loaded, 2025 bytes
Copied [TS/bam/ISW1H06.BAM] to [override/ISW1H06.BAM]
[TS/bam/ITTSW1H.BAM] loaded, 2132 bytes
Copied [TS/bam/ITTSW1H.BAM] to [override/ITTSW1H.BAM]
[TS/bam/IULRING.BAM] loaded, 3106 bytes
Copied [TS/bam/IULRING.BAM] to [override/IULRING.BAM]
[TS/bam/IWISP.BAM] loaded, 3202 bytes
Copied [TS/bam/IWISP.BAM] to [override/IWISP.BAM]
[TS/bam/IZZJ6SP.BAM] loaded, 2213 bytes
Copied [TS/bam/IZZJ6SP.BAM] to [override/IZZJ6SP.BAM]
[TS/bam/MBASG1.bam] loaded, 396466 bytes
Copied [TS/bam/MBASG1.bam] to [override/MBASG1.bam]
[TS/bam/MBASG1E.bam] loaded, 243628 bytes
Copied [TS/bam/MBASG1E.bam] to [override/MBASG1E.bam]
[TS/bam/MBASG2.bam] loaded, 256161 bytes
Copied [TS/bam/MBASG2.bam] to [override/MBASG2.bam]
[TS/bam/MBASG2E.bam] loaded, 157995 bytes
Copied [TS/bam/MBASG2E.bam] to [override/MBASG2E.bam]
[TS/bam/Wolf.bam] loaded, 3316 bytes
Copied [TS/bam/Wolf.bam] to [override/Wolf.bam]
Copying 1 file ...
[TS/pics/AinoL.bmp] loaded, 56494 bytes
Copied [TS/pics/AinoL.bmp] to [override/AinoL.bmp]
[TS/pics/AinoS.bmp] loaded, 7014 bytes
Copied [TS/pics/AinoS.bmp] to [override/AinoS.bmp]
[TS/pics/BMageS.bmp] loaded, 3478 bytes
Copied [TS/pics/BMageS.bmp] to [override/BMageS.bmp]
[TS/pics/BodhiL.bmp] loaded, 56496 bytes
Copied [TS/pics/BodhiL.bmp] to [override/BodhiL.bmp]
[TS/pics/BodhiS.bmp] loaded, 3478 bytes
Copied [TS/pics/BodhiS.bmp] to [override/BodhiS.bmp]
[TS/pics/BooL.bmp] loaded, 56496 bytes
Copied [TS/pics/BooL.bmp] to [override/BooL.bmp]
[TS/pics/BooS.bmp] loaded, 3478 bytes
Copied [TS/pics/BooS.bmp] to [override/BooS.bmp]
[TS/pics/KachiM.bmp] loaded, 56496 bytes
Copied [TS/pics/KachiM.bmp] to [override/KachiM.bmp]
[TS/pics/KachiS.bmp] loaded, 3478 bytes
Copied [TS/pics/KachiS.bmp] to [override/KachiS.bmp]
[TS/pics/MasakiS.bmp] loaded, 3478 bytes
Copied [TS/pics/MasakiS.bmp] to [override/MasakiS.bmp]
[TS/pics/NajokiAS.bmp] loaded, 3478 bytes
Copied [TS/pics/NajokiAS.bmp] to [override/NajokiAS.bmp]
[TS/pics/NajokiS.bmp] loaded, 3260 bytes
Copied [TS/pics/NajokiS.bmp] to [override/NajokiS.bmp]
[TS/pics/NHASHIML.bmp] loaded, 208614 bytes
Copied [TS/pics/NHASHIML.bmp] to [override/NHASHIML.bmp]
[TS/pics/nsimel.bmp] loaded, 217856 bytes
Copied [TS/pics/nsimel.bmp] to [override/nsimel.bmp]
[TS/pics/nsimem.bmp] loaded, 56494 bytes
Copied [TS/pics/nsimem.bmp] to [override/nsimem.bmp]
[TS/pics/nsimes.bmp] loaded, 1318 bytes
Copied [TS/pics/nsimes.bmp] to [override/nsimes.bmp]
[TS/pics/otakol.bmp] loaded, 56496 bytes
Copied [TS/pics/otakol.bmp] to [override/otakol.bmp]
[TS/pics/otakos.bmp] loaded, 7016 bytes
Copied [TS/pics/otakos.bmp] to [override/otakos.bmp]
[TS/pics/sarevokl.bmp] loaded, 208616 bytes
Copied [TS/pics/sarevokl.bmp] to [override/sarevokl.bmp]
[TS/pics/sarevokm.bmp] loaded, 56494 bytes
Copied [TS/pics/sarevokm.bmp] to [override/sarevokm.bmp]
[TS/pics/sarevoks.bmp] loaded, 7014 bytes
Copied [TS/pics/sarevoks.bmp] to [override/sarevoks.bmp]
[TS/pics/TT0010HT.bmp] loaded, 2450 bytes
Copied [TS/pics/TT0010HT.bmp] to [override/TT0010HT.bmp]
[TS/pics/TT0010LM.bmp] loaded, 5614 bytes
Copied [TS/pics/TT0010LM.bmp] to [override/TT0010LM.bmp]
[TS/pics/TT0010SR.bmp] loaded, 2494 bytes
Copied [TS/pics/TT0010SR.bmp] to [override/TT0010SR.bmp]
[TS/pics/TT0100HT.bmp] loaded, 51318 bytes
Copied [TS/pics/TT0100HT.bmp] to [override/TT0100HT.bmp]
[TS/pics/TT0100LM.bmp] loaded, 103478 bytes
Copied [TS/pics/TT0100LM.bmp] to [override/TT0100LM.bmp]
[TS/pics/TT0100SR.bmp] loaded, 51318 bytes
Copied [TS/pics/TT0100SR.bmp] to [override/TT0100SR.bmp]
[TS/pics/TT0101HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0101HT.bmp] to [override/TT0101HT.bmp]
[TS/pics/TT0101LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0101LM.bmp] to [override/TT0101LM.bmp]
[TS/pics/TT0101SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0101SR.bmp] to [override/TT0101SR.bmp]
[TS/pics/TT0102HT.bmp] loaded, 3702 bytes
Copied [TS/pics/TT0102HT.bmp] to [override/TT0102HT.bmp]
[TS/pics/TT0102LM.bmp] loaded, 8246 bytes
Copied [TS/pics/TT0102LM.bmp] to [override/TT0102LM.bmp]
[TS/pics/TT0102SR.bmp] loaded, 3702 bytes
Copied [TS/pics/TT0102SR.bmp] to [override/TT0102SR.bmp]
[TS/pics/TT0201HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0201HT.bmp] to [override/TT0201HT.bmp]
[TS/pics/TT0201LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0201LM.bmp] to [override/TT0201LM.bmp]
[TS/pics/TT0201SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0201SR.bmp] to [override/TT0201SR.bmp]
[TS/pics/TT0202HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0202HT.bmp] to [override/TT0202HT.bmp]
[TS/pics/TT0202LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0202LM.bmp] to [override/TT0202LM.bmp]
[TS/pics/TT0202SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0202SR.bmp] to [override/TT0202SR.bmp]
[TS/pics/TT0203HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0203HT.bmp] to [override/TT0203HT.bmp]
[TS/pics/TT0203LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0203LM.bmp] to [override/TT0203LM.bmp]
[TS/pics/TT0203SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0203SR.bmp] to [override/TT0203SR.bmp]
[TS/pics/TT0204HT.bmp] loaded, 5110 bytes
Copied [TS/pics/TT0204HT.bmp] to [override/TT0204HT.bmp]
[TS/pics/TT0204LM.bmp] loaded, 10678 bytes
Copied [TS/pics/TT0204LM.bmp] to [override/TT0204LM.bmp]
[TS/pics/TT0204SR.bmp] loaded, 5110 bytes
Copied [TS/pics/TT0204SR.bmp] to [override/TT0204SR.bmp]
[TS/pics/TT0301HT.bmp] loaded, 2818 bytes
Copied [TS/pics/TT0301HT.bmp] to [override/TT0301HT.bmp]
[TS/pics/TT0301LM.bmp] loaded, 6478 bytes
Copied [TS/pics/TT0301LM.bmp] to [override/TT0301LM.bmp]
[TS/pics/TT0301SR.bmp] loaded, 2818 bytes
Copied [TS/pics/TT0301SR.bmp] to [override/TT0301SR.bmp]
[TS/pics/TT0302HT.bmp] loaded, 6022 bytes
Copied [TS/pics/TT0302HT.bmp] to [override/TT0302HT.bmp]
[TS/pics/TT0302LM.bmp] loaded, 12886 bytes
Copied [TS/pics/TT0302LM.bmp] to [override/TT0302LM.bmp]
[TS/pics/TT0302SR.bmp] loaded, 6022 bytes
Copied [TS/pics/TT0302SR.bmp] to [override/TT0302SR.bmp]
[TS/pics/TT0303HT.bmp] loaded, 28918 bytes
Copied [TS/pics/TT0303HT.bmp] to [override/TT0303HT.bmp]
[TS/pics/TT0303LM.bmp] loaded, 58678 bytes
Copied [TS/pics/TT0303LM.bmp] to [override/TT0303LM.bmp]
[TS/pics/TT0303SR.bmp] loaded, 28918 bytes
Copied [TS/pics/TT0303SR.bmp] to [override/TT0303SR.bmp]
[TS/pics/TT0304HT.bmp] loaded, 13944 bytes
Copied [TS/pics/TT0304HT.bmp] to [override/TT0304HT.bmp]
[TS/pics/TT0304LM.bmp] loaded, 27052 bytes
Copied [TS/pics/TT0304LM.bmp] to [override/TT0304LM.bmp]
[TS/pics/TT0304SR.bmp] loaded, 13944 bytes
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[TS/pics/TT0305LM.bmp] loaded, 58678 bytes
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[TS/pics/TT0305SR.bmp] loaded, 28918 bytes
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[TS/pics/TT0306HT.bmp] loaded, 8374 bytes
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[TS/pics/TT0306LM.bmp] loaded, 17590 bytes
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[TS/pics/TT0307HT.bmp] loaded, 9570 bytes
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[TS/pics/TT0307LM.bmp] loaded, 19982 bytes
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[TS/pics/TT0307SR.bmp] loaded, 9570 bytes
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[TS/pics/TT0308HT.bmp] loaded, 3558 bytes
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[TS/pics/TT0308LM.bmp] loaded, 7958 bytes
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[TS/pics/TT0308SR.bmp] loaded, 3558 bytes
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Copying 1 file ...
[TS/ogg/Boo01.ogg] loaded, 92408 bytes
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[TS/ogg/CBooAct1.ogg] loaded, 31445 bytes
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[TS/ogg/CBooAtt1.ogg] loaded, 30729 bytes
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[TS/ogg/CBooAtt3.ogg] loaded, 55081 bytes
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[TS/ogg/CBooCrHi.ogg] loaded, 21062 bytes
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[TS/ogg/CBooSel1.ogg] loaded, 29601 bytes
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[TS/ogg/CBooSpFa.ogg] loaded, 48857 bytes
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[TS/wav/AMB_M35B.wav] loaded, 69051 bytes
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[TS/wav/AMB_N20A.wav] loaded, 697013 bytes
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[TS/wav/AM_5304.wav] loaded, 492877 bytes
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[TS/wav/AM_6002.wav] loaded, 272343 bytes
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[TS/wav/AM_6004.wav] loaded, 496772 bytes
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[TS/wav/AM_8005.wav] loaded, 319151 bytes
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[TS/wav/AM_8013.wav] loaded, 550756 bytes
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[TS/wav/AM_9103.wav] loaded, 543847 bytes
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[TS/wav/AM_9400.wav] loaded, 539406 bytes
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[TS/wav/AM_9502.wav] loaded, 535844 bytes
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[TS/wav/AM_GRL01.wav] loaded, 197985 bytes
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[TS/wav/AM_GRL04.wav] loaded, 254481 bytes
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[TS/wav/AM_GRL05.wav] loaded, 179312 bytes
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[TS/wav/AM_GRL06.wav] loaded, 219606 bytes
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[TS/wav/AM_GRL07.wav] loaded, 300771 bytes
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[TS/wav/AM_GRL08.wav] loaded, 182101 bytes
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[TS/wav/AM_GRL09.wav] loaded, 179177 bytes
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[TS/wav/BASIL01.wav] loaded, 14794 bytes
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[TS/wav/BASIL08.wav] loaded, 10751 bytes
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[TS/wav/BASIL10.wav] loaded, 75741 bytes
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[TS/wav/CSIME02.wav] loaded, 117886 bytes
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[TS/wav/CSIME03.wav] loaded, 196432 bytes
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[TS/wav/CSIME04.wav] loaded, 100728 bytes
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[TS/wav/CSIME05.wav] loaded, 213832 bytes
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[TS/wav/CSIME06.wav] loaded, 142830 bytes
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[TS/wav/CSIME07.wav] loaded, 238392 bytes
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[TS/wav/CSIME08.wav] loaded, 190574 bytes
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[TS/wav/CSIME09.wav] loaded, 110958 bytes
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[TS/wav/CSIME11.wav] loaded, 129510 bytes
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[TS/wav/CSIME12.wav] loaded, 26706 bytes
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[TS/wav/CSIME13.wav] loaded, 191930 bytes
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[TS/wav/CSIME14.wav] loaded, 421808 bytes
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[TS/wav/CSIME16.wav] loaded, 381732 bytes
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[TS/wav/CSIME17.wav] loaded, 321454 bytes
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[TS/wav/CSIME18.wav] loaded, 499636 bytes
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[TS/wav/CSIME19.wav] loaded, 57846 bytes
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[TS/wav/CSIME20.wav] loaded, 144988 bytes
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[TS/wav/CSIME21.wav] loaded, 92754 bytes
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[TS/wav/CSIME22.wav] loaded, 35942 bytes
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[TS/wav/CSIME23.wav] loaded, 126332 bytes
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[TS/wav/CSIME25.wav] loaded, 22854 bytes
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[TS/wav/CSIME26.wav] loaded, 36166 bytes
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[TS/wav/CSIME27.wav] loaded, 86470 bytes
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[TS/wav/CSIME28.wav] loaded, 186882 bytes
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[TS/wav/CSIME29.wav] loaded, 55356 bytes
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[TS/wav/CSIME30.wav] loaded, 86512 bytes
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[TS/wav/CSIME31.wav] loaded, 142378 bytes
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[TS/wav/CSIME32.wav] loaded, 122120 bytes
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[TS/wav/CSIME34.wav] loaded, 32218 bytes
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[TS/wav/CSIME37.wav] loaded, 113990 bytes
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[TS/wav/intro8.wav] loaded, 11515436 bytes
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[TS/wav/KACHIAC1.WAV] loaded, 7589 bytes
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[TS/wav/KACHIMC.WAV] loaded, 38463 bytes
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[TS/wav/KACHIWO.WAV] loaded, 38426 bytes
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[TS/wav/LP_4005B.wav] loaded, 143395 bytes
Copied [TS/wav/LP_4005B.wav] to [override/LP_4005B.wav]
[TS/wav/SPOOKY01.wav] loaded, 41376 bytes
Copied [TS/wav/SPOOKY01.wav] to [override/SPOOKY01.wav]
[TS/wav/SPOOKY02.wav] loaded, 34302 bytes
Copied [TS/wav/SPOOKY02.wav] to [override/SPOOKY02.wav]
[TS/wav/SPOOKY03.wav] loaded, 33381 bytes
Copied [TS/wav/SPOOKY03.wav] to [override/SPOOKY03.wav]
[TS/wav/SPOOKY04.wav] loaded, 40033 bytes
Copied [TS/wav/SPOOKY04.wav] to [override/SPOOKY04.wav]
[TS/wav/SPOOKY05.wav] loaded, 40176 bytes
Copied [TS/wav/SPOOKY05.wav] to [override/SPOOKY05.wav]
[TS/wav/SS_4005A.wav] loaded, 217434 bytes
Copied [TS/wav/SS_4005A.wav] to [override/SS_4005A.wav]
[TS/wav/SS_4005B.wav] loaded, 239643 bytes
Copied [TS/wav/SS_4005B.wav] to [override/SS_4005B.wav]
[TS/wav/SS_4005C.wav] loaded, 486490 bytes
Copied [TS/wav/SS_4005C.wav] to [override/SS_4005C.wav]
[TS/wav/SS_4005D.wav] loaded, 25247 bytes
Copied [TS/wav/SS_4005D.wav] to [override/SS_4005D.wav]
[TS/wav/SS_4005E.wav] loaded, 26420 bytes
Copied [TS/wav/SS_4005E.wav] to [override/SS_4005E.wav]
[TS/wav/SS_4005F.wav] loaded, 31842 bytes
Copied [TS/wav/SS_4005F.wav] to [override/SS_4005F.wav]
[TS/wav/SS_4005G.wav] loaded, 44551 bytes
Copied [TS/wav/SS_4005G.wav] to [override/SS_4005G.wav]
[TS/wav/SS_4005H.wav] loaded, 51456 bytes
Copied [TS/wav/SS_4005H.wav] to [override/SS_4005H.wav]
[TS/wav/SS_4005I.wav] loaded, 66380 bytes
Copied [TS/wav/SS_4005I.wav] to [override/SS_4005I.wav]
[TS/wav/SS_4005J.wav] loaded, 62517 bytes
Copied [TS/wav/SS_4005J.wav] to [override/SS_4005J.wav]
[TS/wav/theme3.wav] loaded, 5323388 bytes
Copied [TS/wav/theme3.wav] to [override/theme3.wav]
Copying 1 file ...
[TS/eff/Bishop.EFF] loaded, 272 bytes
Copied [TS/eff/Bishop.EFF] to [override/Bishop.EFF]
[TS/eff/Bishop.VVC] loaded, 492 bytes
Copied [TS/eff/Bishop.VVC] to [override/Bishop.VVC]
[TS/eff/FLAMENOR.EFF] loaded, 272 bytes
[override/FLAMENOR.EFF] loaded, 272 bytes
[override/FLAMENOR.EFF] backed up to [TS/backup/0/FLAMENOR.EFF]
Copied [TS/eff/FLAMENOR.EFF] to [override/FLAMENOR.EFF]
[TS/eff/Knight.EFF] loaded, 272 bytes
Copied [TS/eff/Knight.EFF] to [override/Knight.EFF]
[TS/eff/Knight.VVC] loaded, 492 bytes
Copied [TS/eff/Knight.VVC] to [override/Knight.VVC]
Copying 1 file ...
[TS/mos/GUIERR1B.MOS] loaded, 45860 bytes
Copied [TS/mos/GUIERR1B.MOS] to [override/GUIERR1B.MOS]
[TS/mos/GUIERR2B.MOS] loaded, 60112 bytes
Copied [TS/mos/GUIERR2B.MOS] to [override/GUIERR2B.MOS]
[TS/mos/Start.mos] loaded, 389464 bytes
[override/Start.mos] loaded, 389464 bytes
[override/Start.mos] backed up to [TS/backup/0/Start.mos]
Copied [TS/mos/Start.mos] to [override/Start.mos]
[TS/mos/StartOld.mos] loaded, 389464 bytes
Copied [TS/mos/StartOld.mos] to [override/StartOld.mos]
[TS/mos/TT0010.mos] loaded, 9640 bytes
Copied [TS/mos/TT0010.mos] to [override/TT0010.mos]
[TS/mos/TT0100.mos] loaded, 222168 bytes
Copied [TS/mos/TT0100.mos] to [override/TT0100.mos]
[TS/mos/TT0101.mos] loaded, 18864 bytes
Copied [TS/mos/TT0101.mos] to [override/TT0101.mos]
[TS/mos/TT0102.mos] loaded, 18288 bytes
Copied [TS/mos/TT0102.mos] to [override/TT0102.mos]
[TS/mos/TT0201.mos] loaded, 18864 bytes
Copied [TS/mos/TT0201.mos] to [override/TT0201.mos]
[TS/mos/TT0202.mos] loaded, 18864 bytes
Copied [TS/mos/TT0202.mos] to [override/TT0202.mos]
[TS/mos/TT0203.mos] loaded, 18864 bytes
Copied [TS/mos/TT0203.mos] to [override/TT0203.mos]
[TS/mos/TT0204.mos] loaded, 22392 bytes
Copied [TS/mos/TT0204.mos] to [override/TT0204.mos]
[TS/mos/TT0301.mos] loaded, 13208 bytes
Copied [TS/mos/TT0301.mos] to [override/TT0301.mos]
[TS/mos/TT0302.mos] loaded, 29148 bytes
Copied [TS/mos/TT0302.mos] to [override/TT0302.mos]
[TS/mos/TT0303.mos] loaded, 128064 bytes
Copied [TS/mos/TT0303.mos] to [override/TT0303.mos]
[TS/mos/TT0304.mos] loaded, 61832 bytes
Copied [TS/mos/TT0304.mos] to [override/TT0304.mos]
[TS/mos/TT0305.mos] loaded, 128064 bytes
Copied [TS/mos/TT0305.mos] to [override/TT0305.mos]
[TS/mos/TT0306.mos] loaded, 40008 bytes
Copied [TS/mos/TT0306.mos] to [override/TT0306.mos]
[TS/mos/TT0307.mos] loaded, 44184 bytes
Copied [TS/mos/TT0307.mos] to [override/TT0307.mos]
[TS/mos/TT0308.mos] loaded, 15656 bytes
Copied [TS/mos/TT0308.mos] to [override/TT0308.mos]
Copying 1 file ...
[TS/bgt/basil/MBASG1.bam] loaded, 396466 bytes
Copied [TS/bgt/basil/MBASG1.bam] to [override/MBASG1.bam]
[TS/bgt/basil/MBASG1E.bam] loaded, 243628 bytes
Copied [TS/bgt/basil/MBASG1E.bam] to [override/MBASG1E.bam]
[TS/bgt/basil/MBASG2.bam] loaded, 256161 bytes
Copied [TS/bgt/basil/MBASG2.bam] to [override/MBASG2.bam]
[TS/bgt/basil/MBASG2E.bam] loaded, 157995 bytes
Copied [TS/bgt/basil/MBASG2E.bam] to [override/MBASG2E.bam]
Compiling 102 dialogue files ...
[TS/bgtnodlg/aAERIEJ.d] parsed
[TS/bgtnodlg/aANOMENJ.d] parsed
[TS/bgtnodlg/aBAERIE.D] parsed
[TS/bgtnodlg/aBAERIE2.D] parsed
[./override/ACTION.IDS] loaded, 13073 bytes
[ACTION.IDS] parsed
[./override/OBJECT.IDS] loaded, 1735 bytes
[OBJECT.IDS] parsed
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2/data/Default.bif]
[C:\Users\Daan\Games\Baldurs Gate 2/data/Default.bif] 5847739 bytes, 444 files, 0 tilesets
[ALIGN.IDS] parsed
[SCRLEV.IDS] parsed
[TS/bgtnodlg/aBANOM25.D] parsed
[TS/bgtnodlg/aBANOMEN.D] parsed
[TS/bgtnodlg/aBCERND.D] parsed
[TS/bgtnodlg/aBEDWIN.D] parsed
[TS/bgtnodlg/aBHAERDA.D] parsed
[TS/bgtnodlg/aBJAHEIR.D] parsed
[TS/bgtnodlg/aBJAN.D] parsed
[TS/bgtnodlg/aBKELD25.d] parsed
[TS/bgtnodlg/aBKELDOR.D] parsed
[TS/bgtnodlg/aBKORGAN.D] parsed
[TS/bgtnodlg/aBMAZZY.D] parsed
[TS/bgtnodlg/aBMAZZY2.D] parsed
[TS/bgtnodlg/aBMINSC.D] parsed
[TS/bgtnodlg/aBNALIA.D] parsed
[TS/bgtnodlg/aBNALIA2.D] parsed
[./override/TRIGGER.IDS] loaded, 7725 bytes
[TRIGGER.IDS] parsed
[./override/GENDER.IDS] loaded, 202 bytes
[GENDER.IDS] parsed
[TS/bgtnodlg/aBODHIAM.D] parsed
[TS/bgtnodlg/aBSAREV2.D] parsed
[GTIMES.IDS] parsed
[CLASS.IDS] parsed
[TS/bgtnodlg/aBVALYG2.D] parsed
[TS/bgtnodlg/aBVALYGA.D] parsed
[TS/bgtnodlg/aBVICONI.D] parsed
[TS/bgtnodlg/aBYOSHIM.D] parsed
[TS/bgtnodlg/aIMOEN2J.D] parsed
[TS/bgtnodlg/AINO.D] parsed
[TS/bgtnodlg/aJAHEIRJ.D] parsed
[TS/bgtnodlg/aKELDORJ.D] parsed
[TS/bgtnodlg/ALOME.D] parsed
[TS/bgtnodlg/aMINSCJ.D] parsed
[TS/bgtnodlg/aOGHMONK.D] parsed
[TS/bgtnodlg/aPPBODH3.D] parsed
[./override/SPELL.IDS] loaded, 23962 bytes
[SPELL.IDS] parsed
[TS/bgtnodlg/aPPIREN1.d] parsed
[TS/bgtnodlg/aPPIREN2.D] parsed
[TS/bgtnodlg/aPPSIME.D] parsed
[./override/STATS.IDS] loaded, 4161 bytes
[STATS.IDS] parsed
[TS/bgtnodlg/aVALYG2J.d] parsed
[TS/bgtnodlg/BIMOEN2.D] parsed
[TS/bgtnodlg/BKACHI.D] parsed
[TS/bgtnodlg/BKACHI25.D] parsed
[TS/bgtnodlg/BOO.D] parsed
[./override/RACE.IDS] loaded, 1005 bytes
[RACE.IDS] parsed
[TS/bgtnodlg/BSIME.D] parsed
[TS/bgtnodlg/BYOSHI25.D] parsed
[TS/bgtnodlg/CHESS.D] parsed
[TS/bgtnodlg/CHRDRAG.D] parsed
[TS/bgtnodlg/CHRDRAG2.D] parsed
[TS/bgtnodlg/DYNA.D] parsed
[TS/bgtnodlg/eC6BODHI.D] parsed
[TS/bgtnodlg/eC6ELHAN.D] parsed
[TS/bgtnodlg/eDOGHMA.D] parsed
[TS/bgtnodlg/eFINSOL.D] parsed
[TS/bgtnodlg/eIMNBOOK.D] parsed
[TS/bgtnodlg/ePLAYER1.D] parsed
[TS/bgtnodlg/eSUDEMIN.D] parsed
[TS/bgtnodlg/eWARSAGE.D] parsed
[TS/bgtnodlg/HASUNO.D] parsed
[TS/bgtnodlg/HGWRA01.D] parsed
[STATE.IDS] parsed
[TS/bgtnodlg/HITOMI.D] parsed
[./override/KIT.IDS] loaded, 1219 bytes
[KIT.IDS] parsed
[TS/bgtnodlg/KACHI25J.D] parsed
[TS/bgtnodlg/KachiJ.d] parsed
[TS/bgtnodlg/KACHIKO.D] parsed
[TS/bgtnodlg/KACHIP.D] parsed
[TS/bgtnodlg/KIOTSI.D] parsed
[TS/bgtnodlg/LOVEONE5.D] parsed
[TS/bgtnodlg/LOVEONE6.D] parsed
[TS/bgtnodlg/LULU.D] parsed
[TS/bgtnodlg/MASAKI.D] parsed
[TS/bgtnodlg/NAJOKI.D] parsed
[TS/bgtnodlg/NANNY.D] parsed
[TS/bgtnodlg/NKLEADER.D] parsed
[TS/bgtnodlg/NSONS.D] parsed
[TS/bgtnodlg/OGI.D] parsed
[TS/bgtnodlg/OTAKO.D] parsed
[TS/bgtnodlg/rANOMENJ.D] parsed
[TS/bgtnodlg/rARAN.D] parsed
[TS/bgtnodlg/rJANJ.D] parsed
[TS/bgtnodlg/rKORGANJ.D] parsed
[TS/bgtnodlg/rNALIAJ.D] parsed
[TS/bgtnodlg/rPPSAEM.d] parsed
[TS/bgtnodlg/rVICONIJ.D] parsed
[TS/bgtnodlg/rYOSHIMO.D] parsed
[TS/bgtnodlg/rYOSHJ.D] parsed
[HAPPY.IDS] parsed
[TS/bgtnodlg/rYoshP.d] parsed
[TS/bgtnodlg/SASAKI.D] parsed
[TS/bgtnodlg/SIME.D] parsed
[TS/bgtnodlg/SIME25P.D] parsed
[./override/AREATYPE.IDS] loaded, 181 bytes
[AREATYPE.IDS] parsed
[TS/bgtnodlg/SIMEJ.D] parsed
[TS/bgtnodlg/SIMEP.D] parsed
[TS/bgtnodlg/SIMEQ.D] parsed
[TS/bgtnodlg/SIMESL.D] parsed
[TS/bgtnodlg/SOL.D] parsed
[TS/bgtnodlg/SOLA.D] parsed
[TS/bgtnodlg/SOLAUF.D] parsed
[TS/bgtnodlg/UHRANG01.D] parsed
[TS/bgtnodlg/VALYG25P.D] parsed
[TS/bgtnodlg/VALYGARJ.D] parsed
[TS/bgtnodlg/VALYGARP.D] parsed
[TS/bgtnodlg/VAMPSIME.D] parsed
[TS/bgtnodlg/VAMPVAL.D] parsed
[TS/bgtnodlg/VPARAN.D] parsed
[TS/bgtnodlg/WOLF.D] parsed
[TS/bgtnodlg/YOSHIMOA.D] parsed
Processing 1 dialogues/scripts ...
Adding YOSHIMOA to internal list of available DLGs
Adding WOLF to internal list of available DLGs
Adding VPARAN to internal list of available DLGs
Adding VAMPVAL to internal list of available DLGs
Adding VAMPSIME to internal list of available DLGs
Adding VALYG25P to internal list of available DLGs
Adding UHRANG01 to internal list of available DLGs
Adding SOLAUF to internal list of available DLGs
Adding SOLA to internal list of available DLGs
Adding SOL to internal list of available DLGs
Adding SIMESL to internal list of available DLGs
Adding SIMEQ to internal list of available DLGs
Adding SIMEP to internal list of available DLGs
Adding SIMEJ to internal list of available DLGs
Adding SIME25P to internal list of available DLGs
Adding SIME to internal list of available DLGs
Adding SASAKI to internal list of available DLGs
Adding OTAKO to internal list of available DLGs
Adding OGI to internal list of available DLGs
Adding NSONS to internal list of available DLGs
Adding NKLEADER to internal list of available DLGs
Adding NANNY to internal list of available DLGs
Adding NAJOKI to internal list of available DLGs
Adding MASAKI to internal list of available DLGs
Adding LULU to internal list of available DLGs
Adding LOVEONE6 to internal list of available DLGs
Adding LOVEONE5 to internal list of available DLGs
Adding KIOTSI to internal list of available DLGs
Adding KACHIP to internal list of available DLGs
Adding KACHIKO to internal list of available DLGs
Adding KACHI25J to internal list of available DLGs
Adding HITOMI to internal list of available DLGs
Adding HASUNO to internal list of available DLGs
Adding DYNA to internal list of available DLGs
Adding CHRDRAG2 to internal list of available DLGs
Adding CHRDRAG to internal list of available DLGs
Adding CHESS to internal list of available DLGs
Adding BYOSHI25 to internal list of available DLGs
Adding BSIME to internal list of available DLGs
Adding BKACHI25 to internal list of available DLGs
Adding BKACHI to internal list of available DLGs
Adding BIMOEN2 to internal list of available DLGs
Adding ALOME to internal list of available DLGs
Adding AINO to internal list of available DLGs
[./override/VALYGARP.DLG] loaded, 8608 bytes
[VALYGARP.DLG] loaded
[./override/VALYGARJ.DLG] loaded, 24316 bytes
[VALYGARJ.DLG] loaded
[./override/YOSHP.DLG] loaded, 2659 bytes
[YOSHP.DLG] loaded
[./override/YOSHJ.DLG] loaded, 20011 bytes
[YOSHJ.DLG] loaded
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2/data/Dialog.bif]
[C:\Users\Daan\Games\Baldurs Gate 2/data/Dialog.bif] 4557664 bytes, 2729 files, 0 tilesets
[YOSHIMO.DLG] loaded
[VICONIJ.DLG] loaded
[PPSAEM.DLG] loaded
[./override/NALIAJ.DLG] loaded, 53431 bytes
[NALIAJ.DLG] loaded
[KORGANJ.DLG] loaded
[JANJ.DLG] loaded
[./override/ARAN.DLG] loaded, 20188 bytes
[ARAN.DLG] loaded
[./override/ANOMENJ.DLG] loaded, 42300 bytes
[ANOMENJ.DLG] loaded
ERROR locating resource for 'APPEND'
Resource [KACHIJ.DLG] not found in KEY file:
[./chitin.key]
ERROR: preprocessing APPEND_EARLY [TS/bgtnodlg/KachiJ.d]: Failure("resource [KACHIJ.DLG] not found for 'APPEND'")
Stopping installation because of error.
Stopping installation because of error.
ERROR Installing [TORTURED SOULS v7.05], rolling back to previous state
[TS/backup/0/UNSETSTR.0] SET_STRING uninstall info not found
[TS/backup/0/UNINSTALL.0] loaded, 7152 bytes
Will uninstall 336 files for [SETUP-TS.TP2] component 0.
Deleting [override/TT0308.mos] (to restore original game condition)
Deleting [override/TT0307.mos] (to restore original game condition)
Deleting [override/TT0306.mos] (to restore original game condition)
Deleting [override/TT0305.mos] (to restore original game condition)
Deleting [override/TT0304.mos] (to restore original game condition)
Deleting [override/TT0303.mos] (to restore original game condition)
Deleting [override/TT0302.mos] (to restore original game condition)
Deleting [override/TT0301.mos] (to restore original game condition)
Deleting [override/TT0204.mos] (to restore original game condition)
Deleting [override/TT0203.mos] (to restore original game condition)
Deleting [override/TT0202.mos] (to restore original game condition)
Deleting [override/TT0201.mos] (to restore original game condition)
Deleting [override/TT0102.mos] (to restore original game condition)
Deleting [override/TT0101.mos] (to restore original game condition)
Deleting [override/TT0100.mos] (to restore original game condition)
Deleting [override/TT0010.mos] (to restore original game condition)
Deleting [override/StartOld.mos] (to restore original game condition)
Restoring backed-up [TS/backup/0/Start.mos]
[TS/backup/0/Start.mos] loaded, 389464 bytes
Deleting [override/GUIERR2B.MOS] (to restore original game condition)
Deleting [override/GUIERR1B.MOS] (to restore original game condition)
Deleting [override/Knight.VVC] (to restore original game condition)
Deleting [override/Knight.EFF] (to restore original game condition)
Restoring backed-up [TS/backup/0/FLAMENOR.EFF]
[TS/backup/0/FLAMENOR.EFF] loaded, 272 bytes
Deleting [override/Bishop.VVC] (to restore original game condition)
Deleting [override/Bishop.EFF] (to restore original game condition)
Deleting [override/theme3.wav] (to restore original game condition)
Deleting [override/SS_4005J.wav] (to restore original game condition)
Deleting [override/SS_4005I.wav] (to restore original game condition)
Deleting [override/SS_4005H.wav] (to restore original game condition)
Deleting [override/SS_4005G.wav] (to restore original game condition)
Deleting [override/SS_4005F.wav] (to restore original game condition)
Deleting [override/SS_4005E.wav] (to restore original game condition)
Deleting [override/SS_4005D.wav] (to restore original game condition)
Deleting [override/SS_4005C.wav] (to restore original game condition)
Deleting [override/SS_4005B.wav] (to restore original game condition)
Deleting [override/SS_4005A.wav] (to restore original game condition)
Deleting [override/SPOOKY05.wav] (to restore original game condition)
Deleting [override/SPOOKY04.wav] (to restore original game condition)
Deleting [override/SPOOKY03.wav] (to restore original game condition)
Deleting [override/SPOOKY02.wav] (to restore original game condition)
Deleting [override/SPOOKY01.wav] (to restore original game condition)
Deleting [override/LP_4005B.wav] (to restore original game condition)
Deleting [override/KACHIWO.WAV] (to restore original game condition)
Deleting [override/KACHITI.WAV] (to restore original game condition)
Deleting [override/KACHIST.WAV] (to restore original game condition)
Deleting [override/KACHISE7.WAV] (to restore original game condition)
Deleting [override/KACHISE6.WAV] (to restore original game condition)
Deleting [override/KACHISE5.WAV] (to restore original game condition)
Deleting [override/KACHISE4.WAV] (to restore original game condition)
Deleting [override/KACHISE3.WAV] (to restore original game condition)
Deleting [override/KACHISE2.WAV] (to restore original game condition)
Deleting [override/KACHISE1.WAV] (to restore original game condition)
Deleting [override/KACHIRD.WAV] (to restore original game condition)
Deleting [override/KACHIRA2.WAV] (to restore original game condition)
Deleting [override/KACHIRA1.WAV] (to restore original game condition)
Deleting [override/KACHIMO.WAV] (to restore original game condition)
Deleting [override/KACHIMC.WAV] (to restore original game condition)
Deleting [override/KACHIBO.WAV] (to restore original game condition)
Deleting [override/KACHIBC5.WAV] (to restore original game condition)
Deleting [override/KACHIBC4.WAV] (to restore original game condition)
Deleting [override/KACHIBC3.WAV] (to restore original game condition)
Deleting [override/KACHIBC2.WAV] (to restore original game condition)
Deleting [override/KACHIBC1.WAV] (to restore original game condition)
Deleting [override/KACHIAC7.WAV] (to restore original game condition)
Deleting [override/KACHIAC6.WAV] (to restore original game condition)
Deleting [override/KACHIAC5.WAV] (to restore original game condition)
Deleting [override/KACHIAC4.WAV] (to restore original game condition)
Deleting [override/KACHIAC3.WAV] (to restore original game condition)
Deleting [override/KACHIAC2.WAV] (to restore original game condition)
Deleting [override/KACHIAC1.WAV] (to restore original game condition)
Deleting [override/intro8.wav] (to restore original game condition)
Deleting [override/CSIME37.wav] (to restore original game condition)
Deleting [override/CSIME36.wav] (to restore original game condition)
Deleting [override/CSIME35.wav] (to restore original game condition)
Deleting [override/CSIME34.wav] (to restore original game condition)
Deleting [override/CSIME33.wav] (to restore original game condition)
Deleting [override/CSIME32.wav] (to restore original game condition)
Deleting [override/CSIME31.wav] (to restore original game condition)
Deleting [override/CSIME30.wav] (to restore original game condition)
Deleting [override/CSIME29.wav] (to restore original game condition)
Deleting [override/CSIME28.wav] (to restore original game condition)
Deleting [override/CSIME27.wav] (to restore original game condition)
Deleting [override/CSIME26.wav] (to restore original game condition)
Deleting [override/CSIME25.wav] (to restore original game condition)
Deleting [override/CSIME23.wav] (to restore original game condition)
Deleting [override/CSIME22.wav] (to restore original game condition)
Deleting [override/CSIME21.wav] (to restore original game condition)
Deleting [override/CSIME20.wav] (to restore original game condition)
Deleting [override/CSIME19.wav] (to restore original game condition)
Deleting [override/CSIME18.wav] (to restore original game condition)
Deleting [override/CSIME17.wav] (to restore original game condition)
Deleting [override/CSIME16.wav] (to restore original game condition)
Deleting [override/CSIME15.wav] (to restore original game condition)
Deleting [override/CSIME14.wav] (to restore original game condition)
Deleting [override/CSIME13.wav] (to restore original game condition)
Deleting [override/CSIME12.wav] (to restore original game condition)
Deleting [override/CSIME11.wav] (to restore original game condition)
Deleting [override/CSIME10.wav] (to restore original game condition)
Deleting [override/CSIME09.wav] (to restore original game condition)
Deleting [override/CSIME08.wav] (to restore original game condition)
Deleting [override/CSIME07.wav] (to restore original game condition)
Deleting [override/CSIME06.wav] (to restore original game condition)
Deleting [override/CSIME05.wav] (to restore original game condition)
Deleting [override/CSIME04.wav] (to restore original game condition)
Deleting [override/CSIME03.wav] (to restore original game condition)
Deleting [override/CSIME02.wav] (to restore original game condition)
Deleting [override/BASIL10.wav] (to restore original game condition)
Deleting [override/BASIL09.wav] (to restore original game condition)
Deleting [override/BASIL08.wav] (to restore original game condition)
Deleting [override/BASIL07.wav] (to restore original game condition)
Deleting [override/BASIL06.wav] (to restore original game condition)
Deleting [override/BASIL05.wav] (to restore original game condition)
Deleting [override/BASIL04.wav] (to restore original game condition)
Deleting [override/BASIL03.wav] (to restore original game condition)
Deleting [override/BASIL02.wav] (to restore original game condition)
Deleting [override/BASIL01.wav] (to restore original game condition)
Deleting [override/AM_GRL09.wav] (to restore original game condition)
Deleting [override/AM_GRL08.wav] (to restore original game condition)
Deleting [override/AM_GRL07.wav] (to restore original game condition)
Deleting [override/AM_GRL06.wav] (to restore original game condition)
Deleting [override/AM_GRL05.wav] (to restore original game condition)
Deleting [override/AM_GRL04.wav] (to restore original game condition)
Deleting [override/AM_GRL03.wav] (to restore original game condition)
Deleting [override/AM_GRL02.wav] (to restore original game condition)
Deleting [override/AM_GRL01.wav] (to restore original game condition)
Deleting [override/AM_9502.wav] (to restore original game condition)
Deleting [override/AM_9400.wav] (to restore original game condition)
Deleting [override/AM_9103.wav] (to restore original game condition)
Deleting [override/AM_8013.wav] (to restore original game condition)
Deleting [override/AM_8005.wav] (to restore original game condition)
Deleting [override/AM_6004.wav] (to restore original game condition)
Deleting [override/AM_6002.wav] (to restore original game condition)
Deleting [override/AM_5304.wav] (to restore original game condition)
Deleting [override/AMB_N20A.wav] (to restore original game condition)
Deleting [override/AMB_N10A.wav] (to restore original game condition)
Deleting [override/AMB_M35D.wav] (to restore original game condition)
Deleting [override/AMB_M35B.wav] (to restore original game condition)
Deleting [override/AMB_M16X.wav] (to restore original game condition)
Deleting [override/AMB_E40C.wav] (to restore original game condition)
Deleting [override/AMB_E40B.wav] (to restore original game condition)
Deleting [override/AMB_E40A.wav] (to restore original game condition)
Deleting [override/AMB_E23N.wav] (to restore original game condition)
Deleting [override/AMB_E23L.wav] (to restore original game condition)
Deleting [override/AMB_E19N.wav] (to restore original game condition)
Deleting [override/AMB_E19L.wav] (to restore original game condition)
Deleting [override/AMB_E15D.wav] (to restore original game condition)
Deleting [override/AMB_E15C.wav] (to restore original game condition)
Deleting [override/AMB_E15B.wav] (to restore original game condition)
Deleting [override/AMB_E15A.wav] (to restore original game condition)
Deleting [override/AMB_E14B.wav] (to restore original game condition)
Deleting [override/AMB_E14A.wav] (to restore original game condition)
Deleting [override/AMB_E10A.wav] (to restore original game condition)
Deleting [override/AM9800D.wav] (to restore original game condition)
Deleting [override/AM9800C.wav] (to restore original game condition)
Deleting [override/AM9400G.wav] (to restore original game condition)
Deleting [override/AM9400F7.wav] (to restore original game condition)
Deleting [override/AM9400F6.wav] (to restore original game condition)
Deleting [override/AM9400F5.wav] (to restore original game condition)
Deleting [override/AM9400F4.wav] (to restore original game condition)
Deleting [override/AM9400F3.wav] (to restore original game condition)
Deleting [override/AM9400F2.wav] (to restore original game condition)
Deleting [override/AM9400F1.wav] (to restore original game condition)
Deleting [override/AM9400E.wav] (to restore original game condition)
Deleting [override/AM9400C.wav] (to restore original game condition)
Deleting [override/AM9400B.wav] (to restore original game condition)
Deleting [override/AM9200B.wav] (to restore original game condition)
Deleting [override/AM9103DO.wav] (to restore original game condition)
Deleting [override/AM9103DC.wav] (to restore original game condition)
Deleting [override/AM9103C.wav] (to restore original game condition)
Deleting [override/AM9103B.wav] (to restore original game condition)
Deleting [override/AM1700.wav] (to restore original game condition)
Deleting [override/CBooSpFa.ogg] (to restore original game condition)
Deleting [override/CBooSel3.ogg] (to restore original game condition)
Deleting [override/CBooSel2.ogg] (to restore original game condition)
Deleting [override/CBooSel1.ogg] (to restore original game condition)
Deleting [override/CBooHurt.ogg] (to restore original game condition)
Deleting [override/CBooCrMi.ogg] (to restore original game condition)
Deleting [override/CBooCrHi.ogg] (to restore original game condition)
Deleting [override/CBooAtt3.ogg] (to restore original game condition)
Deleting [override/CBooAtt2.ogg] (to restore original game condition)
Deleting [override/CBooAtt1.ogg] (to restore original game condition)
Deleting [override/CBooAct3.ogg] (to restore original game condition)
Deleting [override/CBooAct2.ogg] (to restore original game condition)
Deleting [override/CBooAct1.ogg] (to restore original game condition)
Deleting [override/Boo05.ogg] (to restore original game condition)
Deleting [override/Boo04.ogg] (to restore original game condition)
Deleting [override/Boo03.ogg] (to restore original game condition)
Deleting [override/Boo02.ogg] (to restore original game condition)
Deleting [override/Boo01.ogg] (to restore original game condition)
Deleting [override/TT0308SR.bmp] (to restore original game condition)
Deleting [override/TT0308LM.bmp] (to restore original game condition)
Deleting [override/TT0308HT.bmp] (to restore original game condition)
Deleting [override/TT0307SR.bmp] (to restore original game condition)
Deleting [override/TT0307LM.bmp] (to restore original game condition)
Deleting [override/TT0307HT.bmp] (to restore original game condition)
Deleting [override/TT0306SR.bmp] (to restore original game condition)
Deleting [override/TT0306LM.bmp] (to restore original game condition)
Deleting [override/TT0306HT.bmp] (to restore original game condition)
Deleting [override/TT0305SR.bmp] (to restore original game condition)
Deleting [override/TT0305LM.bmp] (to restore original game condition)
Deleting [override/TT0305HT.bmp] (to restore original game condition)
Deleting [override/TT0304SR.bmp] (to restore original game condition)
Deleting [override/TT0304LM.bmp] (to restore original game condition)
Deleting [override/TT0304HT.bmp] (to restore original game condition)
Deleting [override/TT0303SR.bmp] (to restore original game condition)
Deleting [override/TT0303LM.bmp] (to restore original game condition)
Deleting [override/TT0303HT.bmp] (to restore original game condition)
Deleting [override/TT0302SR.bmp] (to restore original game condition)
Deleting [override/TT0302LM.bmp] (to restore original game condition)
Deleting [override/TT0302HT.bmp] (to restore original game condition)
Deleting [override/TT0301SR.bmp] (to restore original game condition)
Deleting [override/TT0301LM.bmp] (to restore original game condition)
Deleting [override/TT0301HT.bmp] (to restore original game condition)
Deleting [override/TT0204SR.bmp] (to restore original game condition)
Deleting [override/TT0204LM.bmp] (to restore original game condition)
Deleting [override/TT0204HT.bmp] (to restore original game condition)
Deleting [override/TT0203SR.bmp] (to restore original game condition)
Deleting [override/TT0203LM.bmp] (to restore original game condition)
Deleting [override/TT0203HT.bmp] (to restore original game condition)
Deleting [override/TT0202SR.bmp] (to restore original game condition)
Deleting [override/TT0202LM.bmp] (to restore original game condition)
Deleting [override/TT0202HT.bmp] (to restore original game condition)
Deleting [override/TT0201SR.bmp] (to restore original game condition)
Deleting [override/TT0201LM.bmp] (to restore original game condition)
Deleting [override/TT0201HT.bmp] (to restore original game condition)
Deleting [override/TT0102SR.bmp] (to restore original game condition)
Deleting [override/TT0102LM.bmp] (to restore original game condition)
Deleting [override/TT0102HT.bmp] (to restore original game condition)
Deleting [override/TT0101SR.bmp] (to restore original game condition)
Deleting [override/TT0101LM.bmp] (to restore original game condition)
Deleting [override/TT0101HT.bmp] (to restore original game condition)
Deleting [override/TT0100SR.bmp] (to restore original game condition)
Deleting [override/TT0100LM.bmp] (to restore original game condition)
Deleting [override/TT0100HT.bmp] (to restore original game condition)
Deleting [override/TT0010SR.bmp] (to restore original game condition)
Deleting [override/TT0010LM.bmp] (to restore original game condition)
Deleting [override/TT0010HT.bmp] (to restore original game condition)
Deleting [override/sarevoks.bmp] (to restore original game condition)
Deleting [override/sarevokm.bmp] (to restore original game condition)
Deleting [override/sarevokl.bmp] (to restore original game condition)
Deleting [override/otakos.bmp] (to restore original game condition)
Deleting [override/otakol.bmp] (to restore original game condition)
Deleting [override/nsimes.bmp] (to restore original game condition)
Deleting [override/nsimem.bmp] (to restore original game condition)
Deleting [override/nsimel.bmp] (to restore original game condition)
Deleting [override/NHASHIML.bmp] (to restore original game condition)
Deleting [override/NajokiS.bmp] (to restore original game condition)
Deleting [override/NajokiAS.bmp] (to restore original game condition)
Deleting [override/MasakiS.bmp] (to restore original game condition)
Deleting [override/KachiS.bmp] (to restore original game condition)
Deleting [override/KachiM.bmp] (to restore original game condition)
Deleting [override/BooS.bmp] (to restore original game condition)
Deleting [override/BooL.bmp] (to restore original game condition)
Deleting [override/BodhiS.bmp] (to restore original game condition)
Deleting [override/BodhiL.bmp] (to restore original game condition)
Deleting [override/BMageS.bmp] (to restore original game condition)
Deleting [override/AinoS.bmp] (to restore original game condition)
Deleting [override/AinoL.bmp] (to restore original game condition)
Deleting [override/Wolf.bam] (to restore original game condition)
Deleting [override/MBASG2E.bam] (to restore original game condition)
Deleting [override/MBASG2.bam] (to restore original game condition)
Deleting [override/MBASG1E.bam] (to restore original game condition)
Deleting [override/MBASG1.bam] (to restore original game condition)
Deleting [override/IZZJ6SP.BAM] (to restore original game condition)
Deleting [override/IWISP.BAM] (to restore original game condition)
Deleting [override/IULRING.BAM] (to restore original game condition)
Deleting [override/ITTSW1H.BAM] (to restore original game condition)
Deleting [override/ISW1H06.BAM] (to restore original game condition)
Deleting [override/ISLINGED.BAM] (to restore original game condition)
Deleting [override/ISCEPTRE.BAM] (to restore original game condition)
Deleting [override/ISCARAB.BAM] (to restore original game condition)
Deleting [override/IROGUE.BAM] (to restore original game condition)
Deleting [override/IROBEARM.BAM] (to restore original game condition)
Deleting [override/IRINGELF.BAM] (to restore original game condition)
Deleting [override/IRINGED.BAM] (to restore original game condition)
Deleting [override/IRARAN.BAM] (to restore original game condition)
Deleting [override/IPOTN56.bam] (to restore original game condition)
Deleting [override/IPEST.BAM] (to restore original game condition)
Deleting [override/IOGI.BAM] (to restore original game condition)
Deleting [override/INRing02.bam] (to restore original game condition)
Deleting [override/INITRITE.BAM] (to restore original game condition)
Deleting [override/INAMJI.BAM] (to restore original game condition)
Deleting [override/IMYSTERY.BAM] (to restore original game condition)
Deleting [override/IMOURNER.BAM] (to restore original game condition)
Deleting [override/IMANTLEC.BAM] (to restore original game condition)
Deleting [override/IMAILLIF.BAM] (to restore original game condition)
Deleting [override/IKOSS.BAM] (to restore original game condition)
Deleting [override/IKISSGF.BAM] (to restore original game condition)
Deleting [override/IKEYSILV.bam] (to restore original game condition)
Deleting [override/IKEYPLAT.bam] (to restore original game condition)
Deleting [override/IKEYGOLD.bam] (to restore original game condition)
Deleting [override/IKEYELEC.bam] (to restore original game condition)
Deleting [override/IKEYDUNG.BAM] (to restore original game condition)
Deleting [override/IKEYCOPP.bam] (to restore original game condition)
Deleting [override/IKEYBRON.bam] (to restore original game condition)
Deleting [override/IKEDL.BAM] (to restore original game condition)
Deleting [override/IHELMSUN.BAM] (to restore original game condition)
Deleting [override/IHANDGF.BAM] (to restore original game condition)
Deleting [override/IEDVEN.BAM] (to restore original game condition)
Deleting [override/IDOVES.BAM] (to restore original game condition)
Deleting [override/ICYNICIS.BAM] (to restore original game condition)
Deleting [override/ICLOAKSC.BAM] (to restore original game condition)
Deleting [override/ICLOAKMI.BAM] (to restore original game condition)
Deleting [override/IBOWHAMM.BAM] (to restore original game condition)
Deleting [override/IBOOTFOX.BAM] (to restore original game condition)
Deleting [override/IBOOTFOR.BAM] (to restore original game condition)
Deleting [override/IBLCKBOW.BAM] (to restore original game condition)
Deleting [override/IBKNIGHT.BAM] (to restore original game condition)
Deleting [override/IBISHOP.BAM] (to restore original game condition)
Deleting [override/IBESS.BAM] (to restore original game condition)
Deleting [override/IBELTSTR.BAM] (to restore original game condition)
Deleting [override/IAXECHAR.bam] (to restore original game condition)
Deleting [override/cwolf.bam] (to restore original game condition)
Deleting [override/9800MS1.bam] (to restore original game condition)
Deleting [override/9717MS2.bam] (to restore original game condition)
Deleting [override/9400FIR2.bam] (to restore original game condition)
Deleting [override/9400FIR1.bam] (to restore original game condition)
Deleting [override/8013MS4.bam] (to restore original game condition)
Deleting [override/8013MS3.bam] (to restore original game condition)
Deleting [override/8013MS2.bam] (to restore original game condition)
Deleting [override/8013MS1.bam] (to restore original game condition)
Deleting [override/6002MS1.bam] (to restore original game condition)
Deleting [override/5304MS1.bam] (to restore original game condition)
Restoring backed-up [TS/backup/0/INTERDIA.2da]
[TS/backup/0/INTERDIA.2da] loaded, 567 bytes
Restoring backed-up [TS/backup/0/PDIALOG.2da]
[TS/backup/0/PDIALOG.2da] loaded, 3514 bytes
Deleting [override/YOSHIMOD.2da] (to restore original game condition)
Deleting [override/VALYGND2.2da] (to restore original game condition)
Deleting [override/VALYGND.2da] (to restore original game condition)
Deleting [override/VALYGFND.2da] (to restore original game condition)
Deleting [override/SIMEND2.2da] (to restore original game condition)
Deleting [override/SIMEFND.2da] (to restore original game condition)
Deleting [override/SIMED.2da] (to restore original game condition)
Deleting [override/SCRTXT11.2da] (to restore original game condition)
Deleting [override/SCRTXT10.2da] (to restore original game condition)
Deleting [override/SCRTXT09.2da] (to restore original game condition)
Deleting [override/MBAS.2DA] (to restore original game condition)
Uninstalled 336 files for [SETUP-TS.TP2] component 0.
SETUP-BDTOBV174.TP2 0 0 Installed
SETUP-BDTOBV174.TP2 0 2 Installed
SETUP-BDTOBV174.TP2 0 4 Installed
SETUP-BDTOBV174.TP2 0 5 Installed
SETUP-BDTOBV174.TP2 0 8 Installed
SETUP-BDTOBV174.TP2 0 11 Installed
SETUP-BDTOBV174.TP2 0 19 Installed
SETUP-BDTOBV174.TP2 0 26 Installed
ERROR: Failure("resource [KACHIJ.DLG] not found for 'APPEND'")
PLEASE email the file SETUP-TS.DEBUG to Vlad & Domi
Install Component [TORTURED SOULS v7.05]
[Y]es or [N]o or [Q]uit? Saving This Log:
SETUP-BDTOBV174.TP2 0 0 Installed
SETUP-BDTOBV174.TP2 0 2 Installed
SETUP-BDTOBV174.TP2 0 4 Installed
SETUP-BDTOBV174.TP2 0 5 Installed
SETUP-BDTOBV174.TP2 0 8 Installed
SETUP-BDTOBV174.TP2 0 11 Installed
SETUP-BDTOBV174.TP2 0 19 Installed
SETUP-BDTOBV174.TP2 0 26 Installed
[SETUP-BDTOBV174.TP2] parsed
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
7327 characters, 8 entries added to DIALOG.TLK
[dialog.tlk] created, 74143 string entries
WeiDU Timings
unmarshal BIFF 0.000
READ_* 0.000
load TLK 0.000
REQUIRE_FILE 0.000
STRING_SET 0.000
find local string 0.000
parsing .log files 0.000
BUT_ONLY 0.000
process_patch2 0.000
strings to add 0.000
eval_pe 0.000
APPEND 0.001
unmarshal DLG 0.002
PATCH_IF 0.002
parsing .ids files 0.004
process .D files 0.006
COMPILE 0.009
unmarshal KEY 0.013
adding translation strings 0.013
unmarshal TLK 0.030
add strings to TLK 0.031
marshal and save TLK 0.034
COPY 0.039
parsing .d files 0.054
parsing .tp2 files 0.066
tp2 uninstall 0.085
loading files 0.137
parsing .tra files 0.328
saving files 0.778
TOTAL 1.632