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Full Version: Tortured Souls 7.0.5 + BDash 1.7.4 = error?
The Black Wyrm's Lair - Forums > Released mods - Baldur's Gate II > Vlad's Compilation > Tortured Souls
Curois
When I try to install TS 7.0.5 + Baldurdash 1.74 through Big World Setup, I end up with the following error:

CODE
ERROR locating resource for 'APPEND'
Resource [KACHIJ.DLG] not found in KEY file:
    [./chitin.key]
ERROR: preprocessing APPEND_EARLY [TS/bgtdlg/KachiJ.d]: Failure("resource [KACHIJ.DLG] not found for 'APPEND'")
Stopping installation because of error.
Stopping installation because of error.


Anybody know what's going on? I'm installing more mods btw, but according to BWS I'm not installing anything dangerous, and I think the problem is related to TS + Baldurdash

edit: When I do not use BWS, and install only Baldurdash 1.74 and Tortured Souls 7.0.5 into a fresh Baldur's Gate 2 installation, I get the same error. So it's not related to any other mods or BWS.
Vlad
Curious, this is not the proper place to ask questions about BWS setup. I don't support the BWS. Please ask these questions at the SHS forum boards. I support only a clean installation.

As to the clean installation, you should make sure that you have fresh clean installation of SoA-ToB + ToB official patch. Then you may install BD 1.74 and TS 7.05. We have checked this many times. Believe me, if there is a problem, I would never upload the file for public download.

[EDIT] And how do I know that you don't have the fresh clean installation of SoA-ToB? Because the program tries to install dialogues from the directory TS/bgtdlg/KachiJ.d, which means the check for the presence of BGT has passed successfully.

[EDIT2] Oh, the command APPEND_EARLY is not from WeiDU version included in BD or TS setup files. smile.gif
Curois
I tried again with a backup I made of the BG2 directory directly after installing BG2 from GOG. I used the Baldurdash setup found here and the TS setup found here.

Same error. Without BWS/BGT/etc. Just plain vanilla BG2 + ToB.

edit: as you can see, the WeiDU version included in TS is 1.85 (same is true for Baldurdash according to the setup log) and according to this changelog APPEND_EARLY was added in v 176.

Debug log for reference
CODE
WeiDU v 185 Log

C:\Users\Daan\Games\Baldurs Gate 2\Setup-TS.exe
[./CHITIN.KEY] loaded, 590551 bytes
[./CHITIN.KEY] 182 BIFFs, 41793 resources
[dialog.tlk] loaded, 8725979 bytes
[dialog.tlk] 74135 string entries
[./Autorun.ini] loaded, 1452 bytes
[./baldur.ini] loaded, 2952 bytes
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
Possible HD/CD Path: [C:\Users\Daan\Games\Baldurs Gate 2\data\]
[./goggame-galaxyFileList.ini] loaded, 50762 bytes
[./goglog.ini] loaded, 192 bytes
[./Keymap.ini] loaded, 5615 bytes
[./Mplaynow.ini] loaded, 230 bytes
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.
[WeiDU.log] parsed
[SETUP-TS.TP2] parsed
SETUP-BDTOBV174.TP2  0  0 Installed
SETUP-BDTOBV174.TP2  0  2 Installed
SETUP-BDTOBV174.TP2  0  4 Installed
SETUP-BDTOBV174.TP2  0  5 Installed
SETUP-BDTOBV174.TP2  0  8 Installed
SETUP-BDTOBV174.TP2  0 11 Installed
SETUP-BDTOBV174.TP2  0 19 Installed
SETUP-BDTOBV174.TP2  0 26 Installed

Install Component [TORTURED SOULS v7.05]
[Y]es or [N]o or [Q]uit?
Installing [TORTURED SOULS v7.05]
Checking for required files ...
[Data/25Dialog.bif] 705847 bytes
Checking for required files ...
[Setup-BDToBv174.exe] 269824 bytes
Copying 1 file ...
[TS/rules/MBAS.2DA] loaded, 1071 bytes
Copied [TS/rules/MBAS.2DA] to [override/MBAS.2DA]
Copying and patching 1 file ...
[TS/screens/SCRTXT09.2da] loaded, 147 bytes
Copied [TS/screens/SCRTXT09.2da] to [override/SCRTXT09.2da]
Copying and patching 1 file ...
[TS/screens/SCRTXT10.2da] loaded, 147 bytes
Copied [TS/screens/SCRTXT10.2da] to [override/SCRTXT10.2da]
Copying and patching 1 file ...
[TS/screens/SCRTXT11.2da] loaded, 147 bytes
Copied [TS/screens/SCRTXT11.2da] to [override/SCRTXT11.2da]
Copying and patching 1 file ...
[TS/toda/SIMED.2da] loaded, 1152 bytes
Copied [TS/toda/SIMED.2da] to [override/SIMED.2da]
Copying and patching 1 file ...
[TS/toda/SIMEFND.2da] loaded, 1152 bytes
Copied [TS/toda/SIMEFND.2da] to [override/SIMEFND.2da]
Copying and patching 1 file ...
[TS/toda/SIMEND2.2da] loaded, 1122 bytes
Copied [TS/toda/SIMEND2.2da] to [override/SIMEND2.2da]
Copying and patching 1 file ...
[TS/toda/VALYGFND.2da] loaded, 1124 bytes
Copied [TS/toda/VALYGFND.2da] to [override/VALYGFND.2da]
Copying and patching 1 file ...
[TS/toda/VALYGND.2da] loaded, 1124 bytes
Copied [TS/toda/VALYGND.2da] to [override/VALYGND.2da]
Copying and patching 1 file ...
[TS/toda/VALYGND2.2da] loaded, 1124 bytes
Copied [TS/toda/VALYGND2.2da] to [override/VALYGND2.2da]
Copying and patching 1 file ...
[TS/toda/YOSHIMOD.2da] loaded, 1125 bytes
Copied [TS/toda/YOSHIMOD.2da] to [override/YOSHIMOD.2da]
Copying and patching 1 file ...
[./override/PDIALOG.2da] loaded, 3514 bytes
[override/PDIALOG.2da] loaded, 3514 bytes
[override/PDIALOG.2da] backed up to [TS/backup/0/PDIALOG.2da]
Copied [PDIALOG.2da] to [override/PDIALOG.2da]
Appending to files ...
[./override/PDIALOG.2DA] loaded, 3515 bytes
Appending [PPBODHI3     PPBODHI3           PPBODHI3          ***            PPBODHI3           PPBODHI3              ***                   ***...] to [PDIALOG.2da] because it does NOT contain [PPBODHI3]
Appended text to [PDIALOG.2da]
Appending to files ...
[./override/PDIALOG.2DA] loaded, 3650 bytes
Appending [SIME         SIMEP              SIMEJ             SIMED          SIME25P            SIMEJ                 ***                   sime...] to [PDIALOG.2da] because it does NOT contain [SIME]
Appended text to [PDIALOG.2da]
Appending to files ...
[./override/PDIALOG.2DA] loaded, 3784 bytes
Appending [KACHIKO      KACHIP             KACHIJ            KACHID         KACHIP             KACHI25J              KACHI25D              ***...] to [PDIALOG.2da] because it does NOT contain [KACHIKO]
Appended text to [PDIALOG.2da]
Appending to files ...
[./override/INTERDIA.2DA] loaded, 567 bytes
Appending [SIME        BSIME     BSIME...] to [INTERDIA.2da] because it does NOT contain [SIME]
[override/INTERDIA.2da] loaded, 567 bytes
[override/INTERDIA.2da] backed up to [TS/backup/0/INTERDIA.2da]
Appended text to [INTERDIA.2da]
Appending to files ...
[./override/INTERDIA.2DA] loaded, 598 bytes
Appending [KACHIKO     BKACHI    BKACHI25...] to [INTERDIA.2da] because it does NOT contain [KACHIKO]
Appended text to [INTERDIA.2da]
Appending to files ...
[./override/INTERDIA.2DA] loaded, 630 bytes
Not appending [SIME        BSIME     BSIME  
KACHIKO     BKACHI    BKACHI25...] to [INTERDIA.2da] because it DOES contains [KACHIKO]
Copying 1 file ...
[TS/bam/5304MS1.bam] loaded, 126540 bytes
Copied [TS/bam/5304MS1.bam] to [override/5304MS1.bam]
[TS/bam/6002MS1.bam] loaded, 33168 bytes
Copied [TS/bam/6002MS1.bam] to [override/6002MS1.bam]
[TS/bam/8013MS1.bam] loaded, 197844 bytes
Copied [TS/bam/8013MS1.bam] to [override/8013MS1.bam]
[TS/bam/8013MS2.bam] loaded, 132252 bytes
Copied [TS/bam/8013MS2.bam] to [override/8013MS2.bam]
[TS/bam/8013MS3.bam] loaded, 132252 bytes
Copied [TS/bam/8013MS3.bam] to [override/8013MS3.bam]
[TS/bam/8013MS4.bam] loaded, 33948 bytes
Copied [TS/bam/8013MS4.bam] to [override/8013MS4.bam]
[TS/bam/9400FIR1.bam] loaded, 5323 bytes
Copied [TS/bam/9400FIR1.bam] to [override/9400FIR1.bam]
[TS/bam/9400FIR2.bam] loaded, 7361 bytes
Copied [TS/bam/9400FIR2.bam] to [override/9400FIR2.bam]
[TS/bam/9717MS2.bam] loaded, 3160 bytes
Copied [TS/bam/9717MS2.bam] to [override/9717MS2.bam]
[TS/bam/9800MS1.bam] loaded, 214021 bytes
Copied [TS/bam/9800MS1.bam] to [override/9800MS1.bam]
[TS/bam/cwolf.bam] loaded, 5601 bytes
Copied [TS/bam/cwolf.bam] to [override/cwolf.bam]
[TS/bam/IAXECHAR.bam] loaded, 2962 bytes
Copied [TS/bam/IAXECHAR.bam] to [override/IAXECHAR.bam]
[TS/bam/IBELTSTR.BAM] loaded, 3119 bytes
Copied [TS/bam/IBELTSTR.BAM] to [override/IBELTSTR.BAM]
[TS/bam/IBESS.BAM] loaded, 2172 bytes
Copied [TS/bam/IBESS.BAM] to [override/IBESS.BAM]
[TS/bam/IBISHOP.BAM] loaded, 2607 bytes
Copied [TS/bam/IBISHOP.BAM] to [override/IBISHOP.BAM]
[TS/bam/IBKNIGHT.BAM] loaded, 3306 bytes
Copied [TS/bam/IBKNIGHT.BAM] to [override/IBKNIGHT.BAM]
[TS/bam/IBLCKBOW.BAM] loaded, 1942 bytes
Copied [TS/bam/IBLCKBOW.BAM] to [override/IBLCKBOW.BAM]
[TS/bam/IBOOTFOR.BAM] loaded, 3653 bytes
Copied [TS/bam/IBOOTFOR.BAM] to [override/IBOOTFOR.BAM]
[TS/bam/IBOOTFOX.BAM] loaded, 4022 bytes
Copied [TS/bam/IBOOTFOX.BAM] to [override/IBOOTFOX.BAM]
[TS/bam/IBOWHAMM.BAM] loaded, 2397 bytes
Copied [TS/bam/IBOWHAMM.BAM] to [override/IBOWHAMM.BAM]
[TS/bam/ICLOAKMI.BAM] loaded, 3309 bytes
Copied [TS/bam/ICLOAKMI.BAM] to [override/ICLOAKMI.BAM]
[TS/bam/ICLOAKSC.BAM] loaded, 3875 bytes
Copied [TS/bam/ICLOAKSC.BAM] to [override/ICLOAKSC.BAM]
[TS/bam/ICYNICIS.BAM] loaded, 1979 bytes
Copied [TS/bam/ICYNICIS.BAM] to [override/ICYNICIS.BAM]
[TS/bam/IDOVES.BAM] loaded, 2147 bytes
Copied [TS/bam/IDOVES.BAM] to [override/IDOVES.BAM]
[TS/bam/IEDVEN.BAM] loaded, 3264 bytes
Copied [TS/bam/IEDVEN.BAM] to [override/IEDVEN.BAM]
[TS/bam/IHANDGF.BAM] loaded, 1958 bytes
Copied [TS/bam/IHANDGF.BAM] to [override/IHANDGF.BAM]
[TS/bam/IHELMSUN.BAM] loaded, 2597 bytes
Copied [TS/bam/IHELMSUN.BAM] to [override/IHELMSUN.BAM]
[TS/bam/IKEDL.BAM] loaded, 3765 bytes
Copied [TS/bam/IKEDL.BAM] to [override/IKEDL.BAM]
[TS/bam/IKEYBRON.bam] loaded, 2649 bytes
Copied [TS/bam/IKEYBRON.bam] to [override/IKEYBRON.bam]
[TS/bam/IKEYCOPP.bam] loaded, 2661 bytes
Copied [TS/bam/IKEYCOPP.bam] to [override/IKEYCOPP.bam]
[TS/bam/IKEYDUNG.BAM] loaded, 2754 bytes
Copied [TS/bam/IKEYDUNG.BAM] to [override/IKEYDUNG.BAM]
[TS/bam/IKEYELEC.bam] loaded, 2647 bytes
Copied [TS/bam/IKEYELEC.bam] to [override/IKEYELEC.bam]
[TS/bam/IKEYGOLD.bam] loaded, 2620 bytes
Copied [TS/bam/IKEYGOLD.bam] to [override/IKEYGOLD.bam]
[TS/bam/IKEYPLAT.bam] loaded, 2664 bytes
Copied [TS/bam/IKEYPLAT.bam] to [override/IKEYPLAT.bam]
[TS/bam/IKEYSILV.bam] loaded, 2648 bytes
Copied [TS/bam/IKEYSILV.bam] to [override/IKEYSILV.bam]
[TS/bam/IKISSGF.BAM] loaded, 2262 bytes
Copied [TS/bam/IKISSGF.BAM] to [override/IKISSGF.BAM]
[TS/bam/IKOSS.BAM] loaded, 3020 bytes
Copied [TS/bam/IKOSS.BAM] to [override/IKOSS.BAM]
[TS/bam/IMAILLIF.BAM] loaded, 3638 bytes
Copied [TS/bam/IMAILLIF.BAM] to [override/IMAILLIF.BAM]
[TS/bam/IMANTLEC.BAM] loaded, 3701 bytes
Copied [TS/bam/IMANTLEC.BAM] to [override/IMANTLEC.BAM]
[TS/bam/IMOURNER.BAM] loaded, 3505 bytes
Copied [TS/bam/IMOURNER.BAM] to [override/IMOURNER.BAM]
[TS/bam/IMYSTERY.BAM] loaded, 4194 bytes
Copied [TS/bam/IMYSTERY.BAM] to [override/IMYSTERY.BAM]
[TS/bam/INAMJI.BAM] loaded, 3219 bytes
Copied [TS/bam/INAMJI.BAM] to [override/INAMJI.BAM]
[TS/bam/INITRITE.BAM] loaded, 2898 bytes
Copied [TS/bam/INITRITE.BAM] to [override/INITRITE.BAM]
[TS/bam/INRing02.bam] loaded, 2278 bytes
Copied [TS/bam/INRing02.bam] to [override/INRing02.bam]
[TS/bam/IOGI.BAM] loaded, 3004 bytes
Copied [TS/bam/IOGI.BAM] to [override/IOGI.BAM]
[TS/bam/IPEST.BAM] loaded, 2608 bytes
Copied [TS/bam/IPEST.BAM] to [override/IPEST.BAM]
[TS/bam/IPOTN56.bam] loaded, 1769 bytes
Copied [TS/bam/IPOTN56.bam] to [override/IPOTN56.bam]
[TS/bam/IRARAN.BAM] loaded, 1632 bytes
Copied [TS/bam/IRARAN.BAM] to [override/IRARAN.BAM]
[TS/bam/IRINGED.BAM] loaded, 1850 bytes
Copied [TS/bam/IRINGED.BAM] to [override/IRINGED.BAM]
[TS/bam/IRINGELF.BAM] loaded, 1923 bytes
Copied [TS/bam/IRINGELF.BAM] to [override/IRINGELF.BAM]
[TS/bam/IROBEARM.BAM] loaded, 3298 bytes
Copied [TS/bam/IROBEARM.BAM] to [override/IROBEARM.BAM]
[TS/bam/IROGUE.BAM] loaded, 4103 bytes
Copied [TS/bam/IROGUE.BAM] to [override/IROGUE.BAM]
[TS/bam/ISCARAB.BAM] loaded, 2536 bytes
Copied [TS/bam/ISCARAB.BAM] to [override/ISCARAB.BAM]
[TS/bam/ISCEPTRE.BAM] loaded, 2091 bytes
Copied [TS/bam/ISCEPTRE.BAM] to [override/ISCEPTRE.BAM]
[TS/bam/ISLINGED.BAM] loaded, 2727 bytes
Copied [TS/bam/ISLINGED.BAM] to [override/ISLINGED.BAM]
[TS/bam/ISW1H06.BAM] loaded, 2025 bytes
Copied [TS/bam/ISW1H06.BAM] to [override/ISW1H06.BAM]
[TS/bam/ITTSW1H.BAM] loaded, 2132 bytes
Copied [TS/bam/ITTSW1H.BAM] to [override/ITTSW1H.BAM]
[TS/bam/IULRING.BAM] loaded, 3106 bytes
Copied [TS/bam/IULRING.BAM] to [override/IULRING.BAM]
[TS/bam/IWISP.BAM] loaded, 3202 bytes
Copied [TS/bam/IWISP.BAM] to [override/IWISP.BAM]
[TS/bam/IZZJ6SP.BAM] loaded, 2213 bytes
Copied [TS/bam/IZZJ6SP.BAM] to [override/IZZJ6SP.BAM]
[TS/bam/MBASG1.bam] loaded, 396466 bytes
Copied [TS/bam/MBASG1.bam] to [override/MBASG1.bam]
[TS/bam/MBASG1E.bam] loaded, 243628 bytes
Copied [TS/bam/MBASG1E.bam] to [override/MBASG1E.bam]
[TS/bam/MBASG2.bam] loaded, 256161 bytes
Copied [TS/bam/MBASG2.bam] to [override/MBASG2.bam]
[TS/bam/MBASG2E.bam] loaded, 157995 bytes
Copied [TS/bam/MBASG2E.bam] to [override/MBASG2E.bam]
[TS/bam/Wolf.bam] loaded, 3316 bytes
Copied [TS/bam/Wolf.bam] to [override/Wolf.bam]
Copying 1 file ...
[TS/pics/AinoL.bmp] loaded, 56494 bytes
Copied [TS/pics/AinoL.bmp] to [override/AinoL.bmp]
[TS/pics/AinoS.bmp] loaded, 7014 bytes
Copied [TS/pics/AinoS.bmp] to [override/AinoS.bmp]
[TS/pics/BMageS.bmp] loaded, 3478 bytes
Copied [TS/pics/BMageS.bmp] to [override/BMageS.bmp]
[TS/pics/BodhiL.bmp] loaded, 56496 bytes
Copied [TS/pics/BodhiL.bmp] to [override/BodhiL.bmp]
[TS/pics/BodhiS.bmp] loaded, 3478 bytes
Copied [TS/pics/BodhiS.bmp] to [override/BodhiS.bmp]
[TS/pics/BooL.bmp] loaded, 56496 bytes
Copied [TS/pics/BooL.bmp] to [override/BooL.bmp]
[TS/pics/BooS.bmp] loaded, 3478 bytes
Copied [TS/pics/BooS.bmp] to [override/BooS.bmp]
[TS/pics/KachiM.bmp] loaded, 56496 bytes
Copied [TS/pics/KachiM.bmp] to [override/KachiM.bmp]
[TS/pics/KachiS.bmp] loaded, 3478 bytes
Copied [TS/pics/KachiS.bmp] to [override/KachiS.bmp]
[TS/pics/MasakiS.bmp] loaded, 3478 bytes
Copied [TS/pics/MasakiS.bmp] to [override/MasakiS.bmp]
[TS/pics/NajokiAS.bmp] loaded, 3478 bytes
Copied [TS/pics/NajokiAS.bmp] to [override/NajokiAS.bmp]
[TS/pics/NajokiS.bmp] loaded, 3260 bytes
Copied [TS/pics/NajokiS.bmp] to [override/NajokiS.bmp]
[TS/pics/NHASHIML.bmp] loaded, 208614 bytes
Copied [TS/pics/NHASHIML.bmp] to [override/NHASHIML.bmp]
[TS/pics/nsimel.bmp] loaded, 217856 bytes
Copied [TS/pics/nsimel.bmp] to [override/nsimel.bmp]
[TS/pics/nsimem.bmp] loaded, 56494 bytes
Copied [TS/pics/nsimem.bmp] to [override/nsimem.bmp]
[TS/pics/nsimes.bmp] loaded, 1318 bytes
Copied [TS/pics/nsimes.bmp] to [override/nsimes.bmp]
[TS/pics/otakol.bmp] loaded, 56496 bytes
Copied [TS/pics/otakol.bmp] to [override/otakol.bmp]
[TS/pics/otakos.bmp] loaded, 7016 bytes
Copied [TS/pics/otakos.bmp] to [override/otakos.bmp]
[TS/pics/sarevokl.bmp] loaded, 208616 bytes
Copied [TS/pics/sarevokl.bmp] to [override/sarevokl.bmp]
[TS/pics/sarevokm.bmp] loaded, 56494 bytes
Copied [TS/pics/sarevokm.bmp] to [override/sarevokm.bmp]
[TS/pics/sarevoks.bmp] loaded, 7014 bytes
Copied [TS/pics/sarevoks.bmp] to [override/sarevoks.bmp]
[TS/pics/TT0010HT.bmp] loaded, 2450 bytes
Copied [TS/pics/TT0010HT.bmp] to [override/TT0010HT.bmp]
[TS/pics/TT0010LM.bmp] loaded, 5614 bytes
Copied [TS/pics/TT0010LM.bmp] to [override/TT0010LM.bmp]
[TS/pics/TT0010SR.bmp] loaded, 2494 bytes
Copied [TS/pics/TT0010SR.bmp] to [override/TT0010SR.bmp]
[TS/pics/TT0100HT.bmp] loaded, 51318 bytes
Copied [TS/pics/TT0100HT.bmp] to [override/TT0100HT.bmp]
[TS/pics/TT0100LM.bmp] loaded, 103478 bytes
Copied [TS/pics/TT0100LM.bmp] to [override/TT0100LM.bmp]
[TS/pics/TT0100SR.bmp] loaded, 51318 bytes
Copied [TS/pics/TT0100SR.bmp] to [override/TT0100SR.bmp]
[TS/pics/TT0101HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0101HT.bmp] to [override/TT0101HT.bmp]
[TS/pics/TT0101LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0101LM.bmp] to [override/TT0101LM.bmp]
[TS/pics/TT0101SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0101SR.bmp] to [override/TT0101SR.bmp]
[TS/pics/TT0102HT.bmp] loaded, 3702 bytes
Copied [TS/pics/TT0102HT.bmp] to [override/TT0102HT.bmp]
[TS/pics/TT0102LM.bmp] loaded, 8246 bytes
Copied [TS/pics/TT0102LM.bmp] to [override/TT0102LM.bmp]
[TS/pics/TT0102SR.bmp] loaded, 3702 bytes
Copied [TS/pics/TT0102SR.bmp] to [override/TT0102SR.bmp]
[TS/pics/TT0201HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0201HT.bmp] to [override/TT0201HT.bmp]
[TS/pics/TT0201LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0201LM.bmp] to [override/TT0201LM.bmp]
[TS/pics/TT0201SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0201SR.bmp] to [override/TT0201SR.bmp]
[TS/pics/TT0202HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0202HT.bmp] to [override/TT0202HT.bmp]
[TS/pics/TT0202LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0202LM.bmp] to [override/TT0202LM.bmp]
[TS/pics/TT0202SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0202SR.bmp] to [override/TT0202SR.bmp]
[TS/pics/TT0203HT.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0203HT.bmp] to [override/TT0203HT.bmp]
[TS/pics/TT0203LM.bmp] loaded, 8646 bytes
Copied [TS/pics/TT0203LM.bmp] to [override/TT0203LM.bmp]
[TS/pics/TT0203SR.bmp] loaded, 3902 bytes
Copied [TS/pics/TT0203SR.bmp] to [override/TT0203SR.bmp]
[TS/pics/TT0204HT.bmp] loaded, 5110 bytes
Copied [TS/pics/TT0204HT.bmp] to [override/TT0204HT.bmp]
[TS/pics/TT0204LM.bmp] loaded, 10678 bytes
Copied [TS/pics/TT0204LM.bmp] to [override/TT0204LM.bmp]
[TS/pics/TT0204SR.bmp] loaded, 5110 bytes
Copied [TS/pics/TT0204SR.bmp] to [override/TT0204SR.bmp]
[TS/pics/TT0301HT.bmp] loaded, 2818 bytes
Copied [TS/pics/TT0301HT.bmp] to [override/TT0301HT.bmp]
[TS/pics/TT0301LM.bmp] loaded, 6478 bytes
Copied [TS/pics/TT0301LM.bmp] to [override/TT0301LM.bmp]
[TS/pics/TT0301SR.bmp] loaded, 2818 bytes
Copied [TS/pics/TT0301SR.bmp] to [override/TT0301SR.bmp]
[TS/pics/TT0302HT.bmp] loaded, 6022 bytes
Copied [TS/pics/TT0302HT.bmp] to [override/TT0302HT.bmp]
[TS/pics/TT0302LM.bmp] loaded, 12886 bytes
Copied [TS/pics/TT0302LM.bmp] to [override/TT0302LM.bmp]
[TS/pics/TT0302SR.bmp] loaded, 6022 bytes
Copied [TS/pics/TT0302SR.bmp] to [override/TT0302SR.bmp]
[TS/pics/TT0303HT.bmp] loaded, 28918 bytes
Copied [TS/pics/TT0303HT.bmp] to [override/TT0303HT.bmp]
[TS/pics/TT0303LM.bmp] loaded, 58678 bytes
Copied [TS/pics/TT0303LM.bmp] to [override/TT0303LM.bmp]
[TS/pics/TT0303SR.bmp] loaded, 28918 bytes
Copied [TS/pics/TT0303SR.bmp] to [override/TT0303SR.bmp]
[TS/pics/TT0304HT.bmp] loaded, 13944 bytes
Copied [TS/pics/TT0304HT.bmp] to [override/TT0304HT.bmp]
[TS/pics/TT0304LM.bmp] loaded, 27052 bytes
Copied [TS/pics/TT0304LM.bmp] to [override/TT0304LM.bmp]
[TS/pics/TT0304SR.bmp] loaded, 13944 bytes
Copied [TS/pics/TT0304SR.bmp] to [override/TT0304SR.bmp]
[TS/pics/TT0305HT.bmp] loaded, 28918 bytes
Copied [TS/pics/TT0305HT.bmp] to [override/TT0305HT.bmp]
[TS/pics/TT0305LM.bmp] loaded, 58678 bytes
Copied [TS/pics/TT0305LM.bmp] to [override/TT0305LM.bmp]
[TS/pics/TT0305SR.bmp] loaded, 28918 bytes
Copied [TS/pics/TT0305SR.bmp] to [override/TT0305SR.bmp]
[TS/pics/TT0306HT.bmp] loaded, 8374 bytes
Copied [TS/pics/TT0306HT.bmp] to [override/TT0306HT.bmp]
[TS/pics/TT0306LM.bmp] loaded, 17590 bytes
Copied [TS/pics/TT0306LM.bmp] to [override/TT0306LM.bmp]
[TS/pics/TT0306SR.bmp] loaded, 8374 bytes
Copied [TS/pics/TT0306SR.bmp] to [override/TT0306SR.bmp]
[TS/pics/TT0307HT.bmp] loaded, 9570 bytes
Copied [TS/pics/TT0307HT.bmp] to [override/TT0307HT.bmp]
[TS/pics/TT0307LM.bmp] loaded, 19982 bytes
Copied [TS/pics/TT0307LM.bmp] to [override/TT0307LM.bmp]
[TS/pics/TT0307SR.bmp] loaded, 9570 bytes
Copied [TS/pics/TT0307SR.bmp] to [override/TT0307SR.bmp]
[TS/pics/TT0308HT.bmp] loaded, 3558 bytes
Copied [TS/pics/TT0308HT.bmp] to [override/TT0308HT.bmp]
[TS/pics/TT0308LM.bmp] loaded, 7958 bytes
Copied [TS/pics/TT0308LM.bmp] to [override/TT0308LM.bmp]
[TS/pics/TT0308SR.bmp] loaded, 3558 bytes
Copied [TS/pics/TT0308SR.bmp] to [override/TT0308SR.bmp]
Copying 1 file ...
[TS/ogg/Boo01.ogg] loaded, 92408 bytes
Copied [TS/ogg/Boo01.ogg] to [override/Boo01.ogg]
[TS/ogg/Boo02.ogg] loaded, 54756 bytes
Copied [TS/ogg/Boo02.ogg] to [override/Boo02.ogg]
[TS/ogg/Boo03.ogg] loaded, 96377 bytes
Copied [TS/ogg/Boo03.ogg] to [override/Boo03.ogg]
[TS/ogg/Boo04.ogg] loaded, 81177 bytes
Copied [TS/ogg/Boo04.ogg] to [override/Boo04.ogg]
[TS/ogg/Boo05.ogg] loaded, 34991 bytes
Copied [TS/ogg/Boo05.ogg] to [override/Boo05.ogg]
[TS/ogg/CBooAct1.ogg] loaded, 31445 bytes
Copied [TS/ogg/CBooAct1.ogg] to [override/CBooAct1.ogg]
[TS/ogg/CBooAct2.ogg] loaded, 46535 bytes
Copied [TS/ogg/CBooAct2.ogg] to [override/CBooAct2.ogg]
[TS/ogg/CBooAct3.ogg] loaded, 40770 bytes
Copied [TS/ogg/CBooAct3.ogg] to [override/CBooAct3.ogg]
[TS/ogg/CBooAtt1.ogg] loaded, 30729 bytes
Copied [TS/ogg/CBooAtt1.ogg] to [override/CBooAtt1.ogg]
[TS/ogg/CBooAtt2.ogg] loaded, 29927 bytes
Copied [TS/ogg/CBooAtt2.ogg] to [override/CBooAtt2.ogg]
[TS/ogg/CBooAtt3.ogg] loaded, 55081 bytes
Copied [TS/ogg/CBooAtt3.ogg] to [override/CBooAtt3.ogg]
[TS/ogg/CBooCrHi.ogg] loaded, 21062 bytes
Copied [TS/ogg/CBooCrHi.ogg] to [override/CBooCrHi.ogg]
[TS/ogg/CBooCrMi.ogg] loaded, 26571 bytes
Copied [TS/ogg/CBooCrMi.ogg] to [override/CBooCrMi.ogg]
[TS/ogg/CBooHurt.ogg] loaded, 41040 bytes
Copied [TS/ogg/CBooHurt.ogg] to [override/CBooHurt.ogg]
[TS/ogg/CBooSel1.ogg] loaded, 29601 bytes
Copied [TS/ogg/CBooSel1.ogg] to [override/CBooSel1.ogg]
[TS/ogg/CBooSel2.ogg] loaded, 43802 bytes
Copied [TS/ogg/CBooSel2.ogg] to [override/CBooSel2.ogg]
[TS/ogg/CBooSel3.ogg] loaded, 31421 bytes
Copied [TS/ogg/CBooSel3.ogg] to [override/CBooSel3.ogg]
[TS/ogg/CBooSpFa.ogg] loaded, 48857 bytes
Copied [TS/ogg/CBooSpFa.ogg] to [override/CBooSpFa.ogg]
Copying 1 file ...
[TS/wav/AM1700.wav] loaded, 343899 bytes
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[TS/wav/AM9103B.wav] loaded, 115928 bytes
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[TS/wav/AM9103C.wav] loaded, 120918 bytes
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[TS/wav/AM9103DC.wav] loaded, 13682 bytes
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[TS/wav/AM9103DO.wav] loaded, 14964 bytes
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[TS/wav/AM9200B.wav] loaded, 115076 bytes
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[TS/wav/AM9400B.wav] loaded, 127793 bytes
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[TS/wav/AM9400C.wav] loaded, 122090 bytes
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[TS/wav/AM9400E.wav] loaded, 115668 bytes
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[TS/wav/AM9400F1.wav] loaded, 52222 bytes
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[TS/wav/AM9400F2.wav] loaded, 40712 bytes
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[TS/wav/AM9400F3.wav] loaded, 34545 bytes
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[TS/wav/AM9400F4.wav] loaded, 65210 bytes
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[TS/wav/AM9400F5.wav] loaded, 43419 bytes
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[TS/wav/AM9400F6.wav] loaded, 41773 bytes
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[TS/wav/AM9400F7.wav] loaded, 68300 bytes
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[TS/wav/AM9400G.wav] loaded, 122886 bytes
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[TS/wav/AM9800C.wav] loaded, 76214 bytes
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[TS/wav/AM9800D.wav] loaded, 97288 bytes
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[TS/wav/AMB_E10A.wav] loaded, 153874 bytes
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[TS/wav/AMB_E14A.wav] loaded, 43763 bytes
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[TS/wav/AMB_E14B.wav] loaded, 58042 bytes
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[TS/wav/AMB_E15A.wav] loaded, 8200 bytes
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[TS/wav/AMB_E15B.wav] loaded, 6929 bytes
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[TS/wav/AMB_E15C.wav] loaded, 10953 bytes
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[TS/wav/AMB_E15D.wav] loaded, 16362 bytes
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[TS/wav/AMB_E19L.wav] loaded, 215975 bytes
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[TS/wav/AMB_E19N.wav] loaded, 704302 bytes
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[TS/wav/AMB_E23L.wav] loaded, 196452 bytes
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[TS/wav/AMB_E23N.wav] loaded, 196452 bytes
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[TS/wav/AMB_E40A.wav] loaded, 38622 bytes
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[TS/wav/AMB_E40B.wav] loaded, 30788 bytes
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[TS/wav/AMB_E40C.wav] loaded, 37354 bytes
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[TS/wav/AMB_M16X.wav] loaded, 33497 bytes
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[TS/wav/AMB_M35B.wav] loaded, 69051 bytes
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[TS/wav/AMB_M35D.wav] loaded, 66598 bytes
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[TS/wav/AMB_N10A.wav] loaded, 680685 bytes
Copied [TS/wav/AMB_N10A.wav] to [override/AMB_N10A.wav]
[TS/wav/AMB_N20A.wav] loaded, 697013 bytes
Copied [TS/wav/AMB_N20A.wav] to [override/AMB_N20A.wav]
[TS/wav/AM_5304.wav] loaded, 492877 bytes
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[TS/wav/AM_6002.wav] loaded, 272343 bytes
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[TS/wav/AM_6004.wav] loaded, 496772 bytes
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[TS/wav/AM_8005.wav] loaded, 319151 bytes
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[TS/wav/AM_8013.wav] loaded, 550756 bytes
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[TS/wav/AM_9103.wav] loaded, 543847 bytes
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[TS/wav/AM_9400.wav] loaded, 539406 bytes
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[TS/wav/AM_9502.wav] loaded, 535844 bytes
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[TS/wav/AM_GRL01.wav] loaded, 197985 bytes
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[TS/wav/AM_GRL02.wav] loaded, 172868 bytes
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[TS/wav/AM_GRL03.wav] loaded, 170276 bytes
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[TS/wav/AM_GRL04.wav] loaded, 254481 bytes
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[TS/wav/AM_GRL05.wav] loaded, 179312 bytes
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[TS/wav/AM_GRL06.wav] loaded, 219606 bytes
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[TS/wav/AM_GRL07.wav] loaded, 300771 bytes
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[TS/wav/AM_GRL08.wav] loaded, 182101 bytes
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[TS/wav/AM_GRL09.wav] loaded, 179177 bytes
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[TS/wav/BASIL01.wav] loaded, 14794 bytes
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[TS/wav/BASIL02.wav] loaded, 24452 bytes
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[TS/wav/BASIL03.wav] loaded, 24703 bytes
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[TS/wav/BASIL04.wav] loaded, 30227 bytes
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[TS/wav/BASIL05.wav] loaded, 32033 bytes
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[TS/wav/BASIL06.wav] loaded, 19544 bytes
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[TS/wav/BASIL07.wav] loaded, 10799 bytes
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[TS/wav/BASIL08.wav] loaded, 10751 bytes
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[TS/wav/BASIL09.wav] loaded, 20787 bytes
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[TS/wav/BASIL10.wav] loaded, 75741 bytes
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[TS/wav/CSIME02.wav] loaded, 117886 bytes
Copied [TS/wav/CSIME02.wav] to [override/CSIME02.wav]
[TS/wav/CSIME03.wav] loaded, 196432 bytes
Copied [TS/wav/CSIME03.wav] to [override/CSIME03.wav]
[TS/wav/CSIME04.wav] loaded, 100728 bytes
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[TS/wav/CSIME05.wav] loaded, 213832 bytes
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[TS/wav/CSIME06.wav] loaded, 142830 bytes
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[TS/wav/CSIME07.wav] loaded, 238392 bytes
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[TS/wav/CSIME08.wav] loaded, 190574 bytes
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[TS/wav/CSIME09.wav] loaded, 110958 bytes
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[TS/wav/CSIME10.wav] loaded, 127124 bytes
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[TS/wav/CSIME11.wav] loaded, 129510 bytes
Copied [TS/wav/CSIME11.wav] to [override/CSIME11.wav]
[TS/wav/CSIME12.wav] loaded, 26706 bytes
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[TS/wav/CSIME13.wav] loaded, 191930 bytes
Copied [TS/wav/CSIME13.wav] to [override/CSIME13.wav]
[TS/wav/CSIME14.wav] loaded, 421808 bytes
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[TS/wav/CSIME15.wav] loaded, 261692 bytes
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[TS/wav/CSIME16.wav] loaded, 381732 bytes
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[TS/wav/CSIME17.wav] loaded, 321454 bytes
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[TS/wav/CSIME18.wav] loaded, 499636 bytes
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[TS/wav/CSIME19.wav] loaded, 57846 bytes
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[TS/wav/CSIME20.wav] loaded, 144988 bytes
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[TS/wav/CSIME21.wav] loaded, 92754 bytes
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[TS/wav/CSIME22.wav] loaded, 35942 bytes
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[TS/wav/CSIME23.wav] loaded, 126332 bytes
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[TS/wav/CSIME25.wav] loaded, 22854 bytes
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[TS/wav/CSIME26.wav] loaded, 36166 bytes
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[TS/wav/CSIME27.wav] loaded, 86470 bytes
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[TS/wav/CSIME28.wav] loaded, 186882 bytes
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[TS/wav/CSIME29.wav] loaded, 55356 bytes
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[TS/wav/CSIME30.wav] loaded, 86512 bytes
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[TS/wav/CSIME31.wav] loaded, 142378 bytes
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[TS/wav/CSIME32.wav] loaded, 122120 bytes
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[TS/wav/CSIME33.wav] loaded, 115912 bytes
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[TS/wav/CSIME34.wav] loaded, 32218 bytes
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[TS/wav/CSIME35.wav] loaded, 72324 bytes
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[TS/wav/CSIME36.wav] loaded, 171970 bytes
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[TS/wav/CSIME37.wav] loaded, 113990 bytes
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[TS/wav/intro8.wav] loaded, 11515436 bytes
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[TS/wav/KACHIAC1.WAV] loaded, 7589 bytes
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[TS/wav/KACHIAC2.WAV] loaded, 9370 bytes
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[TS/wav/KACHIAC3.WAV] loaded, 14980 bytes
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[TS/wav/KACHIAC4.WAV] loaded, 8271 bytes
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[TS/wav/KACHIAC5.WAV] loaded, 9097 bytes
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[TS/wav/KACHIAC6.WAV] loaded, 15327 bytes
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[TS/wav/KACHIAC7.WAV] loaded, 11809 bytes
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[TS/wav/KACHIBC1.WAV] loaded, 20556 bytes
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[TS/wav/KACHIBC2.WAV] loaded, 27088 bytes
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[TS/wav/KACHIBC3.WAV] loaded, 16339 bytes
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[TS/wav/KACHIBC4.WAV] loaded, 22933 bytes
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[TS/wav/KACHIBC5.WAV] loaded, 18366 bytes
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[TS/wav/KACHIBO.WAV] loaded, 29772 bytes
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[TS/wav/KACHIMC.WAV] loaded, 38463 bytes
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[TS/wav/KACHIMO.WAV] loaded, 27824 bytes
Copied [TS/wav/KACHIMO.WAV] to [override/KACHIMO.WAV]
[TS/wav/KACHIRA1.WAV] loaded, 22810 bytes
Copied [TS/wav/KACHIRA1.WAV] to [override/KACHIRA1.WAV]
[TS/wav/KACHIRA2.WAV] loaded, 29707 bytes
Copied [TS/wav/KACHIRA2.WAV] to [override/KACHIRA2.WAV]
[TS/wav/KACHIRD.WAV] loaded, 37305 bytes
Copied [TS/wav/KACHIRD.WAV] to [override/KACHIRD.WAV]
[TS/wav/KACHISE1.WAV] loaded, 22381 bytes
Copied [TS/wav/KACHISE1.WAV] to [override/KACHISE1.WAV]
[TS/wav/KACHISE2.WAV] loaded, 8327 bytes
Copied [TS/wav/KACHISE2.WAV] to [override/KACHISE2.WAV]
[TS/wav/KACHISE3.WAV] loaded, 15644 bytes
Copied [TS/wav/KACHISE3.WAV] to [override/KACHISE3.WAV]
[TS/wav/KACHISE4.WAV] loaded, 18122 bytes
Copied [TS/wav/KACHISE4.WAV] to [override/KACHISE4.WAV]
[TS/wav/KACHISE5.WAV] loaded, 7783 bytes
Copied [TS/wav/KACHISE5.WAV] to [override/KACHISE5.WAV]
[TS/wav/KACHISE6.WAV] loaded, 9740 bytes
Copied [TS/wav/KACHISE6.WAV] to [override/KACHISE6.WAV]
[TS/wav/KACHISE7.WAV] loaded, 12783 bytes
Copied [TS/wav/KACHISE7.WAV] to [override/KACHISE7.WAV]
[TS/wav/KACHIST.WAV] loaded, 6864 bytes
Copied [TS/wav/KACHIST.WAV] to [override/KACHIST.WAV]
[TS/wav/KACHITI.WAV] loaded, 26962 bytes
Copied [TS/wav/KACHITI.WAV] to [override/KACHITI.WAV]
[TS/wav/KACHIWO.WAV] loaded, 38426 bytes
Copied [TS/wav/KACHIWO.WAV] to [override/KACHIWO.WAV]
[TS/wav/LP_4005B.wav] loaded, 143395 bytes
Copied [TS/wav/LP_4005B.wav] to [override/LP_4005B.wav]
[TS/wav/SPOOKY01.wav] loaded, 41376 bytes
Copied [TS/wav/SPOOKY01.wav] to [override/SPOOKY01.wav]
[TS/wav/SPOOKY02.wav] loaded, 34302 bytes
Copied [TS/wav/SPOOKY02.wav] to [override/SPOOKY02.wav]
[TS/wav/SPOOKY03.wav] loaded, 33381 bytes
Copied [TS/wav/SPOOKY03.wav] to [override/SPOOKY03.wav]
[TS/wav/SPOOKY04.wav] loaded, 40033 bytes
Copied [TS/wav/SPOOKY04.wav] to [override/SPOOKY04.wav]
[TS/wav/SPOOKY05.wav] loaded, 40176 bytes
Copied [TS/wav/SPOOKY05.wav] to [override/SPOOKY05.wav]
[TS/wav/SS_4005A.wav] loaded, 217434 bytes
Copied [TS/wav/SS_4005A.wav] to [override/SS_4005A.wav]
[TS/wav/SS_4005B.wav] loaded, 239643 bytes
Copied [TS/wav/SS_4005B.wav] to [override/SS_4005B.wav]
[TS/wav/SS_4005C.wav] loaded, 486490 bytes
Copied [TS/wav/SS_4005C.wav] to [override/SS_4005C.wav]
[TS/wav/SS_4005D.wav] loaded, 25247 bytes
Copied [TS/wav/SS_4005D.wav] to [override/SS_4005D.wav]
[TS/wav/SS_4005E.wav] loaded, 26420 bytes
Copied [TS/wav/SS_4005E.wav] to [override/SS_4005E.wav]
[TS/wav/SS_4005F.wav] loaded, 31842 bytes
Copied [TS/wav/SS_4005F.wav] to [override/SS_4005F.wav]
[TS/wav/SS_4005G.wav] loaded, 44551 bytes
Copied [TS/wav/SS_4005G.wav] to [override/SS_4005G.wav]
[TS/wav/SS_4005H.wav] loaded, 51456 bytes
Copied [TS/wav/SS_4005H.wav] to [override/SS_4005H.wav]
[TS/wav/SS_4005I.wav] loaded, 66380 bytes
Copied [TS/wav/SS_4005I.wav] to [override/SS_4005I.wav]
[TS/wav/SS_4005J.wav] loaded, 62517 bytes
Copied [TS/wav/SS_4005J.wav] to [override/SS_4005J.wav]
[TS/wav/theme3.wav] loaded, 5323388 bytes
Copied [TS/wav/theme3.wav] to [override/theme3.wav]
Copying 1 file ...
[TS/eff/Bishop.EFF] loaded, 272 bytes
Copied [TS/eff/Bishop.EFF] to [override/Bishop.EFF]
[TS/eff/Bishop.VVC] loaded, 492 bytes
Copied [TS/eff/Bishop.VVC] to [override/Bishop.VVC]
[TS/eff/FLAMENOR.EFF] loaded, 272 bytes
[override/FLAMENOR.EFF] loaded, 272 bytes
[override/FLAMENOR.EFF] backed up to [TS/backup/0/FLAMENOR.EFF]
Copied [TS/eff/FLAMENOR.EFF] to [override/FLAMENOR.EFF]
[TS/eff/Knight.EFF] loaded, 272 bytes
Copied [TS/eff/Knight.EFF] to [override/Knight.EFF]
[TS/eff/Knight.VVC] loaded, 492 bytes
Copied [TS/eff/Knight.VVC] to [override/Knight.VVC]
Copying 1 file ...
[TS/mos/GUIERR1B.MOS] loaded, 45860 bytes
Copied [TS/mos/GUIERR1B.MOS] to [override/GUIERR1B.MOS]
[TS/mos/GUIERR2B.MOS] loaded, 60112 bytes
Copied [TS/mos/GUIERR2B.MOS] to [override/GUIERR2B.MOS]
[TS/mos/Start.mos] loaded, 389464 bytes
[override/Start.mos] loaded, 389464 bytes
[override/Start.mos] backed up to [TS/backup/0/Start.mos]
Copied [TS/mos/Start.mos] to [override/Start.mos]
[TS/mos/StartOld.mos] loaded, 389464 bytes
Copied [TS/mos/StartOld.mos] to [override/StartOld.mos]
[TS/mos/TT0010.mos] loaded, 9640 bytes
Copied [TS/mos/TT0010.mos] to [override/TT0010.mos]
[TS/mos/TT0100.mos] loaded, 222168 bytes
Copied [TS/mos/TT0100.mos] to [override/TT0100.mos]
[TS/mos/TT0101.mos] loaded, 18864 bytes
Copied [TS/mos/TT0101.mos] to [override/TT0101.mos]
[TS/mos/TT0102.mos] loaded, 18288 bytes
Copied [TS/mos/TT0102.mos] to [override/TT0102.mos]
[TS/mos/TT0201.mos] loaded, 18864 bytes
Copied [TS/mos/TT0201.mos] to [override/TT0201.mos]
[TS/mos/TT0202.mos] loaded, 18864 bytes
Copied [TS/mos/TT0202.mos] to [override/TT0202.mos]
[TS/mos/TT0203.mos] loaded, 18864 bytes
Copied [TS/mos/TT0203.mos] to [override/TT0203.mos]
[TS/mos/TT0204.mos] loaded, 22392 bytes
Copied [TS/mos/TT0204.mos] to [override/TT0204.mos]
[TS/mos/TT0301.mos] loaded, 13208 bytes
Copied [TS/mos/TT0301.mos] to [override/TT0301.mos]
[TS/mos/TT0302.mos] loaded, 29148 bytes
Copied [TS/mos/TT0302.mos] to [override/TT0302.mos]
[TS/mos/TT0303.mos] loaded, 128064 bytes
Copied [TS/mos/TT0303.mos] to [override/TT0303.mos]
[TS/mos/TT0304.mos] loaded, 61832 bytes
Copied [TS/mos/TT0304.mos] to [override/TT0304.mos]
[TS/mos/TT0305.mos] loaded, 128064 bytes
Copied [TS/mos/TT0305.mos] to [override/TT0305.mos]
[TS/mos/TT0306.mos] loaded, 40008 bytes
Copied [TS/mos/TT0306.mos] to [override/TT0306.mos]
[TS/mos/TT0307.mos] loaded, 44184 bytes
Copied [TS/mos/TT0307.mos] to [override/TT0307.mos]
[TS/mos/TT0308.mos] loaded, 15656 bytes
Copied [TS/mos/TT0308.mos] to [override/TT0308.mos]
Copying 1 file ...
[TS/bgt/basil/MBASG1.bam] loaded, 396466 bytes
Copied [TS/bgt/basil/MBASG1.bam] to [override/MBASG1.bam]
[TS/bgt/basil/MBASG1E.bam] loaded, 243628 bytes
Copied [TS/bgt/basil/MBASG1E.bam] to [override/MBASG1E.bam]
[TS/bgt/basil/MBASG2.bam] loaded, 256161 bytes
Copied [TS/bgt/basil/MBASG2.bam] to [override/MBASG2.bam]
[TS/bgt/basil/MBASG2E.bam] loaded, 157995 bytes
Copied [TS/bgt/basil/MBASG2E.bam] to [override/MBASG2E.bam]
Compiling 102 dialogue files ...
[TS/bgtnodlg/aAERIEJ.d] parsed
[TS/bgtnodlg/aANOMENJ.d] parsed
[TS/bgtnodlg/aBAERIE.D] parsed
[TS/bgtnodlg/aBAERIE2.D] parsed
[./override/ACTION.IDS] loaded, 13073 bytes
[ACTION.IDS] parsed
[./override/OBJECT.IDS] loaded, 1735 bytes
[OBJECT.IDS] parsed
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Default.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2/data/Default.bif]
[C:\Users\Daan\Games\Baldurs Gate 2/data/Default.bif] 5847739 bytes, 444 files, 0 tilesets
[ALIGN.IDS] parsed
[SCRLEV.IDS] parsed
[TS/bgtnodlg/aBANOM25.D] parsed
[TS/bgtnodlg/aBANOMEN.D] parsed
[TS/bgtnodlg/aBCERND.D] parsed
[TS/bgtnodlg/aBEDWIN.D] parsed
[TS/bgtnodlg/aBHAERDA.D] parsed
[TS/bgtnodlg/aBJAHEIR.D] parsed
[TS/bgtnodlg/aBJAN.D] parsed
[TS/bgtnodlg/aBKELD25.d] parsed
[TS/bgtnodlg/aBKELDOR.D] parsed
[TS/bgtnodlg/aBKORGAN.D] parsed
[TS/bgtnodlg/aBMAZZY.D] parsed
[TS/bgtnodlg/aBMAZZY2.D] parsed
[TS/bgtnodlg/aBMINSC.D] parsed
[TS/bgtnodlg/aBNALIA.D] parsed
[TS/bgtnodlg/aBNALIA2.D] parsed
[./override/TRIGGER.IDS] loaded, 7725 bytes
[TRIGGER.IDS] parsed
[./override/GENDER.IDS] loaded, 202 bytes
[GENDER.IDS] parsed
[TS/bgtnodlg/aBODHIAM.D] parsed
[TS/bgtnodlg/aBSAREV2.D] parsed
[GTIMES.IDS] parsed
[CLASS.IDS] parsed
[TS/bgtnodlg/aBVALYG2.D] parsed
[TS/bgtnodlg/aBVALYGA.D] parsed
[TS/bgtnodlg/aBVICONI.D] parsed
[TS/bgtnodlg/aBYOSHIM.D] parsed
[TS/bgtnodlg/aIMOEN2J.D] parsed
[TS/bgtnodlg/AINO.D] parsed
[TS/bgtnodlg/aJAHEIRJ.D] parsed
[TS/bgtnodlg/aKELDORJ.D] parsed
[TS/bgtnodlg/ALOME.D] parsed
[TS/bgtnodlg/aMINSCJ.D] parsed
[TS/bgtnodlg/aOGHMONK.D] parsed
[TS/bgtnodlg/aPPBODH3.D] parsed
[./override/SPELL.IDS] loaded, 23962 bytes
[SPELL.IDS] parsed
[TS/bgtnodlg/aPPIREN1.d] parsed
[TS/bgtnodlg/aPPIREN2.D] parsed
[TS/bgtnodlg/aPPSIME.D] parsed
[./override/STATS.IDS] loaded, 4161 bytes
[STATS.IDS] parsed
[TS/bgtnodlg/aVALYG2J.d] parsed
[TS/bgtnodlg/BIMOEN2.D] parsed
[TS/bgtnodlg/BKACHI.D] parsed
[TS/bgtnodlg/BKACHI25.D] parsed
[TS/bgtnodlg/BOO.D] parsed
[./override/RACE.IDS] loaded, 1005 bytes
[RACE.IDS] parsed
[TS/bgtnodlg/BSIME.D] parsed
[TS/bgtnodlg/BYOSHI25.D] parsed
[TS/bgtnodlg/CHESS.D] parsed
[TS/bgtnodlg/CHRDRAG.D] parsed
[TS/bgtnodlg/CHRDRAG2.D] parsed
[TS/bgtnodlg/DYNA.D] parsed
[TS/bgtnodlg/eC6BODHI.D] parsed
[TS/bgtnodlg/eC6ELHAN.D] parsed
[TS/bgtnodlg/eDOGHMA.D] parsed
[TS/bgtnodlg/eFINSOL.D] parsed
[TS/bgtnodlg/eIMNBOOK.D] parsed
[TS/bgtnodlg/ePLAYER1.D] parsed
[TS/bgtnodlg/eSUDEMIN.D] parsed
[TS/bgtnodlg/eWARSAGE.D] parsed
[TS/bgtnodlg/HASUNO.D] parsed
[TS/bgtnodlg/HGWRA01.D] parsed
[STATE.IDS] parsed
[TS/bgtnodlg/HITOMI.D] parsed
[./override/KIT.IDS] loaded, 1219 bytes
[KIT.IDS] parsed
[TS/bgtnodlg/KACHI25J.D] parsed
[TS/bgtnodlg/KachiJ.d] parsed
[TS/bgtnodlg/KACHIKO.D] parsed
[TS/bgtnodlg/KACHIP.D] parsed
[TS/bgtnodlg/KIOTSI.D] parsed
[TS/bgtnodlg/LOVEONE5.D] parsed
[TS/bgtnodlg/LOVEONE6.D] parsed
[TS/bgtnodlg/LULU.D] parsed
[TS/bgtnodlg/MASAKI.D] parsed
[TS/bgtnodlg/NAJOKI.D] parsed
[TS/bgtnodlg/NANNY.D] parsed
[TS/bgtnodlg/NKLEADER.D] parsed
[TS/bgtnodlg/NSONS.D] parsed
[TS/bgtnodlg/OGI.D] parsed
[TS/bgtnodlg/OTAKO.D] parsed
[TS/bgtnodlg/rANOMENJ.D] parsed
[TS/bgtnodlg/rARAN.D] parsed
[TS/bgtnodlg/rJANJ.D] parsed
[TS/bgtnodlg/rKORGANJ.D] parsed
[TS/bgtnodlg/rNALIAJ.D] parsed
[TS/bgtnodlg/rPPSAEM.d] parsed
[TS/bgtnodlg/rVICONIJ.D] parsed
[TS/bgtnodlg/rYOSHIMO.D] parsed
[TS/bgtnodlg/rYOSHJ.D] parsed
[HAPPY.IDS] parsed
[TS/bgtnodlg/rYoshP.d] parsed
[TS/bgtnodlg/SASAKI.D] parsed
[TS/bgtnodlg/SIME.D] parsed
[TS/bgtnodlg/SIME25P.D] parsed
[./override/AREATYPE.IDS] loaded, 181 bytes
[AREATYPE.IDS] parsed
[TS/bgtnodlg/SIMEJ.D] parsed
[TS/bgtnodlg/SIMEP.D] parsed
[TS/bgtnodlg/SIMEQ.D] parsed
[TS/bgtnodlg/SIMESL.D] parsed
[TS/bgtnodlg/SOL.D] parsed
[TS/bgtnodlg/SOLA.D] parsed
[TS/bgtnodlg/SOLAUF.D] parsed
[TS/bgtnodlg/UHRANG01.D] parsed
[TS/bgtnodlg/VALYG25P.D] parsed
[TS/bgtnodlg/VALYGARJ.D] parsed
[TS/bgtnodlg/VALYGARP.D] parsed
[TS/bgtnodlg/VAMPSIME.D] parsed
[TS/bgtnodlg/VAMPVAL.D] parsed
[TS/bgtnodlg/VPARAN.D] parsed
[TS/bgtnodlg/WOLF.D] parsed
[TS/bgtnodlg/YOSHIMOA.D] parsed
Processing 1 dialogues/scripts ...
Adding YOSHIMOA to internal list of available DLGs
Adding WOLF to internal list of available DLGs
Adding VPARAN to internal list of available DLGs
Adding VAMPVAL to internal list of available DLGs
Adding VAMPSIME to internal list of available DLGs
Adding VALYG25P to internal list of available DLGs
Adding UHRANG01 to internal list of available DLGs
Adding SOLAUF to internal list of available DLGs
Adding SOLA to internal list of available DLGs
Adding SOL to internal list of available DLGs
Adding SIMESL to internal list of available DLGs
Adding SIMEQ to internal list of available DLGs
Adding SIMEP to internal list of available DLGs
Adding SIMEJ to internal list of available DLGs
Adding SIME25P to internal list of available DLGs
Adding SIME to internal list of available DLGs
Adding SASAKI to internal list of available DLGs
Adding OTAKO to internal list of available DLGs
Adding OGI to internal list of available DLGs
Adding NSONS to internal list of available DLGs
Adding NKLEADER to internal list of available DLGs
Adding NANNY to internal list of available DLGs
Adding NAJOKI to internal list of available DLGs
Adding MASAKI to internal list of available DLGs
Adding LULU to internal list of available DLGs
Adding LOVEONE6 to internal list of available DLGs
Adding LOVEONE5 to internal list of available DLGs
Adding KIOTSI to internal list of available DLGs
Adding KACHIP to internal list of available DLGs
Adding KACHIKO to internal list of available DLGs
Adding KACHI25J to internal list of available DLGs
Adding HITOMI to internal list of available DLGs
Adding HASUNO to internal list of available DLGs
Adding DYNA to internal list of available DLGs
Adding CHRDRAG2 to internal list of available DLGs
Adding CHRDRAG to internal list of available DLGs
Adding CHESS to internal list of available DLGs
Adding BYOSHI25 to internal list of available DLGs
Adding BSIME to internal list of available DLGs
Adding BKACHI25 to internal list of available DLGs
Adding BKACHI to internal list of available DLGs
Adding BIMOEN2 to internal list of available DLGs
Adding ALOME to internal list of available DLGs
Adding AINO to internal list of available DLGs
[./override/VALYGARP.DLG] loaded, 8608 bytes
[VALYGARP.DLG] loaded
[./override/VALYGARJ.DLG] loaded, 24316 bytes
[VALYGARJ.DLG] loaded
[./override/YOSHP.DLG] loaded, 2659 bytes
[YOSHP.DLG] loaded
[./override/YOSHJ.DLG] loaded, 20011 bytes
[YOSHJ.DLG] loaded
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2\data\/data/Dialog.bif]
BIFF may be in hard-drive CD-path [C:\Users\Daan\Games\Baldurs Gate 2/data/Dialog.bif]
[C:\Users\Daan\Games\Baldurs Gate 2/data/Dialog.bif] 4557664 bytes, 2729 files, 0 tilesets
[YOSHIMO.DLG] loaded
[VICONIJ.DLG] loaded
[PPSAEM.DLG] loaded
[./override/NALIAJ.DLG] loaded, 53431 bytes
[NALIAJ.DLG] loaded
[KORGANJ.DLG] loaded
[JANJ.DLG] loaded
[./override/ARAN.DLG] loaded, 20188 bytes
[ARAN.DLG] loaded
[./override/ANOMENJ.DLG] loaded, 42300 bytes
[ANOMENJ.DLG] loaded

ERROR locating resource for 'APPEND'
Resource [KACHIJ.DLG] not found in KEY file:
    [./chitin.key]
ERROR: preprocessing APPEND_EARLY [TS/bgtnodlg/KachiJ.d]: Failure("resource [KACHIJ.DLG] not found for 'APPEND'")
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [TORTURED SOULS v7.05], rolling back to previous state
[TS/backup/0/UNSETSTR.0] SET_STRING uninstall info not found
[TS/backup/0/UNINSTALL.0] loaded, 7152 bytes
Will uninstall 336 files for [SETUP-TS.TP2] component 0.
  Deleting [override/TT0308.mos] (to restore original game condition)
  Deleting [override/TT0307.mos] (to restore original game condition)
  Deleting [override/TT0306.mos] (to restore original game condition)
  Deleting [override/TT0305.mos] (to restore original game condition)
  Deleting [override/TT0304.mos] (to restore original game condition)
  Deleting [override/TT0303.mos] (to restore original game condition)
  Deleting [override/TT0302.mos] (to restore original game condition)
  Deleting [override/TT0301.mos] (to restore original game condition)
  Deleting [override/TT0204.mos] (to restore original game condition)
  Deleting [override/TT0203.mos] (to restore original game condition)
  Deleting [override/TT0202.mos] (to restore original game condition)
  Deleting [override/TT0201.mos] (to restore original game condition)
  Deleting [override/TT0102.mos] (to restore original game condition)
  Deleting [override/TT0101.mos] (to restore original game condition)
  Deleting [override/TT0100.mos] (to restore original game condition)
  Deleting [override/TT0010.mos] (to restore original game condition)
  Deleting [override/StartOld.mos] (to restore original game condition)
  Restoring backed-up [TS/backup/0/Start.mos]
[TS/backup/0/Start.mos] loaded, 389464 bytes
  Deleting [override/GUIERR2B.MOS] (to restore original game condition)
  Deleting [override/GUIERR1B.MOS] (to restore original game condition)
  Deleting [override/Knight.VVC] (to restore original game condition)
  Deleting [override/Knight.EFF] (to restore original game condition)
  Restoring backed-up [TS/backup/0/FLAMENOR.EFF]
[TS/backup/0/FLAMENOR.EFF] loaded, 272 bytes
  Deleting [override/Bishop.VVC] (to restore original game condition)
  Deleting [override/Bishop.EFF] (to restore original game condition)
  Deleting [override/theme3.wav] (to restore original game condition)
  Deleting [override/SS_4005J.wav] (to restore original game condition)
  Deleting [override/SS_4005I.wav] (to restore original game condition)
  Deleting [override/SS_4005H.wav] (to restore original game condition)
  Deleting [override/SS_4005G.wav] (to restore original game condition)
  Deleting [override/SS_4005F.wav] (to restore original game condition)
  Deleting [override/SS_4005E.wav] (to restore original game condition)
  Deleting [override/SS_4005D.wav] (to restore original game condition)
  Deleting [override/SS_4005C.wav] (to restore original game condition)
  Deleting [override/SS_4005B.wav] (to restore original game condition)
  Deleting [override/SS_4005A.wav] (to restore original game condition)
  Deleting [override/SPOOKY05.wav] (to restore original game condition)
  Deleting [override/SPOOKY04.wav] (to restore original game condition)
  Deleting [override/SPOOKY03.wav] (to restore original game condition)
  Deleting [override/SPOOKY02.wav] (to restore original game condition)
  Deleting [override/SPOOKY01.wav] (to restore original game condition)
  Deleting [override/LP_4005B.wav] (to restore original game condition)
  Deleting [override/KACHIWO.WAV] (to restore original game condition)
  Deleting [override/KACHITI.WAV] (to restore original game condition)
  Deleting [override/KACHIST.WAV] (to restore original game condition)
  Deleting [override/KACHISE7.WAV] (to restore original game condition)
  Deleting [override/KACHISE6.WAV] (to restore original game condition)
  Deleting [override/KACHISE5.WAV] (to restore original game condition)
  Deleting [override/KACHISE4.WAV] (to restore original game condition)
  Deleting [override/KACHISE3.WAV] (to restore original game condition)
  Deleting [override/KACHISE2.WAV] (to restore original game condition)
  Deleting [override/KACHISE1.WAV] (to restore original game condition)
  Deleting [override/KACHIRD.WAV] (to restore original game condition)
  Deleting [override/KACHIRA2.WAV] (to restore original game condition)
  Deleting [override/KACHIRA1.WAV] (to restore original game condition)
  Deleting [override/KACHIMO.WAV] (to restore original game condition)
  Deleting [override/KACHIMC.WAV] (to restore original game condition)
  Deleting [override/KACHIBO.WAV] (to restore original game condition)
  Deleting [override/KACHIBC5.WAV] (to restore original game condition)
  Deleting [override/KACHIBC4.WAV] (to restore original game condition)
  Deleting [override/KACHIBC3.WAV] (to restore original game condition)
  Deleting [override/KACHIBC2.WAV] (to restore original game condition)
  Deleting [override/KACHIBC1.WAV] (to restore original game condition)
  Deleting [override/KACHIAC7.WAV] (to restore original game condition)
  Deleting [override/KACHIAC6.WAV] (to restore original game condition)
  Deleting [override/KACHIAC5.WAV] (to restore original game condition)
  Deleting [override/KACHIAC4.WAV] (to restore original game condition)
  Deleting [override/KACHIAC3.WAV] (to restore original game condition)
  Deleting [override/KACHIAC2.WAV] (to restore original game condition)
  Deleting [override/KACHIAC1.WAV] (to restore original game condition)
  Deleting [override/intro8.wav] (to restore original game condition)
  Deleting [override/CSIME37.wav] (to restore original game condition)
  Deleting [override/CSIME36.wav] (to restore original game condition)
  Deleting [override/CSIME35.wav] (to restore original game condition)
  Deleting [override/CSIME34.wav] (to restore original game condition)
  Deleting [override/CSIME33.wav] (to restore original game condition)
  Deleting [override/CSIME32.wav] (to restore original game condition)
  Deleting [override/CSIME31.wav] (to restore original game condition)
  Deleting [override/CSIME30.wav] (to restore original game condition)
  Deleting [override/CSIME29.wav] (to restore original game condition)
  Deleting [override/CSIME28.wav] (to restore original game condition)
  Deleting [override/CSIME27.wav] (to restore original game condition)
  Deleting [override/CSIME26.wav] (to restore original game condition)
  Deleting [override/CSIME25.wav] (to restore original game condition)
  Deleting [override/CSIME23.wav] (to restore original game condition)
  Deleting [override/CSIME22.wav] (to restore original game condition)
  Deleting [override/CSIME21.wav] (to restore original game condition)
  Deleting [override/CSIME20.wav] (to restore original game condition)
  Deleting [override/CSIME19.wav] (to restore original game condition)
  Deleting [override/CSIME18.wav] (to restore original game condition)
  Deleting [override/CSIME17.wav] (to restore original game condition)
  Deleting [override/CSIME16.wav] (to restore original game condition)
  Deleting [override/CSIME15.wav] (to restore original game condition)
  Deleting [override/CSIME14.wav] (to restore original game condition)
  Deleting [override/CSIME13.wav] (to restore original game condition)
  Deleting [override/CSIME12.wav] (to restore original game condition)
  Deleting [override/CSIME11.wav] (to restore original game condition)
  Deleting [override/CSIME10.wav] (to restore original game condition)
  Deleting [override/CSIME09.wav] (to restore original game condition)
  Deleting [override/CSIME08.wav] (to restore original game condition)
  Deleting [override/CSIME07.wav] (to restore original game condition)
  Deleting [override/CSIME06.wav] (to restore original game condition)
  Deleting [override/CSIME05.wav] (to restore original game condition)
  Deleting [override/CSIME04.wav] (to restore original game condition)
  Deleting [override/CSIME03.wav] (to restore original game condition)
  Deleting [override/CSIME02.wav] (to restore original game condition)
  Deleting [override/BASIL10.wav] (to restore original game condition)
  Deleting [override/BASIL09.wav] (to restore original game condition)
  Deleting [override/BASIL08.wav] (to restore original game condition)
  Deleting [override/BASIL07.wav] (to restore original game condition)
  Deleting [override/BASIL06.wav] (to restore original game condition)
  Deleting [override/BASIL05.wav] (to restore original game condition)
  Deleting [override/BASIL04.wav] (to restore original game condition)
  Deleting [override/BASIL03.wav] (to restore original game condition)
  Deleting [override/BASIL02.wav] (to restore original game condition)
  Deleting [override/BASIL01.wav] (to restore original game condition)
  Deleting [override/AM_GRL09.wav] (to restore original game condition)
  Deleting [override/AM_GRL08.wav] (to restore original game condition)
  Deleting [override/AM_GRL07.wav] (to restore original game condition)
  Deleting [override/AM_GRL06.wav] (to restore original game condition)
  Deleting [override/AM_GRL05.wav] (to restore original game condition)
  Deleting [override/AM_GRL04.wav] (to restore original game condition)
  Deleting [override/AM_GRL03.wav] (to restore original game condition)
  Deleting [override/AM_GRL02.wav] (to restore original game condition)
  Deleting [override/AM_GRL01.wav] (to restore original game condition)
  Deleting [override/AM_9502.wav] (to restore original game condition)
  Deleting [override/AM_9400.wav] (to restore original game condition)
  Deleting [override/AM_9103.wav] (to restore original game condition)
  Deleting [override/AM_8013.wav] (to restore original game condition)
  Deleting [override/AM_8005.wav] (to restore original game condition)
  Deleting [override/AM_6004.wav] (to restore original game condition)
  Deleting [override/AM_6002.wav] (to restore original game condition)
  Deleting [override/AM_5304.wav] (to restore original game condition)
  Deleting [override/AMB_N20A.wav] (to restore original game condition)
  Deleting [override/AMB_N10A.wav] (to restore original game condition)
  Deleting [override/AMB_M35D.wav] (to restore original game condition)
  Deleting [override/AMB_M35B.wav] (to restore original game condition)
  Deleting [override/AMB_M16X.wav] (to restore original game condition)
  Deleting [override/AMB_E40C.wav] (to restore original game condition)
  Deleting [override/AMB_E40B.wav] (to restore original game condition)
  Deleting [override/AMB_E40A.wav] (to restore original game condition)
  Deleting [override/AMB_E23N.wav] (to restore original game condition)
  Deleting [override/AMB_E23L.wav] (to restore original game condition)
  Deleting [override/AMB_E19N.wav] (to restore original game condition)
  Deleting [override/AMB_E19L.wav] (to restore original game condition)
  Deleting [override/AMB_E15D.wav] (to restore original game condition)
  Deleting [override/AMB_E15C.wav] (to restore original game condition)
  Deleting [override/AMB_E15B.wav] (to restore original game condition)
  Deleting [override/AMB_E15A.wav] (to restore original game condition)
  Deleting [override/AMB_E14B.wav] (to restore original game condition)
  Deleting [override/AMB_E14A.wav] (to restore original game condition)
  Deleting [override/AMB_E10A.wav] (to restore original game condition)
  Deleting [override/AM9800D.wav] (to restore original game condition)
  Deleting [override/AM9800C.wav] (to restore original game condition)
  Deleting [override/AM9400G.wav] (to restore original game condition)
  Deleting [override/AM9400F7.wav] (to restore original game condition)
  Deleting [override/AM9400F6.wav] (to restore original game condition)
  Deleting [override/AM9400F5.wav] (to restore original game condition)
  Deleting [override/AM9400F4.wav] (to restore original game condition)
  Deleting [override/AM9400F3.wav] (to restore original game condition)
  Deleting [override/AM9400F2.wav] (to restore original game condition)
  Deleting [override/AM9400F1.wav] (to restore original game condition)
  Deleting [override/AM9400E.wav] (to restore original game condition)
  Deleting [override/AM9400C.wav] (to restore original game condition)
  Deleting [override/AM9400B.wav] (to restore original game condition)
  Deleting [override/AM9200B.wav] (to restore original game condition)
  Deleting [override/AM9103DO.wav] (to restore original game condition)
  Deleting [override/AM9103DC.wav] (to restore original game condition)
  Deleting [override/AM9103C.wav] (to restore original game condition)
  Deleting [override/AM9103B.wav] (to restore original game condition)
  Deleting [override/AM1700.wav] (to restore original game condition)
  Deleting [override/CBooSpFa.ogg] (to restore original game condition)
  Deleting [override/CBooSel3.ogg] (to restore original game condition)
  Deleting [override/CBooSel2.ogg] (to restore original game condition)
  Deleting [override/CBooSel1.ogg] (to restore original game condition)
  Deleting [override/CBooHurt.ogg] (to restore original game condition)
  Deleting [override/CBooCrMi.ogg] (to restore original game condition)
  Deleting [override/CBooCrHi.ogg] (to restore original game condition)
  Deleting [override/CBooAtt3.ogg] (to restore original game condition)
  Deleting [override/CBooAtt2.ogg] (to restore original game condition)
  Deleting [override/CBooAtt1.ogg] (to restore original game condition)
  Deleting [override/CBooAct3.ogg] (to restore original game condition)
  Deleting [override/CBooAct2.ogg] (to restore original game condition)
  Deleting [override/CBooAct1.ogg] (to restore original game condition)
  Deleting [override/Boo05.ogg] (to restore original game condition)
  Deleting [override/Boo04.ogg] (to restore original game condition)
  Deleting [override/Boo03.ogg] (to restore original game condition)
  Deleting [override/Boo02.ogg] (to restore original game condition)
  Deleting [override/Boo01.ogg] (to restore original game condition)
  Deleting [override/TT0308SR.bmp] (to restore original game condition)
  Deleting [override/TT0308LM.bmp] (to restore original game condition)
  Deleting [override/TT0308HT.bmp] (to restore original game condition)
  Deleting [override/TT0307SR.bmp] (to restore original game condition)
  Deleting [override/TT0307LM.bmp] (to restore original game condition)
  Deleting [override/TT0307HT.bmp] (to restore original game condition)
  Deleting [override/TT0306SR.bmp] (to restore original game condition)
  Deleting [override/TT0306LM.bmp] (to restore original game condition)
  Deleting [override/TT0306HT.bmp] (to restore original game condition)
  Deleting [override/TT0305SR.bmp] (to restore original game condition)
  Deleting [override/TT0305LM.bmp] (to restore original game condition)
  Deleting [override/TT0305HT.bmp] (to restore original game condition)
  Deleting [override/TT0304SR.bmp] (to restore original game condition)
  Deleting [override/TT0304LM.bmp] (to restore original game condition)
  Deleting [override/TT0304HT.bmp] (to restore original game condition)
  Deleting [override/TT0303SR.bmp] (to restore original game condition)
  Deleting [override/TT0303LM.bmp] (to restore original game condition)
  Deleting [override/TT0303HT.bmp] (to restore original game condition)
  Deleting [override/TT0302SR.bmp] (to restore original game condition)
  Deleting [override/TT0302LM.bmp] (to restore original game condition)
  Deleting [override/TT0302HT.bmp] (to restore original game condition)
  Deleting [override/TT0301SR.bmp] (to restore original game condition)
  Deleting [override/TT0301LM.bmp] (to restore original game condition)
  Deleting [override/TT0301HT.bmp] (to restore original game condition)
  Deleting [override/TT0204SR.bmp] (to restore original game condition)
  Deleting [override/TT0204LM.bmp] (to restore original game condition)
  Deleting [override/TT0204HT.bmp] (to restore original game condition)
  Deleting [override/TT0203SR.bmp] (to restore original game condition)
  Deleting [override/TT0203LM.bmp] (to restore original game condition)
  Deleting [override/TT0203HT.bmp] (to restore original game condition)
  Deleting [override/TT0202SR.bmp] (to restore original game condition)
  Deleting [override/TT0202LM.bmp] (to restore original game condition)
  Deleting [override/TT0202HT.bmp] (to restore original game condition)
  Deleting [override/TT0201SR.bmp] (to restore original game condition)
  Deleting [override/TT0201LM.bmp] (to restore original game condition)
  Deleting [override/TT0201HT.bmp] (to restore original game condition)
  Deleting [override/TT0102SR.bmp] (to restore original game condition)
  Deleting [override/TT0102LM.bmp] (to restore original game condition)
  Deleting [override/TT0102HT.bmp] (to restore original game condition)
  Deleting [override/TT0101SR.bmp] (to restore original game condition)
  Deleting [override/TT0101LM.bmp] (to restore original game condition)
  Deleting [override/TT0101HT.bmp] (to restore original game condition)
  Deleting [override/TT0100SR.bmp] (to restore original game condition)
  Deleting [override/TT0100LM.bmp] (to restore original game condition)
  Deleting [override/TT0100HT.bmp] (to restore original game condition)
  Deleting [override/TT0010SR.bmp] (to restore original game condition)
  Deleting [override/TT0010LM.bmp] (to restore original game condition)
  Deleting [override/TT0010HT.bmp] (to restore original game condition)
  Deleting [override/sarevoks.bmp] (to restore original game condition)
  Deleting [override/sarevokm.bmp] (to restore original game condition)
  Deleting [override/sarevokl.bmp] (to restore original game condition)
  Deleting [override/otakos.bmp] (to restore original game condition)
  Deleting [override/otakol.bmp] (to restore original game condition)
  Deleting [override/nsimes.bmp] (to restore original game condition)
  Deleting [override/nsimem.bmp] (to restore original game condition)
  Deleting [override/nsimel.bmp] (to restore original game condition)
  Deleting [override/NHASHIML.bmp] (to restore original game condition)
  Deleting [override/NajokiS.bmp] (to restore original game condition)
  Deleting [override/NajokiAS.bmp] (to restore original game condition)
  Deleting [override/MasakiS.bmp] (to restore original game condition)
  Deleting [override/KachiS.bmp] (to restore original game condition)
  Deleting [override/KachiM.bmp] (to restore original game condition)
  Deleting [override/BooS.bmp] (to restore original game condition)
  Deleting [override/BooL.bmp] (to restore original game condition)
  Deleting [override/BodhiS.bmp] (to restore original game condition)
  Deleting [override/BodhiL.bmp] (to restore original game condition)
  Deleting [override/BMageS.bmp] (to restore original game condition)
  Deleting [override/AinoS.bmp] (to restore original game condition)
  Deleting [override/AinoL.bmp] (to restore original game condition)
  Deleting [override/Wolf.bam] (to restore original game condition)
  Deleting [override/MBASG2E.bam] (to restore original game condition)
  Deleting [override/MBASG2.bam] (to restore original game condition)
  Deleting [override/MBASG1E.bam] (to restore original game condition)
  Deleting [override/MBASG1.bam] (to restore original game condition)
  Deleting [override/IZZJ6SP.BAM] (to restore original game condition)
  Deleting [override/IWISP.BAM] (to restore original game condition)
  Deleting [override/IULRING.BAM] (to restore original game condition)
  Deleting [override/ITTSW1H.BAM] (to restore original game condition)
  Deleting [override/ISW1H06.BAM] (to restore original game condition)
  Deleting [override/ISLINGED.BAM] (to restore original game condition)
  Deleting [override/ISCEPTRE.BAM] (to restore original game condition)
  Deleting [override/ISCARAB.BAM] (to restore original game condition)
  Deleting [override/IROGUE.BAM] (to restore original game condition)
  Deleting [override/IROBEARM.BAM] (to restore original game condition)
  Deleting [override/IRINGELF.BAM] (to restore original game condition)
  Deleting [override/IRINGED.BAM] (to restore original game condition)
  Deleting [override/IRARAN.BAM] (to restore original game condition)
  Deleting [override/IPOTN56.bam] (to restore original game condition)
  Deleting [override/IPEST.BAM] (to restore original game condition)
  Deleting [override/IOGI.BAM] (to restore original game condition)
  Deleting [override/INRing02.bam] (to restore original game condition)
  Deleting [override/INITRITE.BAM] (to restore original game condition)
  Deleting [override/INAMJI.BAM] (to restore original game condition)
  Deleting [override/IMYSTERY.BAM] (to restore original game condition)
  Deleting [override/IMOURNER.BAM] (to restore original game condition)
  Deleting [override/IMANTLEC.BAM] (to restore original game condition)
  Deleting [override/IMAILLIF.BAM] (to restore original game condition)
  Deleting [override/IKOSS.BAM] (to restore original game condition)
  Deleting [override/IKISSGF.BAM] (to restore original game condition)
  Deleting [override/IKEYSILV.bam] (to restore original game condition)
  Deleting [override/IKEYPLAT.bam] (to restore original game condition)
  Deleting [override/IKEYGOLD.bam] (to restore original game condition)
  Deleting [override/IKEYELEC.bam] (to restore original game condition)
  Deleting [override/IKEYDUNG.BAM] (to restore original game condition)
  Deleting [override/IKEYCOPP.bam] (to restore original game condition)
  Deleting [override/IKEYBRON.bam] (to restore original game condition)
  Deleting [override/IKEDL.BAM] (to restore original game condition)
  Deleting [override/IHELMSUN.BAM] (to restore original game condition)
  Deleting [override/IHANDGF.BAM] (to restore original game condition)
  Deleting [override/IEDVEN.BAM] (to restore original game condition)
  Deleting [override/IDOVES.BAM] (to restore original game condition)
  Deleting [override/ICYNICIS.BAM] (to restore original game condition)
  Deleting [override/ICLOAKSC.BAM] (to restore original game condition)
  Deleting [override/ICLOAKMI.BAM] (to restore original game condition)
  Deleting [override/IBOWHAMM.BAM] (to restore original game condition)
  Deleting [override/IBOOTFOX.BAM] (to restore original game condition)
  Deleting [override/IBOOTFOR.BAM] (to restore original game condition)
  Deleting [override/IBLCKBOW.BAM] (to restore original game condition)
  Deleting [override/IBKNIGHT.BAM] (to restore original game condition)
  Deleting [override/IBISHOP.BAM] (to restore original game condition)
  Deleting [override/IBESS.BAM] (to restore original game condition)
  Deleting [override/IBELTSTR.BAM] (to restore original game condition)
  Deleting [override/IAXECHAR.bam] (to restore original game condition)
  Deleting [override/cwolf.bam] (to restore original game condition)
  Deleting [override/9800MS1.bam] (to restore original game condition)
  Deleting [override/9717MS2.bam] (to restore original game condition)
  Deleting [override/9400FIR2.bam] (to restore original game condition)
  Deleting [override/9400FIR1.bam] (to restore original game condition)
  Deleting [override/8013MS4.bam] (to restore original game condition)
  Deleting [override/8013MS3.bam] (to restore original game condition)
  Deleting [override/8013MS2.bam] (to restore original game condition)
  Deleting [override/8013MS1.bam] (to restore original game condition)
  Deleting [override/6002MS1.bam] (to restore original game condition)
  Deleting [override/5304MS1.bam] (to restore original game condition)
  Restoring backed-up [TS/backup/0/INTERDIA.2da]
[TS/backup/0/INTERDIA.2da] loaded, 567 bytes
  Restoring backed-up [TS/backup/0/PDIALOG.2da]
[TS/backup/0/PDIALOG.2da] loaded, 3514 bytes
  Deleting [override/YOSHIMOD.2da] (to restore original game condition)
  Deleting [override/VALYGND2.2da] (to restore original game condition)
  Deleting [override/VALYGND.2da] (to restore original game condition)
  Deleting [override/VALYGFND.2da] (to restore original game condition)
  Deleting [override/SIMEND2.2da] (to restore original game condition)
  Deleting [override/SIMEFND.2da] (to restore original game condition)
  Deleting [override/SIMED.2da] (to restore original game condition)
  Deleting [override/SCRTXT11.2da] (to restore original game condition)
  Deleting [override/SCRTXT10.2da] (to restore original game condition)
  Deleting [override/SCRTXT09.2da] (to restore original game condition)
  Deleting [override/MBAS.2DA] (to restore original game condition)
Uninstalled    336 files for [SETUP-TS.TP2] component 0.
SETUP-BDTOBV174.TP2  0  0 Installed
SETUP-BDTOBV174.TP2  0  2 Installed
SETUP-BDTOBV174.TP2  0  4 Installed
SETUP-BDTOBV174.TP2  0  5 Installed
SETUP-BDTOBV174.TP2  0  8 Installed
SETUP-BDTOBV174.TP2  0 11 Installed
SETUP-BDTOBV174.TP2  0 19 Installed
SETUP-BDTOBV174.TP2  0 26 Installed
ERROR: Failure("resource [KACHIJ.DLG] not found for 'APPEND'")
PLEASE email the file SETUP-TS.DEBUG to Vlad & Domi

Install Component [TORTURED SOULS v7.05]
[Y]es or [N]o or [Q]uit? Saving This Log:
SETUP-BDTOBV174.TP2  0  0 Installed
SETUP-BDTOBV174.TP2  0  2 Installed
SETUP-BDTOBV174.TP2  0  4 Installed
SETUP-BDTOBV174.TP2  0  5 Installed
SETUP-BDTOBV174.TP2  0  8 Installed
SETUP-BDTOBV174.TP2  0 11 Installed
SETUP-BDTOBV174.TP2  0 19 Installed
SETUP-BDTOBV174.TP2  0 26 Installed
[SETUP-BDTOBV174.TP2] parsed
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
[bdash\language\english\setup.tra] parsed
[bdash\language\english\setup.tra] has 11512 translation strings
7327 characters, 8 entries added to DIALOG.TLK
[dialog.tlk] created, 74143 string entries

        WeiDU Timings
unmarshal BIFF                   0.000
READ_*                           0.000
load TLK                         0.000
REQUIRE_FILE                     0.000
STRING_SET                       0.000
find local string                0.000
parsing .log files               0.000
BUT_ONLY                         0.000
process_patch2                   0.000
strings to add                   0.000
eval_pe                          0.000
APPEND                           0.001
unmarshal DLG                    0.002
PATCH_IF                         0.002
parsing .ids files               0.004
process .D files                 0.006
COMPILE                          0.009
unmarshal KEY                    0.013
adding translation strings       0.013
unmarshal TLK                    0.030
add strings to TLK               0.031
marshal and save TLK             0.034
COPY                             0.039
parsing .d files                 0.054
parsing .tp2 files               0.066
tp2 uninstall                    0.085
loading files                    0.137
parsing .tra files               0.328
saving files                     0.778
TOTAL                            1.632
Vlad
I've now installed the GOG version, then BD 1.74 and TS 7.05. No problems whatsoever.

My WeiDU.log:

CODE
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // Component Name
~SETUP-BDTOBV174.TP2~ #0 #0 // Baldurdash Fix Pack for SoA-ToB, v1.74 WeiDU
~SETUP-BDTOBV174.TP2~ #0 #1 // Improved Monk Class (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #2 // Core Baldurdash Fixes (by Kevin Dorner)
~SETUP-BDTOBV174.TP2~ #0 #3 // MULTI-STRONGHOLDS (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #4 // RESTORED TWISTED RUNE QUEST (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #5 // RESTORED HINDO'S DOOM (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #6 // GRAND MASTERY FIX (by James Schumacher)
~SETUP-BDTOBV174.TP2~ #0 #7 // IMPROVED COPPER CORONET (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #8 // RESTORED DAK'KON'S BLADE (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #9 // Improved Nymph (Woodland Being) Script (by Goeran Rimen)
~SETUP-BDTOBV174.TP2~ #0 #10 // Dual Wielding Fix for Rogues (by aVENGER)
~SETUP-BDTOBV174.TP2~ #0 #11 // Additional fixes for v1.73 (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #12 // Restored Anti-Dragon Items (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #13 // Improved Character Nalia - Stats and Items (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #14 // Improved Character Aerie - Priest of Lathander (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #15 // Third Path (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #16 // Dressed Avatar Fix (by Galactygon)
~SETUP-BDTOBV174.TP2~ #0 #17 // Cromwell in Brynnlaw (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #19 // Boo - Familiar of Minsc (by Vlad) (If you're going to install TS next, please install this component.)
~SETUP-BDTOBV174.TP2~ #0 #20 // Continuous and Custom Kit Imoen (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #26 // Baldurdash English Text Update Pack for ToB, v1.4 WeiDU (by Kevin Dorner)
~SETUP-TS.TP2~ #0 #0 // TORTURED SOULS v7.05
~SETUP-TS.TP2~ #0 #1 // ANIMATIONS. Please don't install this component if you have already installed OR are going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #2 // GRAPHICAL USER INTERFACE (GUI). This component adds new GUI to your original BG2. Please don't install this component if you have already installed OR are going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #3 // AREAS & SOUNDS. This component is required to play the mod.


Now, I guess you have the Setup-ddw....exe file in your directory, which is in fact WeiDU 231 version or something like this. This is one of the possible problems. Next, what is the following files?

CODE
[./goggame-galaxyFileList.ini] loaded, 50762 bytes
[./goglog.ini] loaded, 192 bytes


Also I see that your installation now is clean, no BGT.

Anyway, I don't use APPEND_EARLY in the code.

I'd now suggest that you install the GOG version of BG2 as it is, then remove all setup.exe files from the directory and try to install BD 1.74 and and TS 7.05.

Please let me know the result.
Vlad
By the way, I've googled now "goggame-galaxyFileList.ini" and found a lot of bug reports when people recommend to remove this file. It's really something wrong with your installation of GOG. I had also problems with GOG installation before untill I've cleaned up all the irrelevant files and folders from their directory and left only BG2 related.

[EDIT] This is how looks my installation of GOG for BG2 now:

[attachment=4201:Clipboard01.jpg]
Curois
Thanks for the replies! Did you install the GOG version with the Galaxy client or without?

edit: I think you installed your version without using the Galaxy client, so I'm doing that as well. I'll let you know if it works smile.gif
Curois
I found the problem! I only installed some parts of Baldurdash, because I didn't want everything. Apparently you cannot leave out the "Third path" component, because it will break the TS installation.

This is what I have installed now (and it's working):

CODE
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // Component Name
~SETUP-BDTOBV174.TP2~ #0 #0 // Baldurdash Fix Pack for SoA-ToB, v1.74 WeiDU
~SETUP-BDTOBV174.TP2~ #0 #2 // Core Baldurdash Fixes (by Kevin Dorner)
~SETUP-BDTOBV174.TP2~ #0 #4 // RESTORED TWISTED RUNE QUEST (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #5 // RESTORED HINDO'S DOOM (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #8 // RESTORED DAK'KON'S BLADE (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #11 // Additional fixes for v1.73 (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #15 // Third Path (by Vlad)
~SETUP-BDTOBV174.TP2~ #0 #19 // Boo - Familiar of Minsc (by Vlad) (If you're going to install TS next, please install this component.)
~SETUP-BDTOBV174.TP2~ #0 #26 // Baldurdash English Text Update Pack for ToB, v1.4 WeiDU (by Kevin Dorner)
~SETUP-TS.TP2~ #0 #0 // TORTURED SOULS v7.05
~SETUP-TS.TP2~ #0 #1 // ANIMATIONS. Please don't install this component if you have already installed OR are going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #2 // GRAPHICAL USER INTERFACE (GUI). This component adds new GUI to your original BG2. Please don't install this component if you have already installed OR are going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #3 // AREAS & SOUNDS. This component is required to play the mod.
Vlad
Thanks for finding this. Yes, Third Path obviously uses Kachiko's dialogue, and that's why I've included it in Baldurdash. But it's strange that APPEND turns to APPEND_EARLY by WeiDU v185.

Anyway, if Third Path solves the problem, so be it.

[EDIT] I'll separate Third Path from TS in future by creating an additional DLG directory in TS installation, but for now please install it as a necessary component.
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