Only a small issue, but I think I mention it.

We use Taimon's "Creature Offset Checker" to correct offsets for better compatibilities in megamods. By Baldurdash there are the following ones:

CODE
Zeroed effects offset in [Bdash\fix\TOMEGOL4.cre]
Zeroed effects offset in [Bdash\NEW\VICONI9.CRE]

The cre's are o.k., but it could give problems, if another mod want to change this cre's later (if it want to use the same offsets).

Attached are the corrected files.

Greetings Leomar