My friends suggested I try this mod, but it doesn't seem to like me or my computor. I've tried everything I could think of, but it still won't work, and I'm really confused about the whole thing...
I downloaded from the v7.02, and saw this message:
QUOTE
TS v7.02 is available for download --> here.
Please note that Baldurdash-WeiDU v1.66 is a MUST!!!
You may install TS v7.02 as follows (with or without NeJ2):
SoA + ToB + ToB official patch + Baldurdash-WeiDU v1.66 + TS v7.02 + NeJ2 v6.91 + NeJ2 patch v6.94
If you wish to install BGT v1.01, please install it as detailed here.
Seeing that Baldurdash-WeiDU "was a MUST" I downloaded that (from the link given in that same thread) installed all the components (because that's what I thought I had to do) then proceeded to download and install TS. (Oh, and yes I have ToB and the official patch, + no other mods - besides the WeiDU - installed)Please note that Baldurdash-WeiDU v1.66 is a MUST!!!
You may install TS v7.02 as follows (with or without NeJ2):
SoA + ToB + ToB official patch + Baldurdash-WeiDU v1.66 + TS v7.02 + NeJ2 v6.91 + NeJ2 patch v6.94
If you wish to install BGT v1.01, please install it as detailed here.
Only problem is, I keep getting this message:
CODE
internal label [71] appears 2 times in processed DLG [PPIRENI2]
Needless to say, that confused me. I tried again, got the same message. I snooped around on here for a bit, but didn't find any thing of use, so I decided to check it out myself.
At this time, my Weidu log reads:
CODE
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // Component Name
~SETUP-BDTOBV166.TP2~ #0 #0 // MULTI-STRONGHOLD. All the warrior classes (fighters, rangers and paladins) and monks may get the De’Arnise Keep as their stronghold in addition to another stronghold which is accessible according to their class. Also all dual- and multi-classes have no restrictions to the number of strongholds they may obtain.
~SETUP-BDTOBV166.TP2~ #0 #1 // GRAND MASTERY FIX. This fix originally created by James Schumacher you may get from various sources including Baldurdash tweaks and cheats. It fixes the weapon proficiency table for fighters according to the original D&D rules implemented in BG1 and IWD. If you have not installed it yet I would strongly recommend to do so.
~SETUP-BDTOBV166.TP2~ #0 #2 // BONUS MERCHANTS. These are the two bonus merchants from the original BioWare Collector’s Edition CD.
~SETUP-BDTOBV166.TP2~ #0 #3 // IMPROVED COPPER CORONET
~SETUP-BDTOBV166.TP2~ #0 #4 // RESTORED DAK'KON'S BLADE
~SETUP-BDTOBV166.TP2~ #0 #5 // Improved Nymph (Woodland Being) Script by Goeran Rimen
~SETUP-BDTOBV166.TP2~ #0 #6 // Dual Wielding Fix for Rogues by aVENGER
~SETUP-BDTOBV166.TP2~ #0 #7 // Baldurdash Fix Pack for ToB, v1.66 WeiDU
~SETUP-BDTOBV166.TP2~ #0 #8 // Baldurdash English Text Update Pack for ToB, v1.4 WeiDU
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // Component Name
~SETUP-BDTOBV166.TP2~ #0 #0 // MULTI-STRONGHOLD. All the warrior classes (fighters, rangers and paladins) and monks may get the De’Arnise Keep as their stronghold in addition to another stronghold which is accessible according to their class. Also all dual- and multi-classes have no restrictions to the number of strongholds they may obtain.
~SETUP-BDTOBV166.TP2~ #0 #1 // GRAND MASTERY FIX. This fix originally created by James Schumacher you may get from various sources including Baldurdash tweaks and cheats. It fixes the weapon proficiency table for fighters according to the original D&D rules implemented in BG1 and IWD. If you have not installed it yet I would strongly recommend to do so.
~SETUP-BDTOBV166.TP2~ #0 #2 // BONUS MERCHANTS. These are the two bonus merchants from the original BioWare Collector’s Edition CD.
~SETUP-BDTOBV166.TP2~ #0 #3 // IMPROVED COPPER CORONET
~SETUP-BDTOBV166.TP2~ #0 #4 // RESTORED DAK'KON'S BLADE
~SETUP-BDTOBV166.TP2~ #0 #5 // Improved Nymph (Woodland Being) Script by Goeran Rimen
~SETUP-BDTOBV166.TP2~ #0 #6 // Dual Wielding Fix for Rogues by aVENGER
~SETUP-BDTOBV166.TP2~ #0 #7 // Baldurdash Fix Pack for ToB, v1.66 WeiDU
~SETUP-BDTOBV166.TP2~ #0 #8 // Baldurdash English Text Update Pack for ToB, v1.4 WeiDU
and the file in question (which I believe is [PPIRENI2]) reads:
CODE
DLG V1.0] 4 Ž Ä ô ´ ʬ ج ÿÿÿÿÙ¬ ÿÿÿÿÚ¬ ÿÿÿÿþ¬ ÿÿÿÿ ÿÿÿÿ ÿÿÿÿ¼ ÿÿÿÿÇ ÿÿÿÿÈ ÿÿÿÿÊ ÿÿÿÿÍ ÿÿÿÿÎ ÿÿÿÿL® ÿÿÿÿO® ÿÿÿÿQ® ÿÿÿÿ©® ÿÿÿÿ®® ÿÿÿÿ™! ÿÿÿÿ¸! ÿÿÿÿ7¯ ! 8¯ % ÿÿÿÿ½! & ÿÿÿÿ@¯ * ÿÿÿÿA¯ + ÿÿÿÿB¯ , ÿÿÿÿD¯ - ÿÿÿÿE¯ . ÿÿÿÿF¯ 0 ÿÿÿÿf° 1 h° 2 ÿÿÿÿr° 3 v° 6 ÿÿÿÿw° 7 ÿÿÿÿ° 8 ÿÿÿÿƒ° 9 ÿÿÿÿ…° = ÿÿÿÿ‡° > ‰° ? ÿÿÿÿ‹° @ ÿÿÿÿ²³ A À³ B ÿÿÿÿų E ÿÿÿÿdz F ÿÿÿÿ˳ H ÿÿÿÿÀ! K ÿÿÿÿг N ÿÿÿÿ˜! O ÿÿÿÿÁ Q ÿÿÿÿÁ R ÿÿÿÿÁ U ÿÿÿÿÁ W ÿÿÿÿÁ X ÿÿÿÿÁ [ ÿÿÿÿÁ ^ ÿÿÿÿÁ a ÿÿÿÿÁ b ÿÿÿÿÁ c ÿÿÿÿ%Á f ÿÿÿÿ&Á g ÿÿÿÿáÙ h ÿÿÿÿbã i ÿÿÿÿcã j ÿÿÿÿdã k ÿÿÿÿeå l ÿÿÿÿfå m ÿÿÿÿiå n ÿÿÿÿkå p ÿÿÿÿš! q ÿÿÿÿ›! r ÿÿÿÿž! u ÿÿÿÿŸ! v ÿÿÿÿ ! w ÿÿÿÿ¡! x ÿÿÿÿ¢! y ÿÿÿÿ£! z ÿÿÿÿ¤! { ÿÿÿÿ¥! | ÿÿÿÿ¦! } ÿÿÿÿ§! ~ ÿÿÿÿ¨! ÿÿÿÿ©! € ÿÿÿÿª! ÿÿÿÿ«! ‚ ÿÿÿÿ¬! ƒ ÿÿÿÿ! „ ÿÿÿÿ®! … ÿÿÿÿ¯! † ÿÿÿÿ°! ‡ ÿÿÿÿ´! Š ÿÿÿÿµ! ‹ ÿÿÿÿ¶! Œ ÿÿÿÿ·! ÿÿÿÿ ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI21 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 Û¬ PPIRENI2 ܬ PPIRENI2 ݬ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 y PPIRENI2 z PPIRENI2
{ PPIRENI2
Õ PPIRENI2 þÀ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2
Ù PPIRENI2 Á PPIRENI2 ÿÿÿÿ PPIRENI2 ® PPIRENI2
® PPIRENI2 ® PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ YOSHJ Ð ÿÿÿÿ¹! ÿÿÿÿ¹! º! PPIRENI2= `ã PPIRENI2> »! PPIRENI2? 9¯ PPIRENI2 :¯ PPIRENI2 ;¯ PPIRENI2 ¼! PPIRENI2 ÿÿÿÿ PPIRENI2 =¯ PPIRENI2 >¯ PPIRENI2 ¾! PPIRENI2 fã PPIRENI2 ÿÿÿÿ PPIRENI20 ÿÿÿÿ PPIRENI20 ÿÿÿÿ PPBODHI4 ÿÿÿÿ PPIRENI2 ÿÿÿÿ¿! ÿÿÿÿ¿!
ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ
s° PPIRENI2 t° PPIRENI2 u° PPIRENI2 ÿÿÿÿ PPIRENI2! ÿÿÿÿ PPIRENI2" ÿÿÿÿ PPWANEV2 ÿÿÿÿ
PPIRENI2$ ÿÿÿÿ MINSCJ £ ÿÿÿÿ
JAHEIRAJÌ ÿÿÿÿ IMOEN2J ÿÿÿÿ
€ ÿÿÿÿ PPIRENI2& ÿÿÿÿ PPIRENI2' \ ÿÿÿÿã[ ÿÿÿÿ
PPIRENI2) Á³ PPIRENI2* ³ PPIRENI2* ó PPIRENI2* ÿÿÿÿ PPIRENI2+ ɳ PPIRENI2, ʳ PPIRENI2, ̳ PPIRENI2- ͳ PPIRENI2- γ PPIRENI2- ÿÿÿÿ PPIRENI24 ÿÿÿÿ PPIRENI25 ÿÿÿÿ PPIRENI26 ÿÿÿÿ PPIRENI2/ ÿÿÿÿ ÿÿÿÿ ÿÿÿÿ PPIRENI2 …å PPIRENI22 †å PPIRENI22 ‡å PPIRENI22 ÿÿÿÿ PPIRENI2 ÿÿÿÿ YOSHIMOX ÿÿÿÿ PPIRENI2 aå PPIRENI2A bå PPIRENI2@ cå YOSHJ s "Á PPIRENI2: #Á PPIRENI2: $Á PPIRENI2: 'Á PPIRENI2. (Á PPIRENI2. )Á PPIRENI2. ÿÿÿÿ YOSHJ q ÿÿÿÿ YOSHJ q Á PPIRENI2. Á PPIRENI2. !Á PPIRENI2. ÿÿÿÿ PPIRENI2; ÿÿÿÿ PPIRENI29 ÿÿÿÿ PPIRENI2$ ÿÿÿÿ—@ ÿÿÿÿ—@ ÿÿÿÿ—@ ÿÿÿÿ YOSHJ u ÿÿÿÿ YOSHJ t ÿÿÿÿ YOSHJ E ÿÿÿÿ YOSHJ Ï ÿÿÿÿ YOSHJ q ÿÿÿÿ YOSHJ Ñ œ! PPIRENI2F cå YOSHJ Ò ! PPIRENI2F ÿÿÿÿ YOSHJ Ò ÿÿÿÿ YOSHJ Ó ÿÿÿÿ PPIRENI2I ÿÿÿÿ PPIRENI2J ÿÿÿÿ PPIRENI2K ÿÿÿÿ PPIRENI2L ÿÿÿÿ PPIRENI2M ÿÿÿÿ PPIRENI2N ÿÿÿÿ PPIRENI2O ÿÿÿÿ PPIRENI2P ÿÿÿÿ PPIRENI2Q ÿÿÿÿ PPIRENI2R ÿÿÿÿ PPIRENI2S ÿÿÿÿ PPIRENI2T ÿÿÿÿ PPIRENI2U ÿÿÿÿ PPIRENI2V ÿÿÿÿ PPIRENI2W ÿÿÿÿ PPIRENI2X ±! PPIRENI2Y ²! PPIRENI2Z ³! PPIRENI2[ ÿÿÿÿ PPIRENI2\ ÿÿÿÿ PPIRENI2\ ÿÿÿÿ PPIRENI2\ ÿÿÿÿ PPIRENI2/ d „ " ¦ F ì 0 < F F l } w É x ã " " ' " A 7 ! 7 W! t „" $ Ž# d ò# $ A Q$ c ' $ r' % Æ'
( $ ¹( O ’) £) ,, N z, $ ‚ Ä V ô Õ A ¢ I ¨ ñ ¨ ™ ¨ x ¨ Ë! ¹ ¨" º b# , ´$ »$ & á& > C' / —' / Û' / .( ‹ ) Š ³) Ó †* Ó Y+ Ó Global("AsylumPlot","GLOBAL",20)Global("AsylumPlot","GLOBAL",31)
GlobalGT("AsylumPlot","GLOBAL",49)
GlobalLT("AsylumPlot","GLOBAL",54)Global("AsylumPlot","GLOBAL",54)
See("pptiax2")Global("AsylumPlot","GLOBAL",55)GlobalGT("AsylumPlot","GLOBAL",17)
GlobalLT("AsylumPlot","GLOBAL",20)SetGlobal("AsylumPlot","GLOBAL",21)
SetGlobal("Disable1500","GLOBAL",1)
EraseJournalEntry(843)
EraseJournalEntry(293)
EraseJournalEntry(9982)
EraseJournalEntry(15751)
EraseJournalEntry(9682)See("Yoshimo")
EraseJournalEntry(293)!See("Yoshimo")
OR(2)
Global("Kachiko_Saved","GLOBAL",3)
Global("TT_Evil_Path","GLOBAL",3)
OR(2)
!See("Yoshimo")
Dead("Yoshimo")
EraseJournalEntry(15751)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialogue("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
OR(2)
Global("Kachiko_Saved","GLOBAL",2)
Global("Kachiko_Saved","GLOBAL",0)
OR(2)
!See("Yoshimo")
Dead("Yoshimo")
EraseJournalEntry(15751)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
See("Yoshimo")
!Dead("Yoshimo")
See("Yoshimo")
!Dead("Yoshimo")
See("Yoshimo")
!Dead("Yoshimo")
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
See("Yoshimo")
!Dead("Yoshimo")
!InParty("Yoshimo")
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
See("Yoshimo")
!Dead("Yoshimo")
!InParty("Yoshimo")
OR(4)
Global("Kachiko_Saved","GLOBAL",3)
Global("TT_Evil_Path","GLOBAL",3)
!InParty("Yoshimo")
Dead("Yoshimo")
EraseJournalEntry(7252)
EraseJournalEntry(7253)
EraseJournalEntry(22952)
EraseJournalEntry(23306)
SetGlobal("AsylumPlot","GLOBAL",40)
StartCutSceneMode()
StartCutScene("Cut41j")
Global("Kachiko_Saved","GLOBAL",2)
EraseJournalEntry(7252)
EraseJournalEntry(7253)
EraseJournalEntry(22952)
EraseJournalEntry(23306)
SetGlobal("AsylumPlot","GLOBAL",40)
StartCutSceneMode()
StartCutScene("Cut41jn")
StartCutSceneMode()
StartCutScene("Cut41k")!IsValidForPartyDialog("Minsc")
!IsValidForPartyDialog("Jaheira")
!IsValidForPartyDialog("Imoen2")IsValidForPartyDialog("Minsc")!IsValidForPartyDialog("Minsc")
IsValidForPartyDialog("Jaheira")!IsValidForPartyDialog("Minsc")
!IsValidForPartyDialog("Jaheira")
IsValidForPartyDialog("Imoen2")Enemy()AddXPObject(Player1,68500)
AddXPObject(Player2,68500)
AddXPObject(Player3,68500)
AddXPObject(Player4,68500)
AddXPObject(Player5,68500)
AddXPObject(Player6,68500)
Unlock("Door01")
Unlock("Door02")
Unlock("Door05")
Unlock("Door06")
Unlock("Door07")
Unlock("Door08")
Unlock("Door10")
OpenDoor("Door01")
OpenDoor("Door02")
OpenDoor("Door05")
OpenDoor("Door06")
OpenDoor("Door07")
OpenDoor("Door08")
OpenDoor("Door10")
SetGlobal("OpenJonBedroom","GLOBAL",1)
SetGlobal("YoshimoTeleport","GLOBAL",1)
ApplySpell(Myself,DRYAD_TELEPORT)
SetGlobal("AsylumPlot","GLOBAL",20)
EraseJournalEntry(3361)
InParty("Yoshimo")
See("Yoshimo")
SetGlobal("YoshimoAndHisBetrayal","GLOBAL",1)
InParty("Yoshimo")
!See("Yoshimo")
SetGlobal("YoshimoAndHisBetrayal","GLOBAL",1)
!InParty("Yoshimo")
SetGlobal("YoshimoAndHisBetrayal","GLOBAL",1)
Global("Kachiko_Saved","GLOBAL",2)
SetGlobal("AsylumPlot","GLOBAL",20)
DisplayString(Myself,50707)
Spell(Myself,DO_NOTHING)
StartCutSceneMode()
StartCutScene("Cut41gN")
OR(2)
!Global("Kachiko_Saved","GLOBAL",2)
Global("TT_Evil_Path","GLOBAL",3)
SetGlobal("AsylumPlot","GLOBAL",20)
DisplayString(Myself,50707)
Spell(Myself,DO_NOTHING)
StartCutSceneMode()
StartCutScene("Cut41g")
Dead("YOSHIMO")
!Dead("YOSHIMO")EraseJournalEntry(15731)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialog("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
EraseJournalEntry(15731)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialog("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
EraseJournalEntry(15731)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialog("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
OR(2)
Global("Kachiko_Saved","GLOBAL",3)
Global("TT_Evil_Path","GLOBAL",3)
Global("Kachiko_Saved","GLOBAL",2)
{ PPIRENI2
Õ PPIRENI2 þÀ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2
Ù PPIRENI2 Á PPIRENI2 ÿÿÿÿ PPIRENI2 ® PPIRENI2
® PPIRENI2 ® PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ YOSHJ Ð ÿÿÿÿ¹! ÿÿÿÿ¹! º! PPIRENI2= `ã PPIRENI2> »! PPIRENI2? 9¯ PPIRENI2 :¯ PPIRENI2 ;¯ PPIRENI2 ¼! PPIRENI2 ÿÿÿÿ PPIRENI2 =¯ PPIRENI2 >¯ PPIRENI2 ¾! PPIRENI2 fã PPIRENI2 ÿÿÿÿ PPIRENI20 ÿÿÿÿ PPIRENI20 ÿÿÿÿ PPBODHI4 ÿÿÿÿ PPIRENI2 ÿÿÿÿ¿! ÿÿÿÿ¿!
ÿÿÿÿ PPIRENI2 ÿÿÿÿ PPIRENI2 ÿÿÿÿ
s° PPIRENI2 t° PPIRENI2 u° PPIRENI2 ÿÿÿÿ PPIRENI2! ÿÿÿÿ PPIRENI2" ÿÿÿÿ PPWANEV2 ÿÿÿÿ
PPIRENI2$ ÿÿÿÿ MINSCJ £ ÿÿÿÿ
JAHEIRAJÌ ÿÿÿÿ IMOEN2J ÿÿÿÿ
€ ÿÿÿÿ PPIRENI2& ÿÿÿÿ PPIRENI2' \ ÿÿÿÿã[ ÿÿÿÿ
PPIRENI2) Á³ PPIRENI2* ³ PPIRENI2* ó PPIRENI2* ÿÿÿÿ PPIRENI2+ ɳ PPIRENI2, ʳ PPIRENI2, ̳ PPIRENI2- ͳ PPIRENI2- γ PPIRENI2- ÿÿÿÿ PPIRENI24 ÿÿÿÿ PPIRENI25 ÿÿÿÿ PPIRENI26 ÿÿÿÿ PPIRENI2/ ÿÿÿÿ ÿÿÿÿ ÿÿÿÿ PPIRENI2 …å PPIRENI22 †å PPIRENI22 ‡å PPIRENI22 ÿÿÿÿ PPIRENI2 ÿÿÿÿ YOSHIMOX ÿÿÿÿ PPIRENI2 aå PPIRENI2A bå PPIRENI2@ cå YOSHJ s "Á PPIRENI2: #Á PPIRENI2: $Á PPIRENI2: 'Á PPIRENI2. (Á PPIRENI2. )Á PPIRENI2. ÿÿÿÿ YOSHJ q ÿÿÿÿ YOSHJ q Á PPIRENI2. Á PPIRENI2. !Á PPIRENI2. ÿÿÿÿ PPIRENI2; ÿÿÿÿ PPIRENI29 ÿÿÿÿ PPIRENI2$ ÿÿÿÿ—@ ÿÿÿÿ—@ ÿÿÿÿ—@ ÿÿÿÿ YOSHJ u ÿÿÿÿ YOSHJ t ÿÿÿÿ YOSHJ E ÿÿÿÿ YOSHJ Ï ÿÿÿÿ YOSHJ q ÿÿÿÿ YOSHJ Ñ œ! PPIRENI2F cå YOSHJ Ò ! PPIRENI2F ÿÿÿÿ YOSHJ Ò ÿÿÿÿ YOSHJ Ó ÿÿÿÿ PPIRENI2I ÿÿÿÿ PPIRENI2J ÿÿÿÿ PPIRENI2K ÿÿÿÿ PPIRENI2L ÿÿÿÿ PPIRENI2M ÿÿÿÿ PPIRENI2N ÿÿÿÿ PPIRENI2O ÿÿÿÿ PPIRENI2P ÿÿÿÿ PPIRENI2Q ÿÿÿÿ PPIRENI2R ÿÿÿÿ PPIRENI2S ÿÿÿÿ PPIRENI2T ÿÿÿÿ PPIRENI2U ÿÿÿÿ PPIRENI2V ÿÿÿÿ PPIRENI2W ÿÿÿÿ PPIRENI2X ±! PPIRENI2Y ²! PPIRENI2Z ³! PPIRENI2[ ÿÿÿÿ PPIRENI2\ ÿÿÿÿ PPIRENI2\ ÿÿÿÿ PPIRENI2\ ÿÿÿÿ PPIRENI2/ d „ " ¦ F ì 0 < F F l } w É x ã " " ' " A 7 ! 7 W! t „" $ Ž# d ò# $ A Q$ c ' $ r' % Æ'
( $ ¹( O ’) £) ,, N z, $ ‚ Ä V ô Õ A ¢ I ¨ ñ ¨ ™ ¨ x ¨ Ë! ¹ ¨" º b# , ´$ »$ & á& > C' / —' / Û' / .( ‹ ) Š ³) Ó †* Ó Y+ Ó Global("AsylumPlot","GLOBAL",20)Global("AsylumPlot","GLOBAL",31)
GlobalGT("AsylumPlot","GLOBAL",49)
GlobalLT("AsylumPlot","GLOBAL",54)Global("AsylumPlot","GLOBAL",54)
See("pptiax2")Global("AsylumPlot","GLOBAL",55)GlobalGT("AsylumPlot","GLOBAL",17)
GlobalLT("AsylumPlot","GLOBAL",20)SetGlobal("AsylumPlot","GLOBAL",21)
SetGlobal("Disable1500","GLOBAL",1)
EraseJournalEntry(843)
EraseJournalEntry(293)
EraseJournalEntry(9982)
EraseJournalEntry(15751)
EraseJournalEntry(9682)See("Yoshimo")
EraseJournalEntry(293)!See("Yoshimo")
OR(2)
Global("Kachiko_Saved","GLOBAL",3)
Global("TT_Evil_Path","GLOBAL",3)
OR(2)
!See("Yoshimo")
Dead("Yoshimo")
EraseJournalEntry(15751)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialogue("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
OR(2)
Global("Kachiko_Saved","GLOBAL",2)
Global("Kachiko_Saved","GLOBAL",0)
OR(2)
!See("Yoshimo")
Dead("Yoshimo")
EraseJournalEntry(15751)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
See("Yoshimo")
!Dead("Yoshimo")
See("Yoshimo")
!Dead("Yoshimo")
See("Yoshimo")
!Dead("Yoshimo")
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
See("Yoshimo")
!Dead("Yoshimo")
!InParty("Yoshimo")
AddXPObject(Player1,48500)
AddXPObject(Player2,28500)
AddXPObject(Player3,28500)
AddXPObject(Player4,28500)
AddXPObject(Player5,28500)
AddXPObject(Player6,28500)
See("Yoshimo")
!Dead("Yoshimo")
!InParty("Yoshimo")
OR(4)
Global("Kachiko_Saved","GLOBAL",3)
Global("TT_Evil_Path","GLOBAL",3)
!InParty("Yoshimo")
Dead("Yoshimo")
EraseJournalEntry(7252)
EraseJournalEntry(7253)
EraseJournalEntry(22952)
EraseJournalEntry(23306)
SetGlobal("AsylumPlot","GLOBAL",40)
StartCutSceneMode()
StartCutScene("Cut41j")
Global("Kachiko_Saved","GLOBAL",2)
EraseJournalEntry(7252)
EraseJournalEntry(7253)
EraseJournalEntry(22952)
EraseJournalEntry(23306)
SetGlobal("AsylumPlot","GLOBAL",40)
StartCutSceneMode()
StartCutScene("Cut41jn")
StartCutSceneMode()
StartCutScene("Cut41k")!IsValidForPartyDialog("Minsc")
!IsValidForPartyDialog("Jaheira")
!IsValidForPartyDialog("Imoen2")IsValidForPartyDialog("Minsc")!IsValidForPartyDialog("Minsc")
IsValidForPartyDialog("Jaheira")!IsValidForPartyDialog("Minsc")
!IsValidForPartyDialog("Jaheira")
IsValidForPartyDialog("Imoen2")Enemy()AddXPObject(Player1,68500)
AddXPObject(Player2,68500)
AddXPObject(Player3,68500)
AddXPObject(Player4,68500)
AddXPObject(Player5,68500)
AddXPObject(Player6,68500)
Unlock("Door01")
Unlock("Door02")
Unlock("Door05")
Unlock("Door06")
Unlock("Door07")
Unlock("Door08")
Unlock("Door10")
OpenDoor("Door01")
OpenDoor("Door02")
OpenDoor("Door05")
OpenDoor("Door06")
OpenDoor("Door07")
OpenDoor("Door08")
OpenDoor("Door10")
SetGlobal("OpenJonBedroom","GLOBAL",1)
SetGlobal("YoshimoTeleport","GLOBAL",1)
ApplySpell(Myself,DRYAD_TELEPORT)
SetGlobal("AsylumPlot","GLOBAL",20)
EraseJournalEntry(3361)
InParty("Yoshimo")
See("Yoshimo")
SetGlobal("YoshimoAndHisBetrayal","GLOBAL",1)
InParty("Yoshimo")
!See("Yoshimo")
SetGlobal("YoshimoAndHisBetrayal","GLOBAL",1)
!InParty("Yoshimo")
SetGlobal("YoshimoAndHisBetrayal","GLOBAL",1)
Global("Kachiko_Saved","GLOBAL",2)
SetGlobal("AsylumPlot","GLOBAL",20)
DisplayString(Myself,50707)
Spell(Myself,DO_NOTHING)
StartCutSceneMode()
StartCutScene("Cut41gN")
OR(2)
!Global("Kachiko_Saved","GLOBAL",2)
Global("TT_Evil_Path","GLOBAL",3)
SetGlobal("AsylumPlot","GLOBAL",20)
DisplayString(Myself,50707)
Spell(Myself,DO_NOTHING)
StartCutSceneMode()
StartCutScene("Cut41g")
Dead("YOSHIMO")
!Dead("YOSHIMO")EraseJournalEntry(15731)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialog("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
EraseJournalEntry(15731)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialog("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
EraseJournalEntry(15731)
EraseJournalEntry(15752)
EraseJournalEntry(23407)
ActionOverride("Yoshimo",SetDialog("yoshimox"))
SetGlobal("AsylumPlot","GLOBAL",25)
StartCutSceneMode()
StartCutScene("cut41zh")
OR(2)
Global("Kachiko_Saved","GLOBAL",3)
Global("TT_Evil_Path","GLOBAL",3)
Global("Kachiko_Saved","GLOBAL",2)
Because I know next to nothing about that coding stuff, I decided to leave it all alone and try a different approach; so I reinstalled my BG1 & 2, Patched and installed Baldurdash-WeiDU again, and it came up with the exact same message.
I tried again, (foolishly) and it is now popping up a message which states (just after: Compiling 103 dialogue files and 1 script):
QUOTE
Before - "Setup-TS.exe had stopped working
Windows is checking for a solution to the problem."
After - "A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available."
Windows is checking for a solution to the problem."
After - "A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available."
and, er, thats it.
I just checked, and I can press [N]o when it asks if I want to install TS, and I can install the 'Areas & Sounds', 'Graphical user interface <GUI>', and 'Animations' without any errors or little messages popping up. Frankly, I'm confused.
I'm sorry if this is all a stupid problem, and I've missed something totally obvious (knowing me, that's fairly likely ) but I would appreciate some help. I've given all the details I can think of, but if anything else is needed, please let me know.
Thankyou, and sorry at the same time...