Well the only solution that I have comed up with is;
Warning! You should know what you are doing! Biffing.
First step, make sure you have a safe packup files! Copy the original override folder, baldur.ini, CHITIN.KEY, dialog.tlk and BGMain.exe(it should take something like 41-44Mb's depending how you look at it)
Second step, this isn't about trying to solve hard disk space problems, this is just going to add them, as there are crashes to windows that can't be got around without both override.bif and the real override/ folder.
Third, solve your mod installation order to the best of your abilities. Into something like this:
~SETUP-BDTOBV165.TP2~ #0 #0 // MULTI-STRONGHOLD. All the warrior classes (fighters, rangers and paladins) and monks may get the De’Arnise Keep as their stronghold in addition to another stronghold which is accessible according to their class. Also all dual- and multi-classes have no restrictions to the number of strongholds they may obtain.
~SETUP-BDTOBV165.TP2~ #0 #1 // GRAND MASTERY FIX. This fix originally created by James Schumacher you may get from various sources including Baldurdash tweaks and cheats. It fixes the weapon proficiency table for fighters according to the original D&D rules implemented in BG1 and IWD. If you have not installed it yet I would strongly recommend to do so.
~SETUP-BDTOBV165.TP2~ #0 #2 // BONUS MERCHANTS. These are the two bonus merchants from the original BioWare Collector’s Edition CD.
~SETUP-BDTOBV165.TP2~ #0 #3 // RESTORED DAK'KON'S BLADE
~SETUP-BDTOBV165.TP2~ #0 #4 // Improved Nymph (Woodland Being) Script by Goeran Rimen
~SETUP-BDTOBV165.TP2~ #0 #5 // Dual Wielding Fix for Rogues by aVENGER
~SETUP-BDTOBV165.TP2~ #0 #6 // Baldurdash Fix Pack for ToB, v1.65 WeiDU
~SETUP-BDTOBV165.TP2~ #0 #7 // Textupdatepack -> Baldurdash English Text Update Pack for ToB, v1.4 WeiDU
~SETUP-IMPROVEDANVIL.TP2~ #0 #0 // Improved Anvil for SOA & TOB
~RR/SETUP-RR.TP2~ #0 #4 // Proper spell progression for Bards
~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards
~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery
~RR/SETUP-RR.TP2~ #0 #7 // Chosen of Cyric encounter
~RR/SETUP-RR.TP2~ #0 #8 // Shadow Thief Improvements
~SETUP-TS.TP2~ #0 #0 // TORTURED SOULS v6.11
~SETUP-TS.TP2~ #0 #3 // AREAS & SOUNDS. This component is required to play the mod.
~SETUP-NEJ2V691.TP2~ #0 #0 // Never Ending Journey Second Edition v6.91
~SETUP-NEJ2V691.TP2~ #0 #1 // Continuous and Custom Kit Imoen
~SETUP-NEJ2V691.TP2~ #0 #2 // New Imoen Portrait
~SETUP-NEJ2V691.TP2~ #0 #3 // Priest of Sylvanus (Druid) Kit and Improved Character Jaheira.
~SETUP-NEJ2V691.TP2~ #0 #4 // New Jaheira Portrait
~SETUP-NEJ2V691.TP2~ #0 #5 // Boo - Familiar of Minsc (This component is not available in BG1!)
~SETUP-NEJ2V691.TP2~ #0 #6 // "Firewalker" Shar-Teel (custom kit and continuous character)
~SETUP-NEJ2V691.TP2~ #0 #7 // Additional content for Part II (beta)
~SETUP-NEJ2V691.TP2~ #0 #8 // Frostbite Animation (Turns a big wyvern into the frost wyvern. You may install and uninstall this component at any moment in the game.)
~SETUP-NEJ2V691.TP2~ #0 #12 // Areas & Sounds (This component is required to play NeJ2!)
~SETUP-NEJ2V694.TP2~ #0 #0 // Never Ending Journey Second Edition v6.94 (Patch)
...
~WIDESCREEN\WIDESCREEN.TP2~ #0 #0 // Widescreen mod
Forth step is to install them in the order.(You'll need to update a few installation .exe's, especially if you have RR, so just copy and paste into the same directory, the Setup-RR.exe, making a copy_Setup-RR.exe. Then just copy the original .exe name and add
1 to the name and replace the copy_Setup-RR.exe's name with the original's name.)
The fifth is to make the biff:
Please make a backup of the same files as before this.
Rename one of the copy_Setup.exe's into WeiDU.exe.
Start it, push Enter a few times so the
Enter argument: -line comes up. Write:
--game C:\NeJ (presuming you have the game installed into that directory)
The exe runs a few seconds and ends.
Start the same exe again and push Enter a few times so the
Enter argument: -line comes up again. Write:
--make-biff override
And it runs again, more than a few and makes override.bif(mine was 1.92Gb's
) into C:\NeJ\data . Start the game(don't delete anything, or you'll have CTWs).