Basically the Effect says:
QUOTE
Pulses the area specified by the 'Location and Speed' field, at the rate specified by the 'Location and Speed' field, with the colour specified by the 'RGB colour' field.
The 'RGB Colour' field is handled as follows:
Second byte = Red (0-255)
Third byte = Green (0-255)
Fourth byte = Blue (0-255)
The 'Location' field is handled as follows:
First byte = Location
Third byte = Speed (0-255)
A speed of 0 does not pulsate. A speed of 1 is fastest, and a speed of 255 is slowest.
Known values for 'Location' are:
00 Belt Buckle (on armor) or amulets (on robes)
01 Minor colour
02 Major colour
03 Skin colour...etc
The 'RGB Colour' field is handled as follows:
Second byte = Red (0-255)
Third byte = Green (0-255)
Fourth byte = Blue (0-255)
The 'Location' field is handled as follows:
First byte = Location
Third byte = Speed (0-255)
A speed of 0 does not pulsate. A speed of 1 is fastest, and a speed of 255 is slowest.
Known values for 'Location' are:
00 Belt Buckle (on armor) or amulets (on robes)
01 Minor colour
02 Major colour
03 Skin colour...etc
The problem I have is that if I put Location 03 and Speed 0 together in the Location field then DLTECP resolves this to 30 and when "Checking" it says the effect is invalid...and i get no glow ingame.
In the item with the gold glow that gives no errors the Location/Speed field has this number 25559045. How it comes to this from a possible 3 digit (255) and 2 digit number (location 02,04 etc) is beyond me.