The only requirements for addon mods are that they can not refer to the existing plotlines, or baalspawn.
I will occasionally posting projects that are available to anyone loking for a mod to make.
Maps, concepts, and in some cases animations will be provided by me.
if you're working on a mod that you'd like included let me know.. this includes NPCs, kits etc.
Any mod made to work in conjunction with wtp should be released as a standard bg2 mod initially, and will be incorporated into the wtp as a whole further into the project.