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Full Version: Oversight in patch 602
The Black Wyrm's Lair - Forums > Released mods - Baldur's Gate II > Never Ending Journey > Technical Discussion
horred the plague
Your batch file never fires, to unpack the intro5.ogg, unless you install the TS fixes. (TS-BP already has the fixes, so I don't need this). I wonder if there is a way to trick weidu into firing the batch even if you leave "early" in the components. An ON_INTERACTIVE_EXIT at the end of both components, maybe? Or will that make it fire twice? Maybe just move it to the top component, if that is its intent?

This concern will affect both NeJ/TS-BP players, and NeJ players (without TS) alike--so you may want to address it.

Or....the more I think about it, I wish to change my vote to "new version". The extra work to make the patch compatible outweighs the work (for me) on a new version.

The REQUIRE_FILE clause in the patch is why I feel this way. Every "biffing batch" file from every proceeding mod much be changed to suit this (IMHO) unnecessary restriction. If somebody is dumb/careless enough to install the patch without the mod, they deserve the headaches. laugh.gif

Alternatively, I set up the biffing proggie to seek out your patch (and REQUIRE_FILE Setup-NeJ2v6xx.tp2). Then, have it force-install the patch component right before the biffing commences.
Vlad
QUOTE
Or....the more I think about it, I wish to change my vote to "new version". The extra work to make the patch compatible outweighs the work (for me) on a new version.


...and for me - too. biggrin.gif
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