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Full Version: Quick note about unused animation slots.
The Black Wyrm's Lair - Forums > Released mods - Baldur's Gate II > Bestial Animations
LadeJarl
Looking through the your version of animate.ids I see that 0xe040 IC_HISTACHII (MHIS), 0xe0c0 IC_TROLL_SNOW (MTSN) and 0x0d0 IC_UMBERHULK (MUMB) is missing. These slots are available in both SoA and ToB versions of the engine.
Galactygon
I haven't used all (or most, actually) of the animation slots, because I eventually plan to add more animations from other games such as Planescape: Torment.

-Galactygon
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