Vlad,
My game is showing the same behaviour as Jan's. I don't see to much problem if you want to have him spawn here instead (AR0400), however, Hrothgar and the other party members started to interject and talk about the intrigue and eerie-ness of the 'Hooded man' and he hadn't even left the conversation yet.
After everyone spoke about how creepy he was, he says guards approach and then leaves. After everyone spoke about him like he wasn't there. Shouldn't he leave first and then they all talk?
Just curious, can an undetctable, non-disarmable trap be placed in front of Vulova's estate that triggers him only? Thanks.