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The Black Wyrm's Lair Terms of Use |
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#141
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
It's not Jane but I'd be her Tarzan any day:
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#142
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
nice work!
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#143
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![]() Forum Member Posts: 92 Joined: 22-July 06 ![]() |
Beautiful. Very well done.
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#144
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
I really like this one. Could you morph her into a gnome, ie biuld in a large bulbouse nose on her? The reason I am asking, is that it is near impossible to find good gnome/dwarf portraits and she already has non-human proportions and a degree of cuteness.
http://forums.blackwyrmlair.net/uploads/po...-1153074991.gif This is the sort of nose job I am thinking about: http://members.shaw.ca/gorion/PEONYD.jpg This post has been edited by Domi: Aug 11 2006, 03:49 PM -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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#145
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
I wasn't sure how big to make her nose.
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#146
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
Oh, I like that
![]() This post has been edited by Domi: Aug 11 2006, 07:31 PM -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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#147
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
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#148
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
She is adorable, thank you! I think I will try her next time I play a gnome!
-------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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#149
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
From a headshot SirKill sent me:
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#150
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
hahahah
sweet, a big fat guy! This post has been edited by Sir-Kill: Aug 17 2006, 10:15 PM -------------------- |
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#151
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
This guy says you have his money bag strapped to your belt:
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#152
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany ![]() |
That is... disgustingly brilliant. Brilliant and disgusting. I wish I had a use for that one, I'd take it right away.
This post has been edited by jastey: Aug 24 2006, 02:23 PM |
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#153
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
These last two are awsome, not just because they cover the non "I want the most beautiful character you can possibly manage" but because they are well-matched in style with BG2 stuff. The fat guy can use a few tatoos, I think
![]() -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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#154
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
To be honest I think the 3D portraits lend themselves better to being transformed into BG style. If you take the 3D body and BG armour/clothing it almost comes out perfect. 3D body and clothing is too photolike for my taste.
I really need to figure out Poser or something similar to start generating my own characters. |
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#155
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
well you can make the armor and clothing in 3d to suit you needs. you just make them in a bg style.
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#156
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
There's two problems with that SK...revolving around the words "you" and "make"!
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#157
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
I've been trying to find a decent set of chainmail that fit with the game and never realised that one of the original BG1 portraits has a set (its the portrait Jastey uses as her avatar). I had to rework it some:
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#158
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
I think it's an interesting concept, but something that might need to be resolved is that the top of his head is missing (BG does not do it, Ithink, though NWN does), and the chainshirt looks too smudged - I actually did not realise it was chain till I read your post
![]() -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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#159
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
Several of the portraits in BG1 and 2 do miss out tops of heads...take a look at Minsc (and he is a part of most parties!). Some portraits show more of the body in order to show hands or items and such, there is quite a variation there...not so much in BG2 though.
I really dislike the idea of sticking exactly to BG2 format, every portrait in BG2 has a sameness to it that lends nothing to the game imo. Considerig that some players play with portraits that are not BG2-like the argument of similarity increasing immersion is less convincing. |
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#160
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
Fair enough
![]() QUOTE ...take a look at Minsc (and he is a part of most parties!). Not in my party ![]() -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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Lo-Fi Version | Time is now: 6th June 2025 - 08:55 PM |