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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 25 Joined: 30-September 13 ![]() |
Hi,
I've started Sibel quest and I'am really confused on what to do. I'am actually blocked and I've tried it all. Could you tell me what to do ? I have exchanged leather and gold with 3 merchants, boughts the ingredients, feed the cat and there is nothing left to do. I've talked to every NPC, walked every map, fixed the chauldron in the alchemy tower, opened every door with the knock spell. How to continue the quest ? Btw, I cannot quit the map. This post has been edited by Alva: Dec 15 2024, 09:02 AM |
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#2
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![]() Forum Member Posts: 2872 Joined: 10-May 13 ![]() |
Hi. There's an indoor area with roots hanging from the ceiling. There's one root that you can interact with, I guess that's what you're missing.
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#3
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Forum Member Posts: 25 Joined: 30-September 13 ![]() |
I am in the root celling, and I see nothing to interact with.
Is there a bug ? This post has been edited by Alva: Dec 15 2024, 07:11 PM
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#4
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Forum Member Posts: 25 Joined: 30-September 13 ![]() |
Ok I got it. the interact zone is way too small, if you did not told me there is a thing there to click I would have never found it.
Thank you This post has been edited by Alva: Dec 15 2024, 07:14 PM |
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#5
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Forum Member Posts: 126 Joined: 18-November 24 ![]() |
Ye those roots are hard to notice if not know what to look for. My first time doing it took around 1h trying to find next thing to do.
I will have some video tutorial soon how to do whole village In best possible way I found, all coins spent before leaving (might be that I missed something) |
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#6
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![]() Forum Member Posts: 2872 Joined: 10-May 13 ![]() |
Yeah, I suggested that we should add some visual effect to that part of the area during my testing, as I also had problems with that quest, but it seems that it was not implemented.
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#7
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![]() Premium Member Tactical reputation: 2 Posts: 6265 Joined: 23-February 08 ![]() |
Visual effects are a bit cumbersome to implement. A simpler solution is to increase the interactive zone, I guess.
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#8
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Forum Member Posts: 126 Joined: 18-November 24 ![]() |
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#9
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![]() Premium Member Tactical reputation: 2 Posts: 6265 Joined: 23-February 08 ![]() |
I don't remember the specifics but there are some.
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#10
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Nice to see more and more players playing v7 and Sibel!
![]() -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#11
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Forum Member Posts: 25 Joined: 30-September 13 ![]() |
Thank for the quick help, guys
![]() I've played a while ago IA, but never had the time to finish it. I've just made the first encounters (Suna, the beastmaster etc.) and it was great. Back to the game, I've just seen that you pushed an update. I can't go back to the regular game or even SCS, it's too easy. And once you know all the cheeses, you cannot unlearn them. So, I rediscovered challenge with IA Btw : Sibel items are broken. Especially her club. I don't complain ![]() |
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#12
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Forum Member Posts: 638 Joined: 30-November 20 ![]() |
Thank for the quick help, guys ![]() I've played a while ago IA, but never had the time to finish it. I've just made the first encounters (Suna, the beastmaster etc.) and it was great. Back to the game, I've just seen that you pushed an update. I can't go back to the regular game or even SCS, it's too easy. And once you know all the cheeses, you cannot unlearn them. So, I rediscovered challenge with IA Btw : Sibel items are broken. Especially her club. I don't complain ![]() I found that IA has better support than some of software I use at work, haha. This happened to me as well, now I can't go back to the regular game - or the alternate versions, they are just too easy. And I comprehensively agree, that Sibel's equipment is broken ![]() |
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#13
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Ha ha! Consider Sibel's equipment as my special gift to all the players who always wanted to have their revenge against those badass enemies in all these years.
I confess that when I returned after years and tried the mod again, I found my fighting skills sort of "rusted" and finally felt more empathy with players who were always telling me that the mod was too hard. Hence, we (Critto and I) decided to create Sibel, a powerful NPC with a long personal quest and magnificent personal equipment. We have also added a new artificer to the game whom you will meet later in chapter 6. If you feel that some equipment or items are too powerful, simply do not use them. You can set personal rules or limitations for yourself in this regard. Enjoy! -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#14
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Forum Member Posts: 638 Joined: 30-November 20 ![]() |
If you feel that some equipment or items are too powerful, simply do not use them. You can set personal rules or limitations for yourself in this regard. Enjoy! This is a good point. Though with nerfed weapons and abilities, compared to version 6.5. the basic game (no Sibel that is) is even harder still than it previously was. As something like Judgement Day is now omitted, defender of easthaven is nerfed and so on. Then again, Sibel also introduces some really tough fights. This post has been edited by pekkae: Dec 18 2024, 04:53 PM |
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#15
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![]() ![]() Gold Member Tactical reputation: 3 Posts: 959 Joined: 29-June 07 From: Budapest - Hungary ![]() |
Sorry for offtopic... QUOTE Though with nerfed weapons and abilities, compared to version 6.5. the basic game (no Sibel that is) is even harder still than it previously was. As something like Judgement Day is now omitted, defender of easthaven is nerfed and so on. Would you be so kind to enlighten me about these? Ive played V6 in 2011 last time. ![]() |
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#16
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Forum Member Posts: 638 Joined: 30-November 20 ![]() |
Sorry for offtopic... QUOTE Though with nerfed weapons and abilities, compared to version 6.5. the basic game (no Sibel that is) is even harder still than it previously was. As something like Judgement Day is now omitted, defender of easthaven is nerfed and so on. Would you be so kind to enlighten me about these? Ive played V6 in 2011 last time. ![]() Sure ![]() No, but the quest is omitted if you are not playing I guess a fighter PC? (I'm sure Critto/Jacek/Sikret will confirm or so). And it's quite heavily nerfed conpared to the 6.x versions, even if you get it. SPOILER! Defendor of Easthave is nerfed (Barbie + Dwarven Defender are excluded), Water's Edge +4 is nerfed, Hexxat's cloak is nerfed, there's no Ring of Gaxx +5 anymore and Druid's uber helmet is gone, though there's an uber ioun stone though. Golem Slayer is mage only, as is improved version. This post has been edited by pekkae: Dec 18 2024, 09:07 PM |
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#17
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![]() Premium Member Tactical reputation: 2 Posts: 6265 Joined: 23-February 08 ![]() |
Any good-aligned warrior can still experience the quest.
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#18
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Forum Member Posts: 25 Joined: 30-September 13 ![]() |
I have another problem on Sibel quest. It is when I retrieve her gift. There is an encounter with some mercenaries and an amber golem. The mercenaries are unkillable. They are all at "Near Death" state but refuse to die, whatever the amount of damage I deliver them. Am I missing something or is this a bug ? If I am missing something, I've seen no clue.
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#19
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![]() Premium Member Tactical reputation: 2 Posts: 6265 Joined: 23-February 08 ![]() |
QUOTE Am I missing something or is this a bug ? If I am missing something, I've seen no clue. It's a bit of a puzzle. SPOILER! Take a good look at the first letters of their names
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#20
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Forum Member Posts: 126 Joined: 18-November 24 ![]() |
Where is that encounter? I might have missed it. Only found ambush after spellhold, amber golem invasion In goverment, Copper coronet and CC sewers 2 separate encounters
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