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> IA v6.2 discussion, random questions and thoughts
antizyclon
post Nov 17 2016, 04:32 PM
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I am playing currently with Jaheira in party first time with new kit added to her. As I see druid dont get APR from GM. Now she has 1 APR with GM in staff. With new craftable item she can get +1 (Paws of the Furious Cat).

Is that max for druids without buffs?
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Azoth
post Nov 17 2016, 05:36 PM
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Yes, 2 apr is max without buffs.

But 2 Scimitars (Offhand Belm or Water's Edge) + Paws + Combat Trance + IH = 10 apr + Critical Strike is very strong.

Btw, she can only get Mastery (3*) in Staffs + Spears...

This post has been edited by Azoth: Nov 17 2016, 05:42 PM
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HTRT
post Nov 17 2016, 10:15 PM
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A quick thought about EDE...I was wondering why the supreme elemental golem of that fight cannot use the earthquake-like power used by the one in watcher's keep 3 and why he cannot purge magic. In the same vein, why can't both ultra golems use purge magic as well ?

I realize this would make the fight harder and it has always been a hard battle. But at some point, maybe version 6 I'm not sure, the golems were positionned in a way that favors divide and conquer strategy which made the fight easier in my opinion. Furthermore, the helpers of the star protagonists make it a lot easier as well.

What do you think ? I personally love the earthquake power of the supreme golem, it makes him feel "supreme" lol.
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bulian
post Nov 18 2016, 04:25 AM
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I wish there were an option to fight both the supreme golem and the green dragon in WK.
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critto
post Nov 18 2016, 06:34 AM
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QUOTE
A quick thought about EDE...I was wondering why the supreme elemental golem of that fight cannot use the earthquake-like power used by the one in watcher's keep 3 and why he cannot purge magic. In the same vein, why can't both ultra golems use purge magic as well ?
I don't think there's any specific logic guiding these decisions so you're free to come up with whatever explanation that fits you best smile.gif I don't think that giving another creature in EDE Purge Magic is a good idea, the encounter is already tough as it is.

QUOTE
What do you think ? I personally love the earthquake power of the supreme golem, it makes him feel "supreme" lol.

To be honest, I am not even sure it how it works, it's been ages since I actually played the game from start to finish let alone do something like fight the Supreme Golem smile.gif I'd have to check it out. I don't think it would be difficult to implement. The question is whether it's actually needed or not in that particular fight.

QUOTE
I wish there were an option to fight both the supreme golem and the green dragon in WK.

Well, there'd need to be some sort of plot manipulation for this fight to make sense story-wise.
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critto
post Nov 20 2016, 01:30 PM
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Acid shields trigger off each other causing infinite dmg loop. Had several game crashes with Jaheira wearing shadow dragon scale/acid shield vs Chak (both having 100% immunity to acid) in the Samia encounter before my poor clan hunter lost the battle.

Is it EE1.3 or EE2.3? I can't reproduce this.
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Azoth
post Nov 20 2016, 07:21 PM
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Help, i'm lost in time and space bigcry.gif
I cannot use the time machine (Bone key) after defeating the force. Did i miss something?

(e) More details: Killed the Force. It was complaining that it was weakened before but still gave nice Quest XP. When i go back to the time machine and "click" on it, nothing is happening. No dialog, nothing! Bone key is in inventory.
(e) Strange, when clicking on the machine nothing happens. But when stepping away a bit the message "you are too far away" appears".

SOLVED: CreateCreature("S!TIMEMA") did the trick. No idea what happend.

This post has been edited by Azoth: Nov 20 2016, 08:17 PM
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critto
post Nov 20 2016, 09:49 PM
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Send me a save before clicking on it. I see if something got screwed after moving to EE.
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antizyclon
post Nov 21 2016, 06:49 PM
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It seems i cant upgrade Gracious Steps (option is not listed), i know in previous run i did. is there any limitation?
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Azoth
post Nov 21 2016, 07:35 PM
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QUOTE(critto @ Nov 20 2016, 10:49 PM) *
Send me a save before clicking on it. I see if something got screwed after moving to EE.

Save sent.
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critto
post Nov 21 2016, 09:48 PM
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It seems i cant upgrade Gracious Steps (option is not listed), i know in previous run i did. is there any limitation?
Do you have Moonlight Walkers (rsboot.itm) in the inventory? They are needed to trigger the respective branch in the dialogue.

QUOTE
Save sent.

Will check, thanks.
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