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#1
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![]() ![]() Premium Member Posts: 75 Joined: 3-March 08 ![]() |
Sikret
Have you considered creating/placing any NPCs of your own in v6? It might be fun to recruit a pre made Vagrant or Riskbreaker (or even convert Minsc into one). The NPC may start off with no additional content but this could then be added for future versions. |
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
I may someday merge the Mansur project with IA, but it's not planned for v6 or even v7.
Changing existing NPCs' kits is a generally good idea provided that the new kit fits well with the NPC. I have done this for Cernd and Valygar. But Minsc's character and personality doesn't seem to fit well with any of the new kits. Once I thought to change Mazzy to a riskbreaker, but I left that idea, because her character didn't seem to match either. She talks a lot about her desire/love to be a paladin (not to mention that I would have also needed to change the riskbreaker kit's racial requirements for that). -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 2nd May 2025 - 09:59 PM |