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> The problem with Improved Anvil
rbeverjr
post May 2 2008, 05:37 PM
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I have become bored with Baldur’s Gate and am taking a break from it for a while. I decided I would play some NWN, yep the older version because there are some highly rated player-created mods that I wanted to try. I find the completely new story lines, better graphics, generally better balanced rule system to be refreshing. (NWN2 is even better in these regards.) Unfortunately, the combat is not challenging, even in those mods that make such claim. I find myself back to inventing things to make the combat more interesting.

I was shocked by the difficulty of Improved Anvil the first time I played it. The problem with Improved Anvil is that once you have adapted to its level of challenge other tactical-RPG games become too easy.

Maybe Sikret will come up with an entire new story and adventure for the old Infinity engine like the modders of NWN do? (I’m guessing he would not do this for NWN or NWN2 because he hates DnD 3.0/3.5.)

Please note this “problem” is just my attempt at irony. I generally love the challenge of Improved Anvil when I’m rested and attentive.
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