Coding pains, The beginnings: ITM and CRE preparation for NPC mod |
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Coding pains, The beginnings: ITM and CRE preparation for NPC mod |
Feb 18 2008, 01:16 PM
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#1
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Forum Member Posts: 467 Joined: 23-February 05 From: My den |
I've been trying my hand at coding and other non-writing activities involved with modding. You know, ITM and CRE making. I remember some of it, but other things I sadly forgot during my absence. Even looking at Wikaede doesn't explain everything. Like, I see his SoA CRE file has MGWIKA.DLG as dialogue file. I forgot how to set such a thing to a custom DLG file. Right now my character has MULTIG.dlg as dialogue file, the standard multi-player responses.
I'm thinking writing TP2, install everything and then export my character again, convert CHR to CRE and voila, but I'm not sure. I managed to create a character with a non-removable custom item, however, so that's something... This post has been edited by Moongaze: Feb 18 2008, 01:18 PM -------------------- -Transition into darkness-
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Feb 19 2008, 04:02 AM
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#2
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Forum Member Posts: 67 Joined: 4-August 06 From: Wandering |
There are a couple of excellent tutorials on creating NPCs.
I used one when I made my Jonathan NPC. The Dialog change, though is simple - just change the resource reference in the CRE files. Don't forget this stuff: CODE APPEND ~pdialog.2da~ Pdialog is what dialog file the NPC will have, the interdia is the dialog files for interactions.
~WxJon WxJonP WxJonJ WxJonD WxJon25P WxJon25J WxJon25D WxJon25~ UNLESS ~WxJon~ APPEND ~interdia.2da~ ~WxJon WxJonB WxJonB25~ UNLESS ~WxJon~ |
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Feb 19 2008, 07:18 AM
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#3
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Forum Member Posts: 467 Joined: 23-February 05 From: My den |
QUOTE There are a couple of excellent tutorials on creating NPCs. I haven't managed to find any. If they're at SHS forums, I can't view them. But I remember that little bit in the 2da file. I forgot that one did the trick. I think it's just a matter of exporting afterwards... not sure if that's correct, or even necessary, but it's worth a shot. It worked for Wikaede. Thanks. -------------------- -Transition into darkness-
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Feb 20 2008, 09:15 AM
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#4
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Forum Member Posts: 67 Joined: 4-August 06 From: Wandering |
http://forums.gibberlings3.net/index.php?showtopic=5886
or http://forums.gibberlings3.net/index.php?a...ost&id=1090 in PDF there is one a SHS, unless you're banned by IP, you should be able to get http://www.shsforums.net/index.php?showtopic=29854 linking to http://spellholdstudios.net/ace/npcguide.htm |
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Feb 20 2008, 09:29 AM
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#5
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Forum Member Posts: 467 Joined: 23-February 05 From: My den |
http://forums.gibberlings3.net/index.php?showtopic=5886 or http://forums.gibberlings3.net/index.php?a...ost&id=1090 in PDF there is one a SHS, unless you're banned by IP, you should be able to get http://www.shsforums.net/index.php?showtopic=29854 linking to http://spellholdstudios.net/ace/npcguide.htm I'll have a look. And yeah, I'm IP banned at SHS, so sorry I can't view those. -------------------- -Transition into darkness-
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