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The Black Wyrm's Lair Terms of Use |
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#21
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
QUOTE Assuming that the Valygar romance is halted permanently or cannot proceed properly due to the player's delay in defeating the Shade Lord, can the player still play the rest of TS and enjoy its other features? Sure. I don't see problem at this moment. Another romancable character is Sime. If you didn't modify Shadow Thieves the same way as you did with Shadow Lord, then Sime is a good option for romance for both male and female protagonists. ![]() Thank you, Vlad! That's very good news. No, I have not modified Shadow Thieves in such a way. ![]() I hope everything is now adequately clarified for Clown, trufa and other players who plan to play TS with IA. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#22
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
This week I start my test game of TS v7.0b. I want to test both romances (Sime and Valygar) in the same game, so as I see IA is not an option for me. I consider the following installation: BD-Weidu + TS v7.0b + Ascension. My party will be: Cavalier, Yoshimo, Kachiko, Sime, Valygar and Imoen.
[EDIT] I'll try ToD, as well, I want to see graphics by Val. This post has been edited by Vlad: Jan 27 2008, 12:30 PM |
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#23
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![]() Forum Member Tactical reputation: 2 Posts: 442 Joined: 4-May 07 From: London, England ![]() |
Thanks for the clarification and sorry for the trouble. I will certainly try TS with IA on my next run once I finish my current IA run. This issue will pose no great problem as I am not a great fan of valygar anyway.
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#24
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
@Vlad
What did you do with that problematic Katana (the one which used to grant permanent immunity to 1st through 4th level spells)? -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#25
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![]() ![]() Gold Member Posts: 402 Joined: 24-May 07 From: New York, USA ![]() |
Hey Vlad and all!
After only getting into BG2 in the summer of 2006, I really liked the game, *duh*, and came across links to mods that were very old. I played TDD and SoS, old non-weidu versions as they were the first that I found. After seaching and searchin and finding more and more, I came across the web site with Neverending Journey and Tortured Souls. Since my computer at that time could barely handle the download and install of NeJ, I installed it anyway. I LOVED IT! And I installed TS after and LOVED IT!! This is a long time before I even found the forums (PPG, BWL, SHS and others) and then after reading as a guest for a couple months, started to become a member as a mod fan. I don't have a lot of the technical knowledge but it is great to see other great modders like Sikret to try and achieve ultimate compatibility with his mod and Vlad's. That deserves a lot of respect on both sides. Maybe one less Dakkon's blade as just the only thing I can say to change. Cheers to all and I will be looking forward to TS 7.0! -------------------- “May God defend me from my friends; I can defend myself from my enemies.” - Voltaire
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#26
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![]() ![]() Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine ![]() |
Ha-ha, already testing! Vlad, you removed all your cool magic robs! And bag-of-holding! Dwooooooooo...
![]() But where is your new Kachico portrait? I see Lulu again... This post has been edited by Senka: Feb 8 2008, 04:26 PM |
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#27
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
I removed the robs and bags from the merchant, and spread them in the game. Now, it's not too easy to get them like it was before.
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#28
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![]() ![]() Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine ![]() |
As I remember, first dialogue between Kachiko&Ioshimo started upon rest. Now it occures during encounter (LT about training), and than new dialogue started without pause (You and Naoko were friends...). Is it right?
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#29
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
Missing timer... Please let's post and discuss all this in Technical sub-forum so I'll have one place to see all the problems, if any.
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Lo-Fi Version | Time is now: 20th April 2025 - 06:56 PM |