| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
![]() ![]() |
Dec 26 2007, 11:00 PM
Post
#1
|
|
|
Contributor Posts: 64 Joined: 5-October 05 |
I was going through revising "Improved Battles" to patch instead of overwriting on a BGT + NEJv691 install and in the "Improved Firkraag" component I noticed all the dialogs are in place for Angelo's Legacy with shartj.dlg, firkra02.dlg, and durbin.dlg, and durbin.cre exists in the game, but nowhere was I able to locate where Durbin is created, either as an actor in an area, or via area script. I would think he should created in AR1202, but I find no references to him other than the dialogs and the .cre file.
This post has been edited by erebusant: Dec 26 2007, 11:01 PM |
|
|
|
Dec 27 2007, 07:25 AM
Post
#2
|
|
![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
Durbin is one of the guys in a werewolf lair in Firkraag's dungeon.
|
|
|
|
Dec 27 2007, 07:42 PM
Post
#3
|
|
|
Contributor Posts: 64 Joined: 5-October 05 |
That's just the thing, the dialogs are there to initiate the quest, but nothing creates Durbin, so there would be no way to talk with him to initiate it.
|
|
|
|
Dec 28 2007, 09:33 AM
Post
#4
|
|
![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
I don't have NeJ2 installed and at my hand at the moment, but either he already exists or created through one of the existing scripts. I remember that there was no a problem.
|
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 11th December 2025 - 04:40 AM |