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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Contributor Posts: 64 Joined: 5-October 05 ![]() |
I was going through revising "Improved Battles" to patch instead of overwriting on a BGT + NEJv691 install and in the "Improved Firkraag" component I noticed all the dialogs are in place for Angelo's Legacy with shartj.dlg, firkra02.dlg, and durbin.dlg, and durbin.cre exists in the game, but nowhere was I able to locate where Durbin is created, either as an actor in an area, or via area script. I would think he should created in AR1202, but I find no references to him other than the dialogs and the .cre file.
This post has been edited by erebusant: Dec 26 2007, 11:01 PM |
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#2
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
Durbin is one of the guys in a werewolf lair in Firkraag's dungeon.
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#3
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![]() Contributor Posts: 64 Joined: 5-October 05 ![]() |
That's just the thing, the dialogs are there to initiate the quest, but nothing creates Durbin, so there would be no way to talk with him to initiate it.
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#4
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
I don't have NeJ2 installed and at my hand at the moment, but either he already exists or created through one of the existing scripts. I remember that there was no a problem.
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