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> Vote to choose the new spell's name
choose the new spell's name
What's your suggestion for the new spell's name?
Pierce Golem [ 1 ] ** [4.17%]
Penetrate Golem [ 1 ] ** [4.17%]
Fragment Golem [ 0 ] ** [0.00%]
Crush Golem [ 2 ] ** [8.33%]
Sunder Golem [ 2 ] ** [8.33%]
Break Golem [ 0 ] ** [0.00%]
Ray of Fragmentation [ 16 ] ** [66.67%]
None of the above, I have a new suggestion [ 2 ] ** [8.33%]
Total Votes: 27
  
Sikret
post Jul 11 2007, 01:58 PM
Post #1


The Tactician
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Posts: 7794
Joined: 1-December 05




As I wrote elsewhere, a new 4th level arcane spell is added to the game which only affects golems. It can be cast on a single golem. It penetrates/bypasses magic resistance and applies unavoidable damage which varies depending on the golem-type. The game's standard golems (except the adamantite and Brain ones) take most damage. Brain, Adamantite, Coin, Gem and Amber golems stand middle regarding the amount of damage they take. Ice golems and Elemental Golems take less damage than others, though it's still considerable compared to the little damage they take from other type of attacks. (Ultra Golems and Supreme Golems are immune and take no damage.)

I want you to cooperate and choose a name for this new spell. The spell's projectile animation is that of a beholder's ray and its icon (spellbook, scroll and memorization icons) is a red colored golem head with a very narrow white vertical line on it (as if it's cracked). Just to help you imagine the icon correctly, remember the ninth level spell "shape Change"? Just imagine the same icon but in red color.

If you have any new suggestion, please write it. You can even vote for one of the existent options in addition to suggesting a new name.

This post has been edited by Sikret: Jul 12 2007, 06:38 AM


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Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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