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> Nalia & Imoen
Magnus_025
post Jul 28 2007, 10:17 AM
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What worries me the most is that if Immy is changed into a Sorcerer, what will people like me do who relied so much in her thieving skills (to unlock and disarm)? We will have to stop using the Yoshimo - Imoen combo and will have to create a PC (I don't play a multiplayer game ever because I love NPC interactions) thief.

Sikret I'm a great fan of your job, truly I am but could you just reconsider the fact of making the change in Imoen class optional? I know that you don't like optional components but as much fan of you as I am, if you continue making changes into BG2 in the way of Imoen's class, changes in which we, players have not an option but to install, IA will lose attractive and it will be a pity.

I hope not to cause anger on you Sikret but I fear that at least me, and regretting it a lot because of the big amount of new content I'm going to miss, will have to stick with v 4.2.

Sorry for the inconvenience.
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Sikret
post Jul 28 2007, 11:45 AM
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I moved your post to the right topic, Magnus!

Where were you all those days that we were discussiong over this change? As you can see in this thread, the majority of players agreed that having two identical NPCs in the vanilla game (i.e. Nalia and Imoen) was absurd and most of them voted for changing Imoen (rather than Nalia) to a sorceress.

QUOTE
what will people like me do who relied so much in her thieving skills (to unlock and disarm)? We will have to stop using the Yoshimo - Imoen combo and will have to create a PC
Nalia's thieving skills are more than adequate for your needs in IA (specially because her skills are re-distributed). Jan Jansen is also a capable thief. Use either one of them or use an NPC mod or create a multi-player thief. Personally, I recommend taking Nalia.

Yoshimo is a weak character in IA (regardless of changing or not changing Imoen). I wonder who really may want to play the enitre chapter 2 and chapter 3 with Yoshimo. It's wasting XP on a weak character who will eventually leave your party after consuming all those valuable XPs.

QUOTE

I fear that at least me, and regretting it a lot because of the big amount of new content I'm going to miss, will have to stick with v 4.2.

V4.2 will no longer be supported after the release of v4.3. If you stick to v4.2, not only you will lose several hours of additional game play/new quests etc... but also you will be on your own if you encounter any problem during the game. The choice is yours to make, of course.

Cheers



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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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lroumen
post Jul 29 2007, 09:49 AM
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QUOTE(Sikret @ Jul 28 2007, 11:45 AM) *
Yoshimo is a weak character in IA (regardless of changing or not changing Imoen). I wonder who really may want to play the enitre chapter 2 and chapter 3 with Yoshimo. It's wasting XP on a weak character who will eventually leave your party after consuming all those valuable XPs.
Isn't there a somewhere mod which provides the option to transfer all his gathered XP to Imoen? I recall having seen it somewhere.
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Sikret
post Jul 29 2007, 10:56 AM
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QUOTE(lroumen @ Jul 29 2007, 02:19 PM) *
QUOTE(Sikret @ Jul 28 2007, 11:45 AM) *
Yoshimo is a weak character in IA (regardless of changing or not changing Imoen). I wonder who really may want to play the enitre chapter 2 and chapter 3 with Yoshimo. It's wasting XP on a weak character who will eventually leave your party after consuming all those valuable XPs.
Isn't there a somewhere mod which provides the option to transfer all his gathered XP to Imoen? I recall having seen it somewhere.

Even if you find such a mod don't install it with IA, because IA adds XP to Imoen when she joins you in spellhold. If you install another mod which adds XP to her, they will stack and she will gain too many experience points.


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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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lroumen
post Jul 29 2007, 04:52 PM
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Ah yes, I didn't mean to suggest it for an Anvil installation.... just, the option to transfer his XP to Imoen is available in some mod somewhere if one would play without Anvil. It's not always a waste smile.gif
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berelinde
post Jul 29 2007, 05:33 PM
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Zyraen's Miscellany at PPG offers the opportunity to transfer Yoshimo's experience to Imoen, divides it among the rest of the party, if Imoen isn't present.
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lroumen
post Jul 29 2007, 07:11 PM
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Thanks for the information. Now I remember... that's something to keep stashed around when I'm playing other mods smile.gif... Zyraen is from Beyond the Law, correct? Nice mods those.
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Magnus_025
post Jul 29 2007, 07:19 PM
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Ok Sikret, let's make a deal then: I continue using your wonderful mod, more intriguing which each new version and you finish Mansur NPC just after IA v5 comes out so I can have a decent thief in my party.

I want to say that I really like the idea of Immy changed into a Sorcerer (more if your tester team is going to select her spells) because considering how Bioware decided to stop her thieving progress and changed her to a mage without any explanation appart from a dialog in with Immy tells that Irenicus "wove spells in her head", is more fitting the sorcerer class, just as if the growing taint inside her is giving her powers in a different way than Charname. Just like totally changing her after the experiments as a side effect of riping her soul away.

I complained (well, sort of) because of losing the only thief I used in my game. I have played with Jan, and Nalia but nowadays I use NPC from mods, mainly Xan (whom I totally love), which adds another wizard to my party and with Jan/Nalia, Xan and Imoen it would only leave space for another three characters and sort of makes me select a fighting class for my PC. Previously, with Imoen I had room for another type of character, but now taking Immy (which is mandatory for me, is my sister after all) with her new Sorcerer class will make more difficult for me to create a party, and as I told you before, I don't like multiplayer games, I really "need" my characters to interact between them.

Well, let's not ramble any more, I will surely play I.A 4.3.

Cheers!

P.S: Totally off topic, but you asked me where was I while all the discussion about Nalia and Immy took place. My answer: Far away from home, without any internet near me and trying to finish my studies once and for all. Now I'm on my summer holidays, but my internet connection tries to keep me away!

This post has been edited by Magnus_025: Jul 29 2007, 08:13 PM
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Raven
post Jul 29 2007, 07:30 PM
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QUOTE(Magnus_025 @ Jul 29 2007, 08:19 PM) *
I want to say that I really like the idea of Immy changed into a Sorcerer (more if your tester team is going to select her spells)

Fear not, Sikret selected the majority of her spells himself and a poll was held to determine the rest here. So you don't have to worry about her spell selection being unsuitable for IA!

This post has been edited by Raven: Jul 29 2007, 07:31 PM
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Silverstar
post Jul 29 2007, 10:54 PM
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Hmm, will there be a seperate component to make Imeon a sorcerer? I love your mod Sikret, but I would still lke to keep Immy in her original naughty thieving ways. I can still SK her to her normal self but it would be needless work. A seperate component to change her class would be welcome. It really does not have anything to do with the rest of the mod, right?
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Demivrgvs
post Aug 1 2007, 07:32 AM
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I've always seen and played Imoen as a Swashbuckler/Mage (10/x) and it seem to me that if one of the two NPCs should lose the thief's levels Nalia would be the one...maybe changed to a Illusionist.

Just to share my opinion...
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lroumen
post Aug 1 2007, 09:56 AM
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QUOTE(Demivrgvs @ Aug 1 2007, 07:32 AM) *
I've always seen and played Imoen as a Swashbuckler/Mage (10/x) and it seem to me that if one of the two NPCs should lose the thief's levels Nalia would be the one...maybe changed to a Illusionist.

Just to share my opinion...
Well, I've always played Imoen as a Thief-kit/Mage as well, but I think it's not a bad idea to change her into something else for a change. I'd welcome the chance to see her as a sorceress rather than same-old same-old.
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Magnus_025
post Aug 2 2007, 09:03 AM
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A little change is always welcome, but everyone knows from BG 1 that she was a thief, and the change of class so abruptly is a little shoocking. I can see a change in another of the Vanilla BG 2 (not the ones who come from BG 1) more easy to accept as a change in Imoen, Jaheira, Minsc... But I must admit that I have changed their classes a few times (Cleric/Ranger Jaheira, Kensai Valygar, Cavalier Anomen...) myself.
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Baronius
post Aug 2 2007, 09:45 AM
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QUOTE
A little change is always welcome, but everyone knows from BG 1 that she was a thief, and the change of class so abruptly is a little shoocking.
And wasn't it shocking to see her degraded to a dual-class thief/mage? smile.gif If she can't be a thief, let her be a sorcerer IMO! (Justification can always be found. Something could have also happened to her between the end of BG and Irenicus Dungeon. No need to restrict every matter of such nature to Spellhold.)

QUOTE
Well, I've always played Imoen as a Thief-kit/Mage as well, but I think it's not a bad idea to change her into something else for a change. I'd welcome the chance to see her as a sorceress rather than same-old same-old.

I agree with this. No one likes to give up things that he or she got used to. On the other hand, it's often just a matter of time to get adapted to a novelty.


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Magnus_025
post Aug 2 2007, 10:34 AM
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Yes I was surprised that she was changed into a Dual class thief/mage, but at least she was still a thief somehow. The class change that is going to be applied is more blunt, as if she was going to be changed into a Cleric or Druid IMHO, but as I've said, I welcome the change as a novelty and will get accostumed to it. What now worries me is the change in her stats, as I've post in the other thread.
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lroumen
post Aug 2 2007, 11:16 AM
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I think that if written well in a few banters, the choice to change her into something else isn't that bad of a shock.... but it needs to be justified very well (in those banters).

See other thread for more thoughts. Maybe the threads would need to be combines sometime? (Imoen's Dialogue Lines)

This post has been edited by lroumen: Aug 2 2007, 11:17 AM
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Magnus_025
post Aug 2 2007, 11:23 AM
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And couldn't it be Nalia the one who changes into a Sorceress from the very first time you met her? I know that in her dialogs she says she has thieving skills, but you could also change them or even (story wise) give her the Knock spell (only to justify her banters). She can be a sorceress and give money to poor people without being also a thief.

This is only rambling but I think that more people would accept easily Nalia's change.

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Baronius
post Aug 2 2007, 11:34 AM
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QUOTE
Maybe the threads would need to be combines sometime? (Imoen's Dialogue Lines)
I believe the other thread is supposed to be only about Imoen, so I moved the post of Magnus to here. (I hope you don't mind it, Magnus.)

QUOTE
This is only rambling but I think that more people would accept easily Nalia's change.

I think Sikret has already made the decision. (Not trying to discourage you, just saying that Nalia is no longer an option IMO.) Try to watch it from the positive side: imagine it will be the first time you get the game (the original game), and Imoen has never been a Thief/Mage or whatever tongue.gif Just a matter of time to get used to it, as I've said.


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Sikret
post Aug 2 2007, 02:19 PM
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@Magnus:

Yes, Nalia was also a choice. As you can see in my initial post in this thread, Nalia was actually my first suggested candidate. But later, Players mostly voted to change Imoen rather than Nalia.

Story-wise, Nalia being a thief is somewhat more necessary for her character sneaking out of the keep to help the poor and such. Nothing in Imoen's story in BG2 necessitates that she should have thieving skills (just a small number of banters with other NPCs which are already changed).


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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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berelinde
post Aug 2 2007, 03:02 PM
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The biggest argument for Imoen's theiving skills in BG2 is that she was a single-classed thief in BG1. I always thought that switching her to a dualed mage in BG2 was a cheesy plot device used to get her hauled off to Spellhold rather than any natural progresson or career inclination. But many players do treat them as completely unrelated games, I suppose.
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