The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

5 Pages V  < 1 2 3 4 5 >  
Closed TopicStart new topic
> IA 4.2 Bug thread, Was for IA v4.2
Sikret
post Jun 5 2007, 04:33 PM
Post #41


The Tactician
Group Icon

Distinguished Developer
Posts: 7793
Joined: 1-December 05




@Noelle

I fixed the typos. Many thanks for the report.


--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post
Arkain
post Jun 8 2007, 08:59 PM
Post #42





Forum Member
Posts: 154
Joined: 8-May 07
From: Germany




Not really a posting about bugs, but more a question about possible bugs:

I'm actually having some problems with enormous loading/saving times since late SoA (don't ask me why... no idea). There's a beta patch for that issue. Can I simply install it and everything is fine (well, let's hope so. It's quite annoying to wait like 5 minutes for the game to load...) or would I need to install IA or rather everything anew to eliminate the possibility of bugs?

This post has been edited by Arkain: Jun 8 2007, 11:23 PM
Go to the top of the page
 
Quote Post
Arkain
post Jun 15 2007, 11:15 PM
Post #43





Forum Member
Posts: 154
Joined: 8-May 07
From: Germany




I've found typos in the description of the Mage Robe of Elemental Resistance ("protetive") and in the dialogue with the Rakshasa Prince ("theis issue" in one of the answers you can choose instead of "this issue").
Go to the top of the page
 
Quote Post
Sikret
post Jun 16 2007, 02:16 PM
Post #44


The Tactician
Group Icon

Distinguished Developer
Posts: 7793
Joined: 1-December 05




QUOTE(Arkain @ Jun 16 2007, 03:45 AM) *
I've found typos in the description of the Mage Robe of Elemental Resistance ("protetive") and in the dialogue with the Rakshasa Prince ("theis issue" in one of the answers you can choose instead of "this issue").


Fixed and thanks!



--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post
Stu
post Jul 2 2007, 12:45 PM
Post #45





Forum Member
Posts: 53
Joined: 13-June 07
From: Adelaide, Australia




I think I picked up a +1 composite long bow whilst taking down Mae'Vear. After acquiring the guild as my stronghold I tried to sell it to Rettel (the fence that is behind the counter as soon as you walk in). It appears that the Composite longbow +1 I scavenged was flagged as stolen and that "Rettel the fence" is not a fence at all!
Heres a link to a screeny of it (in case you need proof wink.gif)

I do have a few mods that I probably shouldn't be using but I don't think they change much in the theives guild (or at least not the components that I installed). I used:
Baldurdash Fixpack v1.12, BG2 TweakPack v4 (parts of), Unfinished Business v15 (parts of), Quest Pack v23 (parts of), tower of deception, Banter Pack v6 and Improved Anvil 4.2.
Go to the top of the page
 
Quote Post
Sikret
post Jul 2 2007, 01:38 PM
Post #46


The Tactician
Group Icon

Distinguished Developer
Posts: 7793
Joined: 1-December 05




QUOTE(Stu @ Jul 2 2007, 05:15 PM) *
I think I picked up a +1 composite long bow whilst taking down Mae'Vear. After acquiring the guild as my stronghold I tried to sell it to Rettel (the fence that is behind the counter as soon as you walk in). It appears that the Composite longbow +1 I scavenged was flagged as stolen


It's not related to IA, Stu.



--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post
Stu
post Jul 3 2007, 05:01 AM
Post #47





Forum Member
Posts: 53
Joined: 13-June 07
From: Adelaide, Australia




Ok, just thought I'd check, thanks for the reply.
Go to the top of the page
 
Quote Post
Stu
post Jul 7 2007, 08:51 AM
Post #48





Forum Member
Posts: 53
Joined: 13-June 07
From: Adelaide, Australia




When I was fighting the Shade Lord I took out all of his support but he managed to kill my two top fighters and put the rest of my party to sleep (not all at the same time). He then didn't do too much for the 10 or so minutes (probably not this long - I was pretty tense though and it felt like ages) that it took for the rest of my party to wake up; he just kinda stood there and let his protections wear out.
(BTW I thought this fight was way too hard overall)

Also was the shadow dragon supposed to have any randomised items? The first attempt at taking him out failed miserably so I decided to CTRL+Y him just to see what he had before reloading. I thought he had something that looked like the blade of roses, but when I did kill him (properly) it wasn't there (just scales, teeth, gems and scrolls). I reloaded an older save and CTRL+Yed him again to check and there was nothing there again.
Go to the top of the page
 
Quote Post
Raven
post Jul 7 2007, 01:54 PM
Post #49



Group Icon

Senior Mod Tester
Tactical reputation: 4
Posts: 1112
Joined: 27-March 07
From: UK




QUOTE(Stu @ Jul 7 2007, 09:51 AM) *

When I was fighting the Shade Lord I took out all of his support but he managed to kill my two top fighters and put the rest of my party to sleep (not all at the same time). He then didn't do too much for the 10 or so minutes (probably not this long - I was pretty tense though and it felt like ages) that it took for the rest of my party to wake up; he just kinda stood there and let his protections wear out.

Yes I noticed this too - perhaps the Shade Lord hasn't been scripted to do anything to characters who are unconscious etc.

QUOTE(Stu @ Jul 7 2007, 09:51 AM) *

BTW I thought this fight was way too hard overall

Other people have commented in the past that this is one of the hardest fights in SOA. How much xp does your party have? Is it possible you just tried it too early?
Go to the top of the page
 
Quote Post
Marceror
post Jul 7 2007, 05:22 PM
Post #50





Forum Member
Posts: 59
Joined: 21-June 07




I found this battle challenging, but very doable. That said, I waited until I had done the better part of the chapter 2/chapter 3 quests before I tried it.

Spoiler Alert:


.


.


.


My first attempt was a pitiful defeat, because I didn't take out the shadow altar soon enough. It kept summoning undead, and I soon found myself completely overwhelmed (especially with Anomen confused (ran out of chaotic commands) and unable to turn undead). The second attempt, where I got the shadow altar first, went a whole lot better for me.
Go to the top of the page
 
Quote Post
Arkain
post Jul 7 2007, 06:34 PM
Post #51





Forum Member
Posts: 154
Joined: 8-May 07
From: Germany




QUOTE(Stu @ Jul 7 2007, 08:51 AM) *

[...]

Also was the shadow dragon supposed to have any randomised items? The first attempt at taking him out failed miserably so I decided to CTRL+Y him just to see what he had before reloading. I thought he had something that looked like the blade of roses, but when I did kill him (properly) it wasn't there (just scales, teeth, gems and scrolls). I reloaded an older save and CTRL+Yed him again to check and there was nothing there again.


I don't know if he got some randomised item normally but I can affirm that he had the Blade of Roses in my game. Seems odd. Maybe. If I've understood everything correctly the randomized items are set when you begin the game... so he should have the item again.
Go to the top of the page
 
Quote Post
Sikret
post Jul 7 2007, 07:09 PM
Post #52


The Tactician
Group Icon

Distinguished Developer
Posts: 7793
Joined: 1-December 05




QUOTE(Arkain @ Jul 7 2007, 11:04 PM) *
QUOTE(Stu @ Jul 7 2007, 08:51 AM) *

[...]

Also was the shadow dragon supposed to have any randomised items? The first attempt at taking him out failed miserably so I decided to CTRL+Y him just to see what he had before reloading. I thought he had something that looked like the blade of roses, but when I did kill him (properly) it wasn't there (just scales, teeth, gems and scrolls). I reloaded an older save and CTRL+Yed him again to check and there was nothing there again.


I don't know if he got some randomised item normally but I can affirm that he had the Blade of Roses in my game. Seems odd. Maybe. If I've understood everything correctly the randomized items are set when you begin the game... so he should have the item again.


Yes, you understood it correctly. However, when a player cheats (Ctrl-Y) as stu did, then it's very probable that things will be messed up with the randomizer program completely and a long term bug may be created in the game. I keep warning people about cheating and people seem to keep not taking it seriously. If you cheat, you are on your own. Shall I repeat this again? I don't like to see any more bug reports from players who use ANY kind of cheat in the game. Thanks in advance.



--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post
Baronius
post Jul 7 2007, 08:21 PM
Post #53


Master of energies
Group Icon

Council Member
Posts: 3324
Joined: 9-July 04
From: Magyarország




Stu: Since randomized items are set at the beginning of the game, it is obvious that an earlier savegame (of the same game) will not change anything. (Even if you have reloaded the savegame of a previous game, it's still possible that the item is located somewhere else in that game too.)


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post
Stu
post Jul 8 2007, 01:22 AM
Post #54





Forum Member
Posts: 53
Joined: 13-June 07
From: Adelaide, Australia




QUOTE
Other people have commented in the past that this is one of the hardest fights in SOA. How much xp does your party have? Is it possible you just tried it too early?
Way too little and absolutely! I think I was around lvl10-12 but I was determined! (afterall I did manage, albeit it poorly, the fight with Torgal at lvl 8-10)

QUOTE
Yes, you understood it correctly. However, when a player cheats (Ctrl-Y) as stu did, then it's very probable that things will be messed up with the randomizer program completely and a long term bug may be created in the game. I keep warning people about cheating and people seem to keep not taking it seriously. If you cheat, you are on your own. Shall I repeat this again? I don't like to see any more bug reports from players who use ANY kind of cheat in the game. Thanks in advance.

Oh...I thought it was fine as long as you don't save after using a cheat. My bad sad.gif
Go to the top of the page
 
Quote Post
coaster
post Jul 8 2007, 06:30 AM
Post #55





Forum Member
Posts: 61
Joined: 16-April 07




QUOTE(Stu)
Oh...I thought it was fine as long as you don't save after using a cheat. My bad


When I first started playing IA I used CTRL-Y a couple of times to see what enemies were carrying, then went back to an earlier save. If I recall correctly however, the enemies dropped additional items when I defeated them normally, items which didn't appear when I used CTRL-Y. I don't know if this is a deliberate anti-cheat feature or a by-product of the randomization program (the bug Sikret refers to).

My game wasn't screwed up by CTRL-Y as long as I went back to an earlier save before I'd used it. But obviously the use of CTRL-Y, either to defeat enemies or just to see what they are carrying, is little use if you are going to miss out on some major goodies (and of course it is cheating).
Go to the top of the page
 
Quote Post
Vardaman
post Jul 15 2007, 03:29 AM
Post #56





Forum Member
Posts: 135
Joined: 21-June 07




Hi, I found another typo. I didn't see it mentioned in this thread but maybe it was mentioned elsewhere.

The description of Improved Ankheg armor says "refroged" instead of "reforged". smile.gif
Go to the top of the page
 
Quote Post
Sikret
post Jul 15 2007, 01:36 PM
Post #57


The Tactician
Group Icon

Distinguished Developer
Posts: 7793
Joined: 1-December 05




QUOTE(Vardaman @ Jul 15 2007, 07:59 AM) *
Hi, I found another typo. I didn't see it mentioned in this thread but maybe it was mentioned elsewhere.

The description of Improved Ankheg armor says "refroged" instead of "reforged". smile.gif


I just fixed it. Thank you very much for the report.



--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post
Vardaman
post Jul 16 2007, 04:02 AM
Post #58





Forum Member
Posts: 135
Joined: 21-June 07




Here's another one: Limak says "puppils" instead of "pupils" in his second dialogue box.

Off-topic: Is English your first language, Sikret or are you just pretty busy when you write dialogue? (I'm just curious. You use 'Cheers' so I'd guess you're English. Your grammar is fine so you're probably just a bad speller like the rest of us. wink.gif )
Go to the top of the page
 
Quote Post
lroumen
post Jul 16 2007, 06:34 AM
Post #59





Forum Member
Posts: 522
Joined: 12-April 06
From: Netherlands




I think they are probably just spelling mistakes that snuck in somehow.
Go to the top of the page
 
Quote Post
Shaitan
post Jul 16 2007, 11:04 AM
Post #60





Forum Member
Posts: 310
Joined: 23-April 06
From: Copenhagen, Denmark




I guess Sikret has a very fine English, but I also guess it ain't his native.

This post has been edited by Shaitan: Jul 16 2007, 11:06 AM


--------------------
dooh!
Go to the top of the page
 
Quote Post

5 Pages V  < 1 2 3 4 5 >
Closed TopicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 6th June 2025 - 08:54 PM