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> My progress, spoilers
coaster
post Jun 27 2007, 11:42 PM
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There appears to be a check on the player's class in the expanded stronghold quests. You can get the new quests by the fairly drastic measure of SKing your current class to ranger or mage, but it will probably screw up your game unless you play the quests then return to a pre-SK save.
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Arkain
post Jun 28 2007, 01:28 AM
Post #42





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QUOTE(Roy @ Jun 27 2007, 09:10 PM) *

[...]

Serious spoilers
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*
*
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*
The battles were fun the one at the end with the pasha was quiet nice.
I fought aginst creatures and than I talked with him and he left.
Is it the good ending?
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*
End spoilers

She left and haven't began the mod yet but until now it's compatible.
Of course,I wanted to see the new quests so I rested until finished
with the apprenti,than did all of Marvella quests and that's it.


Yep, that is the good ending. As long as you don't kill him and he leaves as your friend you did the "good" thing. Oh and the mods are compatible. Or were it at least for me.
Couldn't find this cursed container either, btw biggrin.gif

This post has been edited by Arkain: Jun 28 2007, 01:29 AM
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Clown
post Jun 28 2007, 07:04 AM
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Couldn't find which container it was till this my third run but finally got it, its the one on the side of lavoks platform it doesn't fill instantly you seem to have to wait several days after marvella first tells you about it.
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Roy
post Jun 30 2007, 05:32 PM
Post #44





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Finished the fighter stronghold.Nice fight at the end.

I have 2 questions.In the new content there is a new quest for the docks
about is it safe to go to cromwell and haven't found it.

I am a the second post Firkragg quests and looking for the viper queen.
I haven't found it and those snakes just keep spawning and not one
of them gives any XP.And I killed tons of snakes.
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sturmvogel
post Jun 30 2007, 06:10 PM
Post #45





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QUOTE(rbeverjr @ Jun 27 2007, 11:35 PM) *

I noticed in one of the threads that Sikret says you MUST be a mage or ranger (but not necessarily single class) to see his expansion of the respective strongholds. I was hoping that the multiple stronghold mod would work too. smile.gif

Oh, I knew about the expanded stronghold content, but I was talking about the regular mage stronghold stuff. I didn't even get a chance for that!
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Arkain
post Jun 30 2007, 10:24 PM
Post #46





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QUOTE(Roy @ Jun 30 2007, 05:32 PM) *

[...]

I have 2 questions.In the new content there is a new quest for the docks
about is it safe to go to cromwell and haven't found it.

I am a the second post Firkragg quests and looking for the viper queen.
I haven't found it and those snakes just keep spawning and not one
of them gives any XP.And I killed tons of snakes.


Forge Memory of the Apprenti.

Do you want a spoiler? PM then. Otherwise you will have to search more thoroughly. Where could the queen hide when she's nowhere to be found?

This post has been edited by Arkain: Jun 30 2007, 10:31 PM
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Roy
post Jul 1 2007, 12:47 PM
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I found the queen,I read Arakin's post and searched again.I killed tons
of snakes there,there wasn't any floor there,just dead snakes.

Anyway,it would be lovely if there were journal entries and maybe a way
for a different solutions,like if there's lot of snakes and assasins to
maybe send the snakes aginst the assasins or something.

Edit:I defeated the spider queen in watcher's keep level 1.More items
and levels later she was a lot weaker.

This post has been edited by Roy: Jul 1 2007, 01:26 PM
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Roy
post Jul 1 2007, 05:14 PM
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I finished the first two levels of watcher's keep.The chromatic demon had
friends.Perheps I could kill them and wait for him to summon more
but they did lots of damage.

From some reason I found on him tugian bow,flail head poison,blade of the truth,
ixil's spike and the circuit of nethril.I concentrated everyone on him
and when he died his friends went away.

I have a question about demon hearts.The truth swords takes one to forge,
improved Valygar katana takes two.I have two hearts from the outside
of the planar sphere.Are there any more somewhere?
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Raven
post Jul 1 2007, 05:20 PM
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Yes I remember finding a demon heart on at least one improved demon later in the mod (one you pretty much have to kill - so don't worry about missing it).

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Arkain
post Jul 1 2007, 05:53 PM
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Otherwise there are two hearts to be found in WK level 3 wink.gif. These should work as well.
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Roy
post Jul 2 2007, 05:49 PM
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The demon hearts from level 3 of WK don't work.

I got to level 4 and saw the improved horde and ancient dragon.I haven't
defeated them yet.

I took a break from WK and finished the troll mound and found protector
of the second there.In the mind flayer compound in the sewer I found
finaly the robe of venca.I also found second dagger of the star and I
have two of them now.
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Marceror
post Jul 2 2007, 07:04 PM
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Wow, 2 daggers of the star? I don't recall finding 2 in my last runthrough, and I was pretty thorough about doing every single quest offered to me.

I did notice that there are 2 items that require this dagger (IIRC, Valygar's improved Katana does, as does Grandfather of Assassins dagger). So if 2 daggers are intended, that would solve a small problem for me. smile.gif
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leonidas
post Jul 2 2007, 08:03 PM
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Eh? I thought sikret removed all the duplicate items.
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Clown
post Jul 2 2007, 09:14 PM
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This dagger of the star thing seems to be a weird phenomenon, first time through when I had Valygar in my party I found two daggers, the other two times I've only found the one in its usual place.
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Arkain
post Jul 2 2007, 11:07 PM
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I've found two myself. Mhm... as one could need two to reforge Valygar's katana and forge Grandfather of Assassins I thought this was intentional though.
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Marceror
post Jul 3 2007, 02:55 AM
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I'm assuming all of you are playing 4.2.

I didn't find 2 daggers in my first IA game, only 1, but I also didn't have Valygar in my party. I do have Valygar in my party this time, and would have absolutely no objections to finding 2 daggers of the stars (there are plenty of stars in the sky, why not 2 daggers to represent them!), as I would most certainly find good homes for the enhanced Corthala blade and the grandfather of assassins in my party.
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Roy
post Jul 8 2007, 08:53 PM
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I finished Gaax that fell thanks to one F/M,another F/M/T both with SI
to protect them from imprisionment,improved hasted and other stuff
like spell shield and planeteer(gated) and some more summons.

I than finished tower of deception,now it's not much of a challenge with
a 4 million and a little more six charecters party.I finished watchers
keep and pretty much all of chaper two except the twisted rune and the
encounter after forging JD and of course the planar sphere mod and
the ritual.

I am now thinking what items to forge.I haven't found defender of easthaven
yet for the flail of defending and wounding but I can pretty much make
JD,Valygar's equipment,improved spider and other stuff.

The dragon lord I can't just yet as one halberd is probably at a party
in the underdark.I have to decide wht to forge,I have about 750,000
gold.

Edit:Just finished the ritual.Next thing to do is to forge improved items
and go after the twisted rune and judgement day sword battle than I'll
finish chapter 2.

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Stu
post Jul 9 2007, 05:38 AM
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QUOTE
I than finished tower of deception,now it's not much of a challenge with
a 4 million and a little more six charecters party.

I'm not sure if it's experience scaled but it wasn't too much of a challenge with a .4 million 6 character party either (well compared to IA baddies like Torgal and the slaver ship).

Keep us posted on the Twisted Rune and JD encounter (I tried the former a few times with my 1.5mil xp party...and wow o.O - I didn't do too well to say the least)
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Roy
post Jul 11 2007, 09:51 PM
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I'm doing the judgement day battle now.It's a tough one.There's the demon lord,
death lord and elemental golem and lots of noble mariliths and escorts.

I got killed two times and got the demon lord to barely injured.Breach
doesn't seem to work on him.And he keeps summoning marriliths and escorts.

And he is immune to every damage.I don't even hit him.

Anyway,I get there,the battle begins,I stoneskin everyone that can,hardiness,
and start to take out the death lord and elemental golem first.That's goes
fine.Than there's the mariliths and demon lord and I can't kill them.

It seems like a waste of time to target them as he summons hordes of them.

Edit:Got him to near death than everything was ineffective aginst him.
Couldn't even remove his defenses.

This post has been edited by Roy: Jul 12 2007, 02:51 PM
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Arkain
post Jul 11 2007, 11:20 PM
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Mhm... did you try to "stun" some of the enemies? Implosion for example does a good job as a stunning spell and ignores magic resistance.

The main problem is: the Demon Lord has a very high AC (use The Answerer for this, if this isn't quite the option you should use Critical Strike on your fighter characters) and keeps summoning strong creatures. Maybe you shouldn't ignore them totally but don't spend all your time trying to kill them. You might want to use all slots for Stoneskin and PfMW, so you've got some time to actually do something without being harmed. Don't forget that you have scrolls of those spells (you do have some right? RIGHT? biggrin.gif) as well as wands etc. as tools for a easier battle. You could use one of those wands with Breach and Pierce Magic on them against the Death Lords, buffing themselves with SI:Divination and invisibility (iirc), for example. Or use the one you can buy from the smugglers which is charged with Ruby Ray of Reversal.
I don't know if it works but you could try using a Simulacrum as a distraction. Load it up with PfMW spells and scrolls and hope it isn't destroyed by a enemy's spell biggrin.gif

It sounds as if you're always moving from one place to WK to start the battle. When you're already in ToB and have a save before forging Judgement Day my tip would be to load it. Then move to WK, teleport into your pocketplane and forge the sword. This way you can buff beforehand, set up a Contingency spell etc..

This post has been edited by Arkain: Jul 11 2007, 11:24 PM
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