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> My progress, spoilers
Roy
post Jun 18 2007, 04:41 PM
Post #21





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I did the umar hills quest.Well,most of it except for the dragon that killed
me a lot and the shadow lord the has spell protections that I can't dispel
yet,uses spell triggres and has 2 skeleton lords.

They are tough.Tried a few times to kill the dragon.I got him down
to barely injured.He than renewed his spell protcetions.

I think he had improved haste and than he had lots of APR.He also killed
me few times with trigger of 3 finger of death.

My party is levels 12/11.

I got
F/M/T 11/10/11
Kelsey 13
Minsc 11
Keldorn 12
Jeheira 10/11
Solufein 10/10

I wanted to play solufein mod so I summond him with CLUA when I got
to 500,000 XP.His MR helps.Unfortunately this added revenge spider
to the shade lord.That's not serious compared to the shadow lord
and other lackeys.

I would appreciate any dragon slaying ideas or shadelord.Or I can try some other quests to get some XP.

I even casted spells to get cowled wizards with unsantioned spell casting.
Than I got to last batch and the were improved with coin golem.

Edit:Finished Traemeet.The druids were really easy.Very very easy after
playing improved anvil quests.The spiders guarding belm were tough.
I'm didn't go yet to the troll mound.

The trademeet tomb was a lot easier than the 4.1 I think.It took me
two minutes as opposed to lots of reloads and lots of time.


This post has been edited by Roy: Jun 19 2007, 07:40 PM
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Roy
post Jun 20 2007, 06:25 PM
Post #22





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Finished the planar prison.The warden was kid of tough.Another
one of the protection from everything.I attacked all the plannar hounds
and hoped his spell protections will run out while my party is still
intact.

I survived his comet in the end.The warden had also a new power.Magical
Laso that renders unconciouns and get the character to him.I tried to run
with boots of speed to wear down his spell defenses.

I think the umber hulks and minotours were a new addition.
One thing that suddenly happens is that the bounty hunter with the F/M/C
suddenly died witout any explanation in the text box.

Edit:The warden has his thrall guards.I always destroy the control device
but he kills them in a split second.It seems unlikely that the thralls won't
even delay him.

This post has been edited by Roy: Jun 20 2007, 06:27 PM
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leonidas
post Jun 20 2007, 07:20 PM
Post #23





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QUOTE(Roy @ Jun 20 2007, 07:25 PM) *

Finished the planar prison.The warden was kid of tough.Another
one of the protection from everything.I attacked all the plannar hounds
and hoped his spell protections will run out while my party is still
intact.

I survived his comet in the end.The warden had also a new power.Magical
Laso that renders unconciouns and get the character to him.I tried to run
with boots of speed to wear down his spell defenses.

I think the umber hulks and minotours were a new addition.
One thing that suddenly happens is that the bounty hunter with the F/M/C
suddenly died witout any explanation in the text box.

Edit:The warden has his thrall guards.I always destroy the control device
but he kills them in a split second.It seems unlikely that the thralls won't
even delay him.


Afaik the thralls fighting the warden is a scripted sequence that was present in the original game (think irenicus murdering the guards in spell hold), so it is short by design.

As for the f/m/c dying spontaneously, i'm at a loss, i've fought the f/m/c several times and that's never happened.

If you could give any more details, that would be great.
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Roy
post Jun 20 2007, 07:44 PM
Post #24





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I have no idea.One moment I had a summon distracting him and the summon
was injured by the fire shield.I think he was uninjured and than he died.
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Vardaman
post Jun 21 2007, 02:55 PM
Post #25





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@Roy and the Shade Lord:
I was about that level and I can tell you what worked for me. I cast the usual buffs before entering the shade lord screen, I had my sorceror with stoneskins and Fireshield run up to the Shadelord and attack one of the Skeleton Lord's to get the two of them and the Shade Lord tied up attacking her while she cast more Imprv Haste, etc. Meanwhile my other party members all ganged up on Shadow Patrick and took him down fairly quickly. Next they destroyed the Shadow Altar and then the Skeleton Lords. Then came the long part of the battle. I couldn't cast RRoR yet so I had to run in circles until the Shade Lord's protections started to wear off. After the third time getting to this point and then killed by 3x Horrid Wilting or 3x Chain Lightning I had to turn the difficulty down to Easy so they did way less damage. dry.gif

The Shadow Dragon was a pain too since he cast Heal on himself twice and Cure Critical Wounds once. Gain some more levels and come back to them both.
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Vardaman
post Jun 21 2007, 04:15 PM
Post #26





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Also, is there a good spell that protects against Emotion? It seems like Jaheira still fails her saving throw 80% of the time and she's getting +4 to all saves from items.
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muddymissfit
post Jun 21 2007, 04:19 PM
Post #27





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QUOTE(Vardaman @ Jun 21 2007, 06:15 PM) *

Also, is there a good spell that protects against Emotion? It seems like Jaheira still fails her saving throw 80% of the time and she's getting +4 to all saves from items.


Chaotic commands - 5th level priest/druid spell I believe
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Sikret
post Jun 21 2007, 04:28 PM
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Welcome to BWL, Vardaman!

QUOTE(Vardaman @ Jun 21 2007, 08:45 PM) *
Also, is there a good spell that protects against Emotion? It seems like Jaheira still fails her saving throw 80% of the time and she's getting +4 to all saves from items.


The following spells protect you from Emotion:

1- Globe of Invulnerability (not available to Jaheira though)

2- SI:Enchantment (as above)

3- Chaotic Commands (this one is available to Jaheira)

Number 2 and number 3 will also protect you against "Greater Command".

If we consider innate abilities too, then Berserker's "Enrage" and "Barbarian Rage" will also do the trick.

The "Magic Shielding" potions will also indirectly protect you as they will make your saving throws automatically made.

There are also two of the new items which grant immunity to "Unconsciousness".



--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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Vardaman
post Jun 21 2007, 04:31 PM
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Ok, great. Thanks for the quick reply. Chaotic Commands keeps getting more and more useful. I hadn't been putting CC on her since she's holding the Shield of Harmony and thought that'd be good enough. XD

This post has been edited by Vardaman: Jun 21 2007, 04:33 PM
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Marceror
post Jun 21 2007, 05:08 PM
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I try to keep enough Chaotic Commands on hand to buff my entire 6 man party, AND a couple of spares for when it gets dispelled. Spell Immunity: Abjuration is handy for preventing that dispelling party, for my mages at least.
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Arkain
post Jun 21 2007, 05:54 PM
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I like to use Wondrous Recall for that matter. Buff two or three (or four biggrin.gif), get some CC back, buff some more. Or you could get two Mass Cure spells back, to heal the entire party. Think of it instead of a Heal which is hard to use (when it's actually worth it, that is) given the damage dealt by IA's enemies. Later on Greater Restoration does that job better anyway.

This post has been edited by Arkain: Jun 21 2007, 05:58 PM
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thetruth
post Jun 22 2007, 12:45 AM
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QUOTE(Sikret @ Jun 21 2007, 06:28 PM) *


The following spells protect you from Emotion:

1- Globe of Invulnerability (not available to Jaheira though)

2- SI:Enchantment (as above)

3- Chaotic Commands (this one is available to Jaheira)

Number 2 and number 3 will also protect you against "Greater Command".

If we consider innate abilities too, then Berserker's "Enrage" and "Barbarian Rage" will also do the trick.

The "Magic Shielding" potions will also indirectly protect you as they will make your saving throws automatically made.

There are also two of the new items which grant immunity to "Unconsciousness".



What Sikret said + the Greenstone Amulet is the only other item which will protect from G.Command, Emotion, unconsciousness (in general).

Unconsciousness (side effect of some spells/abilities of enemies) can be prevented only by Ch. Commands the G.Amulet and some of the items of IA Sikret mentioned.
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Roy
post Jun 24 2007, 03:14 PM
Post #33





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Tried to went to watchers keep.Anyway,the spider queen is tough and summons
ton of spiders.So I decided instead to go to windspear hills.Now Kelsey
is level 14 and has RRoR.Now I can take down mages defenses.

The modified golem on level 2,2 gem and one coin were a surprise but
I passed them.I bottle necked them at the door and concentrated
on one at a time.There should be a spell add big wall with
narrow door as a HLA smile.gif .

I have a question about the spider queen,my party is about levels 12/13,
is that another battle that should be kept for later or there's
some other tactic aginst it?

The next weapon proficencies are going to things that do blunt damage.

Edit:I kicked Firekragg's ass.I killed him on the second try pretty much with
all my fighters attacking him,hasted and stuff and Kelsey breaching.
Now Samia's party and I finished Windspear.

I have a question about the randomizatin program.I finished firekragg and
Torgal and the planar prison,now shouldn't they have robe of venca and
other items?

What items excatly am I looking for except the robe?

This post has been edited by Roy: Jun 24 2007, 05:53 PM
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Vardaman
post Jun 25 2007, 12:59 PM
Post #34





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QUOTE(Roy @ Jun 24 2007, 10:14 AM) *

Tried to went to watchers keep.Anyway,the spider queen is tough and summons
ton of spiders.So I decided instead to go to windspear hills.Now Kelsey
is level 14 and has RRoR.Now I can take down mages defenses.

The modified golem on level 2,2 gem and one coin were a surprise but
I passed them.I bottle necked them at the door and concentrated
on one at a time.There should be a spell add big wall with
narrow door as a HLA smile.gif .

I have a question about the spider queen,my party is about levels 12/13,
is that another battle that should be kept for later or there's
some other tactic aginst it?

The next weapon proficencies are going to things that do blunt damage.

Edit:I kicked Firekragg's ass.I killed him on the second try pretty much with
all my fighters attacking him,hasted and stuff and Kelsey breaching.
Now Samia's party and I finished Windspear.

I have a question about the randomizatin program.I finished firekragg and
Torgal and the planar prison,now shouldn't they have robe of venca and
other items?

What items excatly am I looking for except the robe?


The mage in Samia's party had the Robe for me but I don't know how many different people it could spawn on.

You should do the illithid dungeon in the sewers next. There are two pretty good fights there.
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Roy
post Jun 26 2007, 03:28 PM
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I defeated the elemental golem im the guarded compound and improved
carsomyr.I also found on him the staff of rynn.Is he supposed
to have it or is it the randomization program?

I than defeated Thaxxll'ssillya to.And than went to fight the shade lord.
I killed shadow patrick,shadow altar,shadows and skeleton lords.He killed
everyone except the F/M/T and Keldorn.He was injured and than killed
my F/M/T with horrid wilting.I'm going to look for items to give him magic
resistence.

The triple horrid wilting also saved the city gates lich.

Edit:It was irritating so I killed him in easy where he did a lot less
damage.Maybe protection from energy on eveyone would help.

Got the dawn ring after running into Borianll,rune assasin and amber
golem.Was nice fight with the normal ending of killing every opponent
and everybody ganging on the golem to finish it.

This post has been edited by Roy: Jun 26 2007, 05:10 PM
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Marceror
post Jun 26 2007, 11:46 PM
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QUOTE(Vardaman @ Jun 25 2007, 05:59 AM) *

The mage in Samia's party had the Robe for me but I don't know how many different people it could spawn on.

You should do the illithid dungeon in the sewers next. There are two pretty good fights there.


I found the robe on the mage in twisted rune, Layenne, I think her name is (or something close to that).
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Roy
post Jun 27 2007, 06:52 PM
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OK,I finished the planar sphere quest,anyway my protagonist is a F/M/T
so will I see the new stronghold content?
I have the planar sphere mod installed also so I'll see if it's
compatible.How does the new content start?
There's a new person in the sphere or what?

There were lots of golems there.Improved haste and blunt damage work
very well.Lavok and the two mages there were easy,I guess I'm getting
used to them.And melee gets them even with their defenses as sometimes
they only have stoneskin and mirror image.

I found the hilt of the truth.

I have save before doing the sphere and after Lavok died just in case.
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Roy
post Jun 27 2007, 09:10 PM
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OK,I did Marvella quests.
I got the robe of the apprenti.Where is the magical container?
I check them all and haven't found anything special.
Serious spoilers
*
*
*
*
*
*
The battles were fun the one at the end with the pasha was quiet nice.
I fought aginst creatures and than I talked with him and he left.
Is it the good ending?
*
*
*
*
End spoilers

She left and haven't began the mod yet but until now it's compatible.
Of course,I wanted to see the new quests so I rested until finished
with the apprenti,than did all of Marvella quests and that's it.
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sturmvogel
post Jun 27 2007, 10:53 PM
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I couldn't get the planar sphere as a stronghold when I had the Planar Sphere Mod installed. But my PC was a R/C and I was using the multiple strongholds mod. Rather irritating.
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rbeverjr
post Jun 27 2007, 11:35 PM
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QUOTE(sturmvogel @ Jun 27 2007, 06:53 PM) *

I couldn't get the planar sphere as a stronghold when I had the Planar Sphere Mod installed. But my PC was a R/C and I was using the multiple strongholds mod. Rather irritating.

I noticed in one of the threads that Sikret says you MUST be a mage or ranger (but not necessarily single class) to see his expansion of the respective strongholds. I was hoping that the multiple stronghold mod would work too. smile.gif
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