The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Incorporation of other mods, Which ones diserve inclusion?
Chevar
post Sep 12 2004, 06:04 AM
Post #1


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




There are some tweaks I'm planning on adding aleady..

the level50, and fixpack in particular. Are there any others you'd like to see included?
Go to the top of the page
 
Quote Post
Awake
post Sep 12 2004, 06:09 AM
Post #2


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




I'm thinking that were going to be making battles really difficult and this is going to be a really big TC, so i think that the level 50 should be raised a little more, if possible. Definitely the cleric refinement, the one that makes Talos the god of chaotic alignments, unless were replacing all of the cleric kits already. Ajoc's rogue rebalancing too.


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Chevar
post Sep 12 2004, 06:20 AM
Post #3


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Awake @ Sep 12 2004, 06:09 AM)
I'm thinking that were going to be making battles really difficult and this is going to be a really big TC, so i think that the level 50 should be raised a little more, if possible. Definitely the cleric refinement, the one that makes Talos the god of chaotic alignments, unless were replacing all of the cleric kits already. Ajoc's rogue rebalancing too.

The level 100's a great idea, but I don't have the tables to make one.. i suggested it on FW.. I'll start a list.. I've got a lot of work to do tommorow. my second new area (i've completed 1 and 3(not posted online)) has a lot of rocks and small obsticles. the walls will be fairly easy, but the search map is going to be murder.
Go to the top of the page
 
Quote Post
Awake
post Sep 12 2004, 07:03 AM
Post #4


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




I have a nice list of stuff to do to, but i'll see if i can do the level 100 for you. Just tell me what you want included.


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Chevar
post Sep 12 2004, 07:13 AM
Post #5


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Awake @ Sep 12 2004, 07:03 AM)
I have a nice list of stuff to do to, but i'll see if i can do the level 100 for you. Just tell me what you want included.

You've got enough on your plate right now. It can wait.. it's far from a priority.
Go to the top of the page
 
Quote Post
Awake
post Sep 12 2004, 09:49 AM
Post #6


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




all right then, how about the ease of use mod. if were talking level 100 were talking MAJOR battles, and 40 arrows aren't going to be much help. Since it's going to be so huge, there will probably be a lot of key items, and less room for extra weaponry and potions.


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Sir-Kill
post Sep 12 2004, 11:19 AM
Post #7


consiglieri
Group Icon

Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




The game can get bogged down if you have thousands of stackable items I.E. ammo, so if you could make an item like the case, quiver, and bag of plenty for acid, fire, piercing, and ect. That would be a good thing I think.

This post has been edited by Sir-Kill: May 27 2008, 02:12 PM


--------------------
Go to the top of the page
 
Quote Post
Galactygon
post Sep 12 2004, 02:30 PM
Post #8



Group Icon

Mod Developer
Posts: 1158
Joined: 22-July 04
From: Sweden




And IIRC all game engines (except PS:T) have a hardcoded limitation of having the ultimate level cap at 50. I remember bringing it months ago back at TeamBG, and I recieved similar replies.

-Galactygon


--------------------
Go to the top of the page
 
Quote Post
Chevar
post Sep 12 2004, 04:38 PM
Post #9


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Galactygon @ Sep 12 2004, 02:30 PM)
And IIRC all game engines (except PS:T) have a hardcoded limitation of having the ultimate level cap at 50. I remember bringing it months ago back at TeamBG, and I recieved similar replies.

-Galactygon

I already have a hack for that.. go in with a hex editor and change the first level of "xpcap" and it will forcably remove the cap.. that info's all over the web. if there's more to it I'll track it down between maps.

This post has been edited by Chevar: Sep 12 2004, 04:40 PM
Go to the top of the page
 
Quote Post
Chevar
post Sep 12 2004, 04:42 PM
Post #10


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Sir-Kill @ Sep 12 2004, 11:19 AM)
The game can get bogged down if you have thousands of stackable items I.E. ammo, so if you could make an item like the case, quiver, and bag of plenty for acid, fire, piercing, and ect. That would be a good thing I think.

I already have an "bottomless bag", with a storyline to go with it. created by a wizard for the purpose of relocating his house actually.. it worked great until he tried getting it out of the bag... I'm sure you can imagine.
Go to the top of the page
 
Quote Post
Sir-Kill
post Sep 12 2004, 05:23 PM
Post #11


consiglieri
Group Icon

Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




ha, ha, thats funny,

When i was playing bp-bgt-nej I had 1000's of arrows and bullets. Putting them in a bag does not help the number count, so if one got together say 3/500 fire arrows + 10,000 gold I say why not.

I would do it, but I can't make an item that works right to save my life.

This post has been edited by Sir-Kill: Sep 12 2004, 05:23 PM


--------------------
Go to the top of the page
 
Quote Post
Awake
post Sep 12 2004, 06:16 PM
Post #12


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




How about just leaving the maximum stack at 400, that should be sufficient. And then the bag could hold more if needed.
Is the GUI Skin mod going to be included in this?

This post has been edited by Awake: Sep 12 2004, 08:12 PM


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Chevar
post Sep 13 2004, 01:52 AM
Post #13


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Awake @ Sep 12 2004, 06:16 PM)
How about just leaving the maximum stack at 400, that should be sufficient. And then the bag could hold more if needed.
Is the GUI Skin mod going to be included in this?

No the guimod is not going to be included. It's there if anyone want's to use it, but I'm not about to make it mandatory. I've gotten too much mixed feedback on it.
Go to the top of the page
 
Quote Post
Maldev
post Sep 16 2004, 01:26 AM
Post #14





Guest






If you want some tougher battles to go along with this high level adventures, I've got some really nasty bad guys. I was doing a "Hell" mod with all the major demons and devils along with some Abyssal Lords just to spice things up. So far, I've got Orcus, Asmodeus, Lloth, Jubilex, and a few others. Let me know if you are interested in using them. My e-mail is maldev2002@yahoo.com if you want to know more.

Maldev
Go to the top of the page
 
Quote Post
Chevar
post Sep 16 2004, 02:11 AM
Post #15


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Maldev @ Sep 16 2004, 01:26 AM)
If you want some tougher battles to go along with this high level adventures, I've got some really nasty bad guys.  I was doing a "Hell" mod with all the major demons and devils along with some Abyssal Lords just to spice things up.  So far, I've got Orcus, Asmodeus, Lloth, Jubilex, and a few others.  Let me know if you are interested in using them.  My e-mail is maldev2002@yahoo.com if you want to know more.

Maldev

When I start greating the hellforge areas I'll drop you a note.

This post has been edited by Chevar: Sep 16 2004, 02:12 AM
Go to the top of the page
 
Quote Post
Awake
post Sep 16 2004, 02:17 AM
Post #16


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




yeah yeah, wrong thread i know. But you mentioned it in here, so i'm asking about it. What map are you using for the hellforge area?


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Awake
post Sep 16 2004, 02:35 AM
Post #17


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




spell-50+ mod. Seriously. With a level 100 cap. I don't think that the enemies will be very effected to a magic missile or two.

For those curious, this mod is not currently being installed in the mod.

This post has been edited by Awake: Sep 17 2004, 09:01 PM


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Awake
post Sep 24 2004, 07:40 AM
Post #18


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




another one. i saw this at FW

you can download the fix here



BTW, look here about the paperdoll you mentioned in pm here

actual thread


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Chevar
post Sep 24 2004, 07:51 AM
Post #19


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




Actually I plan on making sure things like the paperdoll fix is compatable..

BTW; I've already made character inventory bams before (paperdolls), but the current one for the draconian sucks, I need to make a new one.
Go to the top of the page
 
Quote Post
Awake
post Sep 24 2004, 08:14 AM
Post #20


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




yeah? you um, mentioned what kind of paperdoll it was. i was just saying paper doll for the sake of no spoiler(ing). i feel that this would be a spoiler if i read that. of course some people may not have caught it, and have reread it now that i posted this, and then it's my fault. But you should probably go back and edit _____ paperdoll out.


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 11th October 2025 - 10:33 PM