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> Submit your new item upgrade requests!
Shaitan
post Nov 1 2006, 01:09 PM
Post #21





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I'm not so torough as smr49, but I'll propose that the Mithril Necklace gained at the Rangers Stronghold Quest 1 can be used to create something else. Ie another necklace for a ranger. What say you?


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Silverstar
post Nov 1 2006, 01:14 PM
Post #22





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But you should keep that amulet for that. And I do not think it is very noble or range-style at all. The owner of the lands wants the thing back IIRC.
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Shaitan
post Nov 1 2006, 01:21 PM
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smile.gif good point


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Silverstar
post Nov 1 2006, 05:49 PM
Post #24





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I gave the amulet to its owner for free and the man was actually quite impressed. He said that what he has heard about rangers were true after all, or something like that, which is a bigger reward than the gold he offers, at least to me! closedeyes.gif

I think it is how the quest is designed to be solved in a good manner. Ofcourse, if you wish to become a fallen ranger, go for it, kill the man and his goons, taint the forest with the blood of unrespectful humans! Har har! laugh.gif
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Shaitan
post Nov 1 2006, 07:33 PM
Post #25





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QUOTE(Silverstar @ Nov 1 2006, 05:49 PM) *

I gave the amulet to its owner for free and the man was actually quite impressed. He said that what he has heard about rangers were true after all, or something like that, which is a bigger reward than the gold he offers, at least to me! closedeyes.gif


Yada yada yada biggrin.gif

QUOTE(Silverstar @ Nov 1 2006, 05:49 PM) *

I think it is how the quest is designed to be solved in a good manner. Ofcourse, if you wish to become a fallen ranger, go for it, kill the man and his goons, taint the forest with the blood of unrespectful humans! Har har! laugh.gif


That would be.... very nice cool.gif


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smr49
post Nov 2 2006, 03:36 PM
Post #26


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Maybe you could create an Enhanced Book of Many Spells:

BoMS + MoE + Scrolls of "whatever" + gold = Enhanced BoMS that has the chance to change into one of the added spells. Increasing its possibilities, but with a balancing randomness.


Any chance for a Minsc or Jahiera specific item, with possible upgrades?

Maybe the "friend" at the Ranger's cabin is keeping something for our noble (if somewhat nutty) ranger, and gives it to him if he is in the party. Given Minsc's nature, having the item shield him from Charm/Sleep/Domination sounds in line with him.


Could Bernard at the CC have something for Jaheira during the Ployer quest, left for her by Belgrade? Possibly something to cast cleric related spells she can't (e.g. Pro: Evil 10', Chant, etc).







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Shaitan
post Nov 2 2006, 04:40 PM
Post #27





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QUOTE(smr49 @ Nov 2 2006, 03:36 PM) *

Could Bernard at the CC have something for Jaheira during the Ployer quest, left for her by Belgrade? Possibly something to cast cleric related spells she can't (e.g. Pro: Evil 10', Chant, etc).


Perhaps something more druid related?


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smr49
post Nov 2 2006, 06:28 PM
Post #28


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My thinking was that Belgrade was a Harper, so he would be more likely to drop off a Harper type item than a Druid type item. Plus, she can already drink the super Druid XP potion... smile.gif

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OTG
post Nov 20 2006, 08:48 PM
Post #29





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Lock of Jaheira's hair (gained after foiling the machinations of Baron Ployer) + <insert random high value gem> + <insert large number> gold = Amulet of Intrepidity

Wearer is immune to fear, horror, terror and stat drain, only usable by Neutral aligned (Neutral Good / True Neutral / Neutral Evil)
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methusalar
post Nov 21 2006, 07:43 PM
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QUOTE(OTG @ Nov 20 2006, 08:48 PM) *

Lock of Jaheira's hair (gained after foiling the machinations of Baron Ployer) + <insert random high value gem> + <insert large number> gold = Amulet of Intrepidity

Wearer is immune to fear, horror, terror and stat drain, only usable by Neutral aligned (Neutral Good / True Neutral / Neutral Evil)


Lock of Jaheira's hair + necklace you get for Jaheira in Dock's district + scolls of Resist Fear and Luck + diamond + Xgp = Locket of True Love

Wearer is immune to all types of fear and disease and also gains +1 to all rolls (as per luck spell) when within 15 feet of Jaheira (is this possible??)
Only usable by PC romancing Jaheira.

Can be upgraded later:

Locket of True Love + Kaligun's amulet of magice resistance + ? + Ygp = Amulet of Wedded Bliss

Wearer is immune to all types of fear and disease and gains +1 to all rolls. This is increased to +2 when fighting alongside Jaheira (within 10 feet).
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Mordokai
post Dec 6 2006, 03:11 PM
Post #31


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Har har, I like that idea cool.gif Insert some nice dialogue lines with that(Jaheira, PC, Cespenar/Cromwell banter), and it can have a nice humor value added as well biggrin.gif Altought I suppose that would require some additional coding, I would very much like to see it.

What say you, master Sikret? smile.gif

This post has been edited by Mordokai: Dec 6 2006, 03:12 PM
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CommonSensei
post Jan 14 2007, 08:37 AM
Post #32





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It's probably too late to have anything in for version 4, but if anything I would request something for Wild Mages.

It could be called something like "Warlock's Luck" that uses the Wand of Wonder as a component and grants a luck bonus and a "luck" bonus to Wild Surge Table rolls that stacks with Chaos Shield and Improved Chaos Shield.


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Exor
post Jan 15 2007, 08:28 PM
Post #33





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Robe of Aura Cleaning

This robe dampens the magical emmissions around the wearer that occur during casting allowing more spells to be cast per time period. But due it's high effectiveness is also dilutes all spells cast which on the other hand makes it easier to handle wild magic.

Increases the maximum number of spells cast per round to two.
Reduces your spellcasting level by 3.
Dice roll for wild magic increased by 10.
--

I was always kinda annoyed that one of my favorite weapons got so useless in ToB .. maybe upgrading it requires you to sacrifice 100.000 ep or sth like that.

Blackcutter +5 (Longsword from the hell trials,sry if name is wrong)

20% on hit target is drained 3 levels, wielder is healed by 30hp.

ETW0: -5
Damage: 1w8+5

Only useable by non-good characters.
--
"Out of a Scroll of Black Blade of Disaster and 50.000 ep and an unenchanted Longsword/Axe/Bastardsword/Shortsword I can form a weapon crafted out of your very essence of Bhaal ": Summons Blackcutter +3.. to get it earlier and in different forms tongue.gif or even twice ^^.
Mmh maybe Cromwell is not evil enough for that kind of work maybe Mekrath or someone in the temple of talos?

--
Ok..this one should be really expensive^^

Scroll of Offensive Parallel Power/ Scroll of Multiple-Multidimensional Flux Compensation with Reversed Polarity err whatever

The next spell cast, is cast silmuntaneous on all enemys in sight range. (maybe limited by level & school)

Can not by used by characters with casting level under 20.
--

Scroll of Defensive Parallel Power

The next spell cast, is cast silmuntaneous on all party members in sight range.
--

Cloak of Visual Emergency

Once a day: When wearer is seen invisibility is cast on him.
--

Cloak of improved Visual Emergency

Wearer is undetectable.
Once a day: When wearer is seen improved invisibility is cast on him.


...I'm a debuff/mage munchkin unsure.gif

This post has been edited by Exor: Jan 15 2007, 08:47 PM
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Mordokai
post Jan 15 2007, 11:01 PM
Post #34


Oh, so patient one


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Wrath of Garfield +3

This mighty club was once wielded by legendary Garfield. Like it's master, this weapon is known for it's hate of arachnoids, and bears a special punch against them. It is known to slay even the fiercest of arachnoids in a single blow. How Garfield lost this weapon is not known, but one can assume that spiders around him are celebrating this to this very day. One could also assume that Garfield life hasn't been the same since.

Statistics:

THAC0: +3
Damage: 1d6 + 3, +4 vs arachnoids, they must make save vs. death at -4 or be instantly slayed
Proficiency type: club
Not Usable By: Mage

Possible upgrade by Cromwell or Cespenar.

IPB Image

For those of you who haven't figure it out yet, yes, I'm joking. Althought, an item like this would be most useful in IA smile.gif

This post has been edited by Mordokai: Jan 15 2007, 11:16 PM
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smr49
post Jan 16 2007, 01:17 AM
Post #35


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^^^^^

LMAO!! laugh.gif


That is sheer brilliance, Mordokai!


Club + Pro: Magic scroll + Magic Resistance scroll + Enchant Weapon scroll + Confusion scroll + Potion of Magic Shielding + gold + 3 Star Sapphires + Man of Elab =

Club of Magical Deterrence +3 Provides 35% resistance to magic while equipped, and each successful hit removes highest memorized spell from target.

This post has been edited by smr49: Jan 16 2007, 01:18 AM
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Sikret
post Jan 16 2007, 01:32 AM
Post #36


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laugh.gif

Superb signature, Mordokai!

(It looks that the new types of spiders have done their job very well. groucho.gif )



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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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dusty
post Feb 25 2007, 05:13 AM
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How about something that combines all the cursed items into a useful item? i forget what they all are...

ring of foolishness, gauntlets of fumbling + backbiter spear etc. -> Maligned Spear... +3 spear, on hit curses opponent (-2 str, dex, con, or int)

thanks for the fun mod
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rbeverjr
post Feb 25 2007, 12:19 PM
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I'm a fighter kind of guy myself, because it is so easy to abuse the system when you can cast spells, particularly arcane spells. I'd like some of the powerful items to be improved in enchantment bonus. They don't necessarily have to have any new traits, but it would be nice to be able to hit monsters with inherent immunities (like demiliches), as well as being able to go through mantles. Two of these weapons include Blackrazer and Celestial Fury. I would like them bumped up to +5 to hit and damage.

I would like a weapon that "Dispels magic whenever the sword strikes the opponent." In other words, I want the description of Carsomyr to be true. Items with effects often ignore MR, and I would expect this weapon to do so also. Similarly, if the strike hits, I would expect it to ignore Spell Immunity Abjuration or any scripted cheese that would prevent dispel magic.
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Belegur
post Feb 26 2007, 03:59 AM
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One thing I'd like to see is a magical throwing hammer without racial restrictions. There was one in the unmodded SoA (Dwarven Thrower + 3), but it was only usable by dwarves. I'd like to actually give single or multi-class clerics some choice of ranged weapon, rather than the standard sling (which, as Cespenar rightly pointed out, is used by big sissies). As I understand it, there is a hammer upgrade in IA. Perhaps a further upgrade of that to make it throwable?
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rbeverjr
post Mar 2 2007, 01:49 PM
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I would like a light saber, a long sword resembling the brilliant energy weapons (DnD 3.5). It can hit any creature (i.e. it acts like +6 in regards to what it can hit). The exact enchantment bonus should be +3 to +5, as you deem appropriate. This weapon ignores 4 points of AC from natural armor or suits of armor. So a monk would not loose any AC, for example, but most monsters and "soldiers" would. Secondly, all physical resistance to longswords of the target will be reduced by 25% in regards to hits from this weapon. You could call it the Longsword of Sharpness.
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