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#1
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![]() ![]() Mod Developer Posts: 210 Joined: 3-December 05 ![]() |
Hello,
I'm closely looking at kits for my mod. I read somewhere that wizard slayers should receive 2% magic resistance per level, which seems logical (1% is somewhat useless) But about their special hit, ingame kit description: "for each successful hit on an opponent, 10% cumulative spell faillure is applied" I have made many tests and these are my conclusions: (by looking into the spl/eff too): - only melee hit apply the effect (ranged should do it also, but it doesn't) - it's not 10%, but 25% |
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