The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

2 Pages V  < 1 2  
Reply to this topicStart new topic
> Brief Status Update, 20.08.2005
aigleborgne
post Dec 27 2005, 06:00 PM
Post #21



Group Icon

Mod Developer
Posts: 210
Joined: 3-December 05




My mod won't be compatible with BG1, it's tutu exclusive.
I use many BG2 things, from spells to items and effects.

I see no point to make things for bg1 when we can play tutu. But maybe I am wrong smile.gif

For scripts, I'm ok for sure, I didn't make them only to be restricted to original bg1 npc laugh.gif
Go to the top of the page
 
Quote Post
Ascension64
post Dec 27 2005, 11:20 PM
Post #22





Contributor
Posts: 44
Joined: 17-September 05




Do people still play classic BG1? Surely, it isn't that impoverishing to purchase BG2. And it isn't like Tutu is in its Alpha phase...
Go to the top of the page
 
Quote Post
Rabain
post Dec 28 2005, 03:25 PM
Post #23


GOD


Retired team member
Posts: 1728
Joined: 14-July 04
From: Ireland




Classic BG1 is just that...classic! I am sure people still play it just as I am sure there are people who dislike BG2.
Go to the top of the page
 
Quote Post
Sir Alexander
post Jan 19 2006, 03:19 PM
Post #24





Forum Member
Posts: 12
Joined: 2-January 06




I have lot of fun with classic BG1 ! BG TuTu is great too, good enhancements, but is not exactly the same experience.
Go to the top of the page
 
Quote Post
Eden
post Feb 9 2006, 01:04 AM
Post #25





Forum Member
Posts: 17
Joined: 13-June 05




Back there, how it is going ?

Ive read the post since my last visit there and it seems the mod as gone well, so maybe its time for an progress update wink.gif
Go to the top of the page
 
Quote Post
jastey
post Feb 11 2006, 09:43 AM
Post #26





Forum Member
Posts: 1366
Joined: 22-August 04
From: Germany




Sorry for not responding sooner resp. giving more updates. We have to admit it's a bit quite back the scenes atm, as everybody is busy with other mods and RL issues. From my side it will have a high priority in summer, and then it will get a bit more busy here. Up to now I finished one more of my "commoner additions" quests, and I drafted five others, which will be placed all over the BG cities, as well as the new (mod) town. The big quests and the underdark areas were designed further, but Rabain and Sir-Kill could say more to that.
Thank you for your interest!
Go to the top of the page
 
Quote Post
Eden
post Feb 14 2006, 05:51 AM
Post #27





Forum Member
Posts: 17
Joined: 13-June 05




Thanks you Jastey !

News are always welcome, and progress update more than any other.

So its at better 6 month before an possible release ?

This post has been edited by Eden: Mar 22 2006, 11:03 PM
Go to the top of the page
 
Quote Post
Eden
post Mar 22 2006, 11:04 PM
Post #28





Forum Member
Posts: 17
Joined: 13-June 05




Still no news from Rabain or Sir-Kill ?

On the other hand, it is planned that the mod work with BGT weidu ?
Go to the top of the page
 
Quote Post
jastey
post Mar 22 2006, 11:14 PM
Post #29





Forum Member
Posts: 1366
Joined: 22-August 04
From: Germany




BGT weidu compatibility was somewhat at the end of our list, to be honest. The first release should be compatible with original BG and BG Tutu. But it will be some time before this release will become reality (I would say 6 month is a rather optimistic guess), and there is a lot going on with BGT Tutu Weiduing so who knows. We are willing to support BGT compatibilty though.
Go to the top of the page
 
Quote Post
Sir-Kill
post Mar 23 2006, 12:21 AM
Post #30


consiglieri
Group Icon

Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




heh I cant blame RL on anything but WTP is taking almost every second of my free time. I posted a screenshot of an Drow interior a cpl of months ago


--------------------
Go to the top of the page
 
Quote Post
berelinde
post Aug 7 2006, 12:31 PM
Post #31





Forum Member
Posts: 92
Joined: 22-July 06




Great! Another good mod to look forward to.
Go to the top of the page
 
Quote Post
Baronius
post Aug 7 2006, 02:37 PM
Post #32


Master of energies
Group Icon

Council Member
Posts: 3310
Joined: 9-July 04
From: Magyarország




The earliest possible date I can return to this mod is winter, or next summer. I don't want to abandon this project!


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post
Chev
post May 1 2007, 11:52 PM
Post #33





Forum Member
Posts: 127
Joined: 28-August 04
From: California




This mod sounds really cool! I really would love to play it! How much is finnished/nearly finnished? Could the mod be released with just 50/30/10 quests and a few new items? I, and I think others, would be willing play what would be released currently and when more of the mod is ready then install the update. I fully understand how real life can take someone away from moding and just hope that what has been done will not be lost.


--------------------
I Ride for the King!




a.k.a. Chevalier
Go to the top of the page
 
Quote Post
Baronius
post May 2 2007, 12:03 AM
Post #34


Master of energies
Group Icon

Council Member
Posts: 3310
Joined: 9-July 04
From: Magyarország




QUOTE
This mod sounds really cool! I really would love to play it! How much is finnished/nearly finnished? Could the mod be released with just 50/30/10 quests and a few new items?

Thanks for the interest, Chev. It's always nice to hear your enthusiasm.

If its developers had time to accomplish the statistics you've listed, then there would be a chance to stay with the original plan. But currently no one is working on it.

I'm the founder of this project, and I don't want to bury it. Modding is one of my hobbies, but I've little time and several things to do at BWL, so unless someone revives this project, it will remain around the last position of BWL's mod release list. sad.gif Though if there will still be player interest in IE mods in a few years, this mod will definitely be released.


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post
melkor_morgoth75
post Oct 8 2007, 09:42 AM
Post #35





Contributor
Posts: 118
Joined: 7-February 06




I'm actually amongst the ones who look forward to play this one! BG1 game is simply great, i play it often (in a BGT game) ... but it's really enjoable. Playing low level characters is nice as well. That's also why i appreciate a lot mods like TGCE1, SoB, etc ...

If ever i start modding ... i can help about this one, but real life forces me to remain a good player, not a modder yet ... but never say never closedeyes.gif

mm75

This post has been edited by melkor_morgoth75: Oct 8 2007, 09:43 AM
Go to the top of the page
 
Quote Post
Moongaze
post Jul 9 2008, 10:33 AM
Post #36





Forum Member
Posts: 467
Joined: 23-February 05
From: My den




Since there's been no progress for a while, and half the team retired while the other half has no time, shouldn't it be moved to an "inactive BG1 mods" section? Or is that only for BG2 mods, since there's a lot more of those here at BWL? happy.gif


--------------------
-Transition into darkness-
Go to the top of the page
 
Quote Post
Baronius
post Jul 9 2008, 12:01 PM
Post #37


Master of energies
Group Icon

Council Member
Posts: 3310
Joined: 9-July 04
From: Magyarország




Yeah, that's the reason. smile.gif We have only three mods in this category.


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post
Alv
post Nov 1 2009, 02:01 PM
Post #38





Forum Member
Posts: 4
Joined: 1-August 09




Is this project still alive? I hope we're not waiting in vain.
Go to the top of the page
 
Quote Post
Baronius
post Nov 1 2009, 08:21 PM
Post #39


Master of energies
Group Icon

Council Member
Posts: 3310
Joined: 9-July 04
From: Magyarország




It is in sleeping (deep-freezed) state, just like all of my other projects.


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post

2 Pages V  < 1 2
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 3rd July 2024 - 06:08 PM