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> GUI screenshots
egm
post Dec 17 2004, 09:45 PM
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Hi,

The first real topic of this forum is the traditional screenies one!
This topic will be reserved for GUI screenshots: even it will be part of the TC, I will release it as a separate mod (like the cool BGII skin mod by Chevar).

The first screenshot: the start menu.

This post has been edited by egm: Dec 20 2004, 09:27 AM
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egm
post Dec 17 2004, 10:59 PM
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The creation menu: gender

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egm
post Dec 17 2004, 11:04 PM
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The portrait selection.

The portrait in itself is for the TC wink.gif

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Vlasák
post Dec 18 2004, 12:12 AM
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EGM: hmm, VERY nice wink.gif


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egm
post Dec 18 2004, 04:12 PM
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I've just finished some screens. Here, the Abilities menu:

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egm
post Dec 18 2004, 04:17 PM
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And then, the name one:

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egm
post Dec 18 2004, 04:19 PM
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To Vlasak: thanks!
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egm
post Dec 18 2004, 07:23 PM
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Since the last reply, I've done two screens of the character creation menu.
Here the color screen:

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egm
post Dec 18 2004, 07:27 PM
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A focus on the color panel:

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Awake
post Dec 18 2004, 08:06 PM
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Hey, great job on the GUI. I especially like the Start screen, but the rest is really good too. I can't wait to see it finished.


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cliffette
post Dec 18 2004, 10:47 PM
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It's beautiful. smile.gif
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egm
post Dec 19 2004, 12:43 AM
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And now on, the most difficult screen of the character creation menu: thes skills. It takes me hours to convert, but the resulat is worst the efforts.
Note that the current character is a 'basic' fighter. With a thief, abily scores display correctly wink.gif

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egm
post Dec 19 2004, 12:15 PM
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More screenshots: here, the mage spell menu.

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Andyr
post Dec 19 2004, 02:26 PM
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This looks pretty sweet. smile.gif I think I might like to use it on my Tutu install...

How much more do you think you have to do? Any ingame shots yet?


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egm
post Dec 19 2004, 03:17 PM
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Well, that's a pretty hard and long work. For now on, the Sound, import & export screens are to be made. I think it will be one this evening.
After that, I will work on other menus (map, options, spellbooks). For in-game screenshot, here's one. Please notice that's not finish rolleyes.gif

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egm
post Dec 19 2004, 10:37 PM
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Pfiouuuuuu

It's done: character creation menu is now C-O-M-P-L-E-T-E
The next menu: the map and world map... I think I will give you preview of the TC world map (colored)
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dragon_lord
post Dec 20 2004, 08:20 AM
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The GUI looks awesome egm! But how about compressing the images for us poor people on dialup? 500kb+ for each image means that the page took a very long time to load (jpging them with 80% quality will get them down to 100kb)


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egm
post Dec 20 2004, 09:44 AM
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'scuse me tongue.gif
It's done: it should load much more quickly now wink.gif
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Awake
post Dec 20 2004, 09:51 AM
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It's much better, and the quality just as good. I don't think you mentione this, but when do you plan on releasing the GUI? And, I feel like an idiot here, but...what game is this for???


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
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egm
post Dec 20 2004, 10:31 AM
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BGII... It's mentionned in the presentation topic, isn't it?

And as for the releasing of the GUI, I think it will be part of the Lost Crossroads mod by Galactygon.
In a week-end, I managed to re-make all the character creation menu and there is two others menu very difficult and long to make: the in-game screen (I must re-make the UI for the 4 or 5 resolution supported by the engine wacko.gif ) and the options menus (there are TONS of different screens).

I work this evening on the map screens: only 6-7 menus to be made, I think it can be done in a few hours.

It should be reasonnable to say that, with the same efforts, all GUI will be convert within a month...
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