The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Is this game any good
Awake
post Sep 12 2004, 09:06 PM
Post #1


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




I've heard some things about this game, but i haven't seen the gameplay nor do i really know much about it. Is the gameplay similar to BG or BG2? Is it really any good? And what are the system requirements and recommended systems.


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Echon
post Sep 13 2004, 07:11 AM
Post #2





Forum Member
Posts: 57
Joined: 22-July 04
From: Denmark




In one word: Yes.

There is not as much combat in Torment as there is in BG or BG2. The gameplay is more focused on roleplaying. You play an immortal human with amnisia who needs to discover what he is in order to avoid eternal... [something nasty]. The game also has some very interesting NPCs.

I think you need to have a six year old computer to not be able to run the game.

-Echon


--------------------
Go to the top of the page
 
Quote Post
Andyr
post Sep 13 2004, 11:12 AM
Post #3


A fool and a knave


Forum Member
Posts: 153
Joined: 21-July 04
From: Oxford, UK




Yes, it's good. smile.gif


--------------------
"We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.

<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
Go to the top of the page
 
Quote Post
jastey
post Sep 13 2004, 12:38 PM
Post #4





Forum Member
Posts: 1366
Joined: 22-August 04
From: Germany




It definitely is! Took me a moment to get into the Torment world, though - you wake up in a mortuary, with walking (and working) dead bodies around you... Torment's world has it's own atmosphere and logic, and that's what made it so fascinating, at least for me. smile.gif
Go to the top of the page
 
Quote Post
Vlasák
post Sep 17 2004, 09:24 PM
Post #5


Mathematical poet


Retired team member
Posts: 159
Joined: 9-July 04
From: Prague, Czech Republic




Torment is imho the best IE game and maybe the best RPG ever wink.gif
The feeling, the NPCs, the story, Planescape setting itself... everything is great tongue.gif


--------------------
Baldur's Gate II add-on CZ - TC from Dalelands
http://addoncz.gamestar.cz

English forums are opened!
Go to the top of the page
 
Quote Post
Chevar
post Sep 17 2004, 09:40 PM
Post #6


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Vlasák @ Sep 17 2004, 09:24 PM)
Torment is imho the best IE game and maybe the best RPG ever wink.gif
The feeling, the NPCs, the story, Planescape setting itself... everything is great tongue.gif

I'd have to agree with this one. The ending falls short IMHO, but other than that..

You can change your active character class, the storyline has more depth many situations can be handled without combat. the alignment handling is far better.

My wife, however hates it.. she would rather go around whacking things than try and follow an elaborate plot line to rediscover ones self...
Go to the top of the page
 
Quote Post
Awake
post Sep 17 2004, 09:48 PM
Post #7


The Raven
Group Icon

Mod Developer
Posts: 590
Joined: 4-September 04
From: California, USA




sounds good, but what about modding, is it any fun to mod?


--------------------
And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?


Member of the World Transition Project

And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!


Like dealing with terrorists by giving them explosives
Go to the top of the page
 
Quote Post
Galactygon
post Sep 17 2004, 10:23 PM
Post #8



Group Icon

Mod Developer
Posts: 1158
Joined: 22-July 04
From: Sweden




I cannot say anything on modding really (I tried it once, and I don't know the engine as much). It is the least covered of all engines as far as complete mods go, and the engine is quite unique. Only the Planescape: Vengeance Total Conversion knows a great deal on the engine.

As for gameplay, let me add to that. I have despised the first 5 hours the game, since it is quite nasty, however as the story progresses the game gets better and better.

It was wrong of me to judge the game after that much gameplay, and that is why the game didn't sell as much as the Epic Hack n' Slash™ ToB did (the first few hours don't absorb you as much as the rest of the time).

I haven't played it quite through yet, since I hadn't had the chance to (I'd rather devote my time for modding than playing these past few years).

A mod that extra-planarizes ToB with a story at least half as decent as Torment (on an epic scale, but not munchkin scale) would be an excellent mod indeed.

-Galactygon

This post has been edited by Galactygon: Sep 17 2004, 10:24 PM


--------------------
Go to the top of the page
 
Quote Post
Rabain
post Sep 21 2004, 06:19 PM
Post #9


GOD


Retired team member
Posts: 1728
Joined: 14-July 04
From: Ireland




@ Awake: I think the reason there has been little modding done for PST is that the existing NPC's are tied into the story/world/game to such a degree that making a worthwhile NPC would be a monumental task.

Apart from NPC's what do you have - items, new area's and quests and likewise because TNO and the other NPC's are involved in everything it would be huge mod to anything other than add a few items!

Of the NPC's in the game only 2 can change armour! The PC (The Nameless One or TNO) can't wear armour and the few item pack available that do add armour actually change the character animation to one of the other games ones so your character doesn't even look like TNO anymore!

Don't get me wrong, I love this game and I recommend anyone who likes the BG series to play it but it's almost impossible to get these days, no longer in print see! and not even issued as a white box cheapie!

Planscape: Torment 10 out of 10 in everything!
Go to the top of the page
 
Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 17th October 2024 - 02:38 PM