The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Upcoming Creature Animations, Preview/discussion of beta-animations
WoRm
post Jul 21 2005, 04:15 AM
Post #1


don't touch me.....I might catch somethin'


Retired team member
Posts: 63
Joined: 11-June 05




This topic will be used to preview upcoming animations. Please do not post any replys in this thread . Instead use the 'Suggestions' topic or create new ones as this will mainly be used to preview what the new animations will look like and allow the community to pipe in their input/suggestions/gripes


When this animation achieves a 'gold status' it will be AVI'ed,BAMMED up, placed into the NWN=>BG2 animations download thread just like the others, and the resulting animation here will then be deleted. This should keep the topic 'clean' and easy to follow. Thank you rolleyes.gif

This post has been edited by WoRm: Jul 21 2005, 08:50 AM
Go to the top of the page
 
Quote Post
WoRm
post Jul 22 2005, 01:28 AM
Post #2


don't touch me.....I might catch somethin'


Retired team member
Posts: 63
Joined: 11-June 05




Beta preview of Hill Giant.

IPB Image
Go to the top of the page
 
Quote Post
WoRm
post Jul 22 2005, 01:30 AM
Post #3


don't touch me.....I might catch somethin'


Retired team member
Posts: 63
Joined: 11-June 05




Beta Preview of Gelatinous Cube/Walking SE (a transparency effect would be used in game to give it the see-through look)

IPB Image

This post has been edited by WoRm: Jul 22 2005, 01:31 AM
Go to the top of the page
 
Quote Post
WoRm
post Jul 22 2005, 01:33 AM
Post #4


don't touch me.....I might catch somethin'


Retired team member
Posts: 63
Joined: 11-June 05




Beta preview of Minotaur Prince. He will be able to hold a Mace,Axe and 3 headed Flail upon release.

IPB Image
Go to the top of the page
 
Quote Post
WoRm
post Jul 22 2005, 01:37 AM
Post #5


don't touch me.....I might catch somethin'


Retired team member
Posts: 63
Joined: 11-June 05




Beta preview of Balor (with sword). A note on this guy..Flames will be added much later both to the sword and to his wings and upper torso. The sword will be able to be equipped-unequipped as said before as well as a flaming whip. But on release he will only be able to have one or the other or neither..No dual-wielding...sorry.

IPB Image
Go to the top of the page
 
Quote Post
Lord Fausto
post Dec 24 2005, 11:32 PM
Post #6





Forum Member
Posts: 12
Joined: 24-December 05




IN my opinion the balor must be a bigger creature like a dragon = D


salutes
Go to the top of the page
 
Quote Post
Avenger_teambg
post Jan 2 2006, 10:21 AM
Post #7





Forum Member
Posts: 78
Joined: 13-July 05




The MTAN set, anim_id: 0x1100 could handle 2x2 animations. (512x512)
So no need to give up a dragon, you could replace an old tanar'ri animation.


--------------------
See GemRB !
Go to the top of the page
 
Quote Post
Rabain
post Jan 14 2006, 02:46 PM
Post #8


GOD


Retired team member
Posts: 1728
Joined: 14-July 04
From: Ireland




Has any thought been given to creating some natural creatures, Dire Bears, Wolves, Rats etc

I would love to see a very large Dire Bear, at least 3 times the size of the existing bears.

Some of the existing creatures are not worth the animation slot they occupy.
Go to the top of the page
 
Quote Post
@vGur
post Jul 31 2006, 10:42 AM
Post #9





Forum Member
Posts: 7
Joined: 31-July 06




Gelatinous Cube looks really cool, i wish to see it in my game as soon as possible wink.gif


Good Luck & come back birthday.gif

U can delit this reply, just remember that people still interested

This post has been edited by @vGur: Jul 31 2006, 11:26 AM
Go to the top of the page
 
Quote Post
leahnkain
post May 12 2008, 01:19 PM
Post #10





Forum Member
Posts: 12
Joined: 23-November 05
From: Tokyo Japan




Was the Gelatinous Cube or Hill Giant ever finished?


--------------------
Longing for the old pen and paper modules of the 70’s and 80’s. Experience AD&D’s greatest adventures using the infinity engine: Classic Adventures Visit our homepage at Classic Adventures Homepage
Go to the top of the page
 
Quote Post
Sir-Kill
post May 12 2008, 02:16 PM
Post #11


consiglieri
Group Icon

Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




nope. if it is on this page it is not done.


--------------------
Go to the top of the page
 
Quote Post
leahnkain
post May 13 2008, 08:15 AM
Post #12





Forum Member
Posts: 12
Joined: 23-November 05
From: Tokyo Japan




Sir Kill, do you know if anyone will ever try to finish these animations?


--------------------
Longing for the old pen and paper modules of the 70’s and 80’s. Experience AD&D’s greatest adventures using the infinity engine: Classic Adventures Visit our homepage at Classic Adventures Homepage
Go to the top of the page
 
Quote Post
Sir-Kill
post May 13 2008, 11:41 AM
Post #13


consiglieri
Group Icon

Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




it would be nice, but no I do not know. I do not know enough about animation yet to do it either


--------------------
Go to the top of the page
 
Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 6th November 2024 - 03:14 AM