GUI screenshots |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
GUI screenshots |
Dec 20 2004, 09:39 PM
Post
#21
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
the new map screen!
Note that the two sidebar have not been changed yet: I will do this later. This post has been edited by egm: Dec 20 2004, 09:40 PM
Attached File(s)
|
|
|
Dec 22 2004, 10:02 PM
Post
#22
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
My progress were slow for two days, I was not at home
I have complete the map screen (not the world map one, though): This post has been edited by egm: Dec 22 2004, 10:05 PM
Attached File(s)
|
|
|
Dec 22 2004, 10:06 PM
Post
#23
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
And the world map screen (not finished - I will edit the post when it will be done)
Attached File(s)
|
|
|
Dec 25 2004, 05:42 PM
Post
#24
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
Map screens are now done!
I was not entirely satisfied of the world map screen, so I redone it a little :
Attached File(s)
|
|
|
Dec 25 2004, 05:45 PM
Post
#25
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
Please not also that some screens aren't finished yet: for now it is only GUI conversion to a IWDII style. When it will be complete, I will put minor but original features to match to the TC scope.
|
|
|
Dec 26 2004, 05:19 PM
Post
#26
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
|
|
|
Dec 26 2004, 06:38 PM
Post
#27
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
The item description menu. I have kept the texture for item icon even if there is none in IWDII.
This post has been edited by egm: Dec 26 2004, 06:56 PM
Attached File(s)
|
|
|
Dec 27 2004, 02:26 PM
Post
#28
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
|
|
|
Dec 27 2004, 02:28 PM
Post
#29
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
The other one, when you can update your journal. I have to keep the parchment texture because of the color of the font, hardcoded I think...
Attached File(s)
|
|
|
Dec 28 2004, 09:13 PM
Post
#30
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
|
|
|
Dec 29 2004, 12:52 AM
Post
#31
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
|
|
|
Dec 30 2004, 12:12 AM
Post
#32
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
And after the beer, the bed!
I'm glad to announce that many screens have been done: half the way. I must do: spellbooks (mage and priest), game screens (hard work!), options menu and multiplayer screens. I think the GUI mod will be finished within 2, 3 weeks. After that, it will be the next step of the mod devlopment (and the testing of this mod)...
Attached File(s)
|
|
|
Dec 30 2004, 11:48 PM
Post
#33
|
|
A fool and a knave Forum Member Posts: 153 Joined: 21-July 04 From: Oxford, UK |
I am very much looking forward to this new GUI.
-------------------- "We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.
<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub" |
|
|
Jan 2 2005, 02:16 PM
Post
#34
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
|
|
|
Jan 2 2005, 05:58 PM
Post
#35
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
|
|
|
Jan 3 2005, 04:09 PM
Post
#36
|
|
A fool and a knave Forum Member Posts: 153 Joined: 21-July 04 From: Oxford, UK |
In that last shot, the ability names are not centred in the boxes on the left. Have you been able to fix that?
-------------------- "We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.
<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub" |
|
|
Jan 3 2005, 04:16 PM
Post
#37
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
Well, they were never intended to be centred on the left . I prefer centred on the right. Note that on the abilities screen of the character creation menu, they are also centred on the right... But the font is not the same; I will fix this this evening
|
|
|
Jan 3 2005, 05:12 PM
Post
#38
|
|
A fool and a knave Forum Member Posts: 153 Joined: 21-July 04 From: Oxford, UK |
What my post meant was 'the text in the boxes on the left' is not centred; i.e. the words for Strength, Dexterity and so on are not positioned well.
Although centering is not completely necessary, it would be nice if there was at least a pixel or two between the edge of the word and the side of the box. This post has been edited by Andyr: Jan 3 2005, 05:15 PM -------------------- "We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.
<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub" |
|
|
Jan 4 2005, 06:48 AM
Post
#39
|
|
Eminence Grise Machiavelic Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry |
okaaaaay. I didn't understand that
|
|
|
Jan 4 2005, 04:23 PM
Post
#40
|
|
A fool and a knave Forum Member Posts: 153 Joined: 21-July 04 From: Oxford, UK |
I mean, look at the words like Force.
The e in force comes up against the right-hand side of the box. I am suggesting shifting the text a few pixels left so there is a bit of a gap. -------------------- "We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.
<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub" |
|
|
Lo-Fi Version | Time is now: 14th November 2024 - 09:56 PM |