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The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
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Aug 24 2005, 07:09 PM
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#1
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Forum Member Posts: 70 Joined: 25-June 05 |
could i get an unclaimed isle? i am great at area editing and would like to contribute to the wtp. island is:
-------------------------------------------------------------------------------- Realm; UNDEFINED SE Island group (SE ISLE) -------------------------------------------------------------------------------- Population; UNDEFINED -------------------------------------------------------------------------------- Background; This area has been RESERVED for major plugin MODs -------------------------------------------------------------------------------- Status; Unclaimed -------------------------------------------------------------------------------- Developer(s); NONE btw: does "This area has been RESERVED for major plugin MODs" mean i can't use it? --------------------
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Aug 24 2005, 07:33 PM
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#2
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
First let me say that we would welcome your help
chevar set up the boundries, that area might be a major/main quest area. but did you want to do more than areas? if not (which is fine) the graphics could still be done I would guess. DL is gone atm he'll be back no later than thursday night. -------------------- |
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Aug 24 2005, 07:34 PM
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#3
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Forum Member Posts: 70 Joined: 25-June 05 |
i wouldn't mind doing npc's and such, my work wouldn't come in the fastest, as i am still working on my mod.
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Aug 25 2005, 03:04 AM
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#4
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
QUOTE btw: does "This area has been RESERVED for major plugin MODs" mean i can't use it? It means the area is for a major quest/plot plugin but isnt part of a race region. So if you want to make a big quest/plot for that area go right ahead
-------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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Aug 26 2005, 08:30 PM
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#5
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Forum Member Posts: 70 Joined: 25-June 05 |
should the whole island be one map?
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Aug 26 2005, 08:56 PM
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#6
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
no. the islands are fairly large, 4-5? maybe.
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Aug 26 2005, 09:02 PM
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#7
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Forum Member Posts: 70 Joined: 25-June 05 |
great! already started.
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Aug 27 2005, 04:21 AM
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#8
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Forum Member Posts: 70 Joined: 25-June 05 |
here's my progress so far. planning to add content to town (inside and outside of the walls) also plan to add sand along the coasts (not in the town...) note: this is at approx 20% zoom This post has been edited by Lord-Jyssev: Aug 27 2005, 04:22 AM --------------------
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Aug 27 2005, 05:00 AM
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#9
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Forum Member Posts: 70 Joined: 25-June 05 |
erm... adding sand is definentily out...
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Aug 27 2005, 11:19 AM
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#10
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
hey good start. why is sand out? need a texture? and what graphics program are you using? are you working with layers?
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Aug 28 2005, 02:06 AM
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#11
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Forum Member Posts: 70 Joined: 25-June 05 |
sk- i am working with many many layers! i pieced together that gate roof from the exact same tile over and over again. i would've downloaded the same looking roof, but my connection is sloooooooww...
well i need darker sand... my photo editor is arcsoft's photoimpression, a very useful tool that I use both for portraits and areas... i have tried the gimp but it just didn't work for me... --------------------
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Aug 28 2005, 02:11 AM
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#12
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Forum Member Posts: 70 Joined: 25-June 05 |
btw, any good textures that are at the bg angle?
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Aug 28 2005, 02:19 AM
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#13
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
only about 85 mb of jpgs. heh sent you a pm
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Nov 20 2005, 01:16 AM
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#14
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
so hows is this comming any progress?
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Nov 20 2005, 04:16 PM
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#15
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Forum Member Posts: 70 Joined: 25-June 05 |
well not so good actually, a while before bwl was under construction, i stopped modding then recently i got back into it and lost the file...
also i need community assets back up so i can get some cliff textures that actually look like cliffs... This post has been edited by Lord-Jyssev: Nov 20 2005, 04:18 PM --------------------
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Nov 20 2005, 04:39 PM
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#16
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Forum Member Posts: 70 Joined: 25-June 05 |
oh i had this done for some time though...
also i learned doors! This post has been edited by Lord-Jyssev: Nov 20 2005, 04:40 PM --------------------
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Nov 20 2005, 09:57 PM
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#17
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Forum Member Posts: 70 Joined: 25-June 05 |
doors no longer faze me! i am all powerful
or until i do overlays This post has been edited by Lord-Jyssev: Nov 20 2005, 09:57 PM --------------------
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Nov 24 2005, 12:04 AM
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#18
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Forum Member Posts: 70 Joined: 25-June 05 |
anyone know how community assest are coming along?
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Nov 24 2005, 02:58 AM
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#19
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Forum Member Posts: 70 Joined: 25-June 05 |
yes, but i cannot download anything yet. i got a tree set a while back but now it takes me to a site that says "This ID doesn't exist" when i try to download something
been trying to get igi's rocks for quite a while... This post has been edited by Lord-Jyssev: Nov 24 2005, 03:02 AM --------------------
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Nov 24 2005, 12:53 PM
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#20
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
QUOTE(Lord-Jyssev @ Nov 24 2005, 10:58 AM) yes, but i cannot download anything yet. i got a tree set a while back but now it takes me to a site that says "This ID doesn't exist" when i try to download something been trying to get igi's rocks for quite a while... I've fixed it now. -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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