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> Screenshots
Galactygon
post Aug 8 2004, 05:23 PM
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I will post the newest screenshots here.

-Galactygon


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Andyr
post Aug 9 2004, 09:17 PM
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Please do. smile.gif They were nice.


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Galactygon
post Aug 16 2004, 11:35 PM
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As of 8-16-04.

-Galactygon

I'll begin with the 2 shots I made of the spell, Prismatic Sphere. This is still my work, having not yet found a 3D artist. Hence these are not final. I have casted Prismatic Sphere several times and put a number of layers off of each one so you can see all the layers seperately.
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Attached File  prismatic_sphere1.JPG ( 614.79k ) Number of downloads: 441
 


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Galactygon
post Aug 16 2004, 11:44 PM
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More shots of Prismatic Sphere.

-Galactygon
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Attached File  prismatic_sphere2.jpg ( 591.17k ) Number of downloads: 259
 


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Galactygon
post Aug 16 2004, 11:50 PM
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Several protection spells. Globe of Invulnerability, protection from normal missiles, minor globe, entropy shield, you name it...

-Galactygon

This post has been edited by Galactygon: Aug 16 2004, 11:51 PM
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Attached File  globe_entropy_protection.JPG ( 704.72k ) Number of downloads: 340
 


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Galactygon
post Aug 16 2004, 11:53 PM
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My test cleric/mage character is surrounded by a blade barrier, an entropy shield, and has recently casted the following spells:

wall of fire
whirlwind (twice)

You should note that the blade barrier is now immobile, therefore the sanctuary-blade barrier cheese doesn't work anymore. Works *exactly* like in P&P.

Whirlwind is something that I couldn't do to match its p&p counterpart (hardcoded issues), so it moves around randomly, damaging creatures (and blowing them away) in its path depending on the size of the creature (very weak creatures can even be killed).

-Galactygon
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Attached File  blade_barrier_wall_fire.JPG ( 780.05k ) Number of downloads: 400
 


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Galactygon
post Aug 16 2004, 11:57 PM
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The spell, Death Armor. It surrounds the caster with a field of negative energy. Anyone touching him/her recieves 1D4 + 1 point/2 levels (up to +5) of negative energy damage.

One of the few things I like about 3e (rather than 2e) is the undead being healed by negative energy rather than damaged, while undead being harmed rather than healed by positive energy damage.

So this spell heals undead, while casting a heal spell harms the undead, as the harm spell (except it requires no touch attack).

This screen represents someone touching the caster and recieving damage, hence the pair of necromantic graphics. Notice the blue coloured field representing negative energy.

-Galactygon

This post has been edited by Galactygon: Aug 16 2004, 11:58 PM
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Attached File  deatharmor.jpg ( 15.66k ) Number of downloads: 333
 


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Galactygon
post Aug 17 2004, 12:00 AM
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Flamestrike. I increased the damage to 8D8 rather than 6D8. I found it a bit too weak (especially if I compare it with the new cone of cold, which DOES increase it's area effect per level).

-Galactygon
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Attached File  flamestrike1.jpg ( 740.87k ) Number of downloads: 289
 


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Galactygon
post Aug 17 2004, 12:03 AM
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The last of the old screenshots.

This is the spell, 'wall of stone'. As you can see, mercenaries have a hard time navigating through the wall. A dispel magic destroys it, however.

-Galactygon
Attached File(s)
Attached File  wall_of_stone.JPG ( 732.65k ) Number of downloads: 317
 


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Andyr
post Aug 17 2004, 12:04 AM
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Nice shots. smile.gif

So, Blade Barrier is immobile - can you move out of it and take damage, though?


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Galactygon
post Aug 17 2004, 12:06 AM
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Now cometh the the new ones with new 'partial GuI'.

-Galactygon

Just for fun, I made a screenshot of my first try on converting the GuI. You can see the messed up icons. I might actually make a hall of shame gallery with all the messed up shots. wink.gif
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Attached File  messed_up_interface.JPG ( 607.69k ) Number of downloads: 290
 


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Galactygon
post Aug 17 2004, 12:09 AM
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Andyr: Don't reply yet. I am still posting several more. And yes, mving in/out makes you take damage. Being at the center doesn't.

Now cometh the more final version of the buttons. This is the base button menu for the cleric/mage.

-Galactygon
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Attached File  better_bottom_buttons.jpg ( 749.01k ) Number of downloads: 262
 


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Galactygon
post Aug 17 2004, 12:15 AM
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I'll describe each button below (from left to right).

The left and right arrows on their respective sides are self-explanatory.

Beginning from the left is the icon which allows you to jump to mage spells (the one that is similar to the holy symbol of Mystra).

Here are the spells: Righteous Wrath of the Faithful, Resist Magic, Cause Critical Wounds, Chaotic Commands, Slay Living, Raise Dead, Entropy Shield, Blade Barrier, and Aerial Servant.

-Galactygon
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Attached File  spell_icons1.jpg ( 755.8k ) Number of downloads: 216
 


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Galactygon
post Aug 17 2004, 12:18 AM
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This are more spell icons from the wizard spell category.

On the left: The icon that allows you to jump to priest spells, fireshield red, greater malison, cone of cold, lower resisrance, shadow door, sunfire, chain lightning, death spell, and disintegrate.

And of course, the left/right arrows on both sides.

-Galactygon
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Attached File  spell_icons2.JPG ( 753.1k ) Number of downloads: 164
 


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Galactygon
post Aug 17 2004, 12:21 AM
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More GuI shots (notice the new font and a scrollbar, if there is one).

-Galactygon
Attached File(s)
Attached File  colour_gui.jpg ( 726.4k ) Number of downloads: 226
 


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Galactygon
post Aug 17 2004, 12:22 AM
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More GuI.

-Galactygon
Attached File(s)
Attached File  item_abilities.jpg ( 726.91k ) Number of downloads: 174
 


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Galactygon
post Aug 17 2004, 12:25 AM
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This is what happens when an unfortunate ogre fails his saving throw against the spell, Slay Living (Aerie made a sucessful touch attack).

-Galactygon
Attached File(s)
Attached File  slay_living.jpg ( 746.83k ) Number of downloads: 234
 


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Galactygon
post Aug 17 2004, 12:29 AM
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Colour Spray. Notice the ogres flash in different colours. It now works exactly like its P&P counterpart, where high level creatures can be affected, low level creatures (less than 6HD if the caster is above 6th level) have no saving throws, and the duration is random.

I have restored the nice-looking BG1 graphics. So no more BG2 ugliness. smile.gif

-Galactygon
Attached File(s)
Attached File  colour_spray2.JPG ( 625.06k ) Number of downloads: 234
 


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Galactygon
post Aug 17 2004, 12:31 AM
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Another screenshot of colour spray. I still have 2 or 3 more screens left.

-Galactygon
Attached File(s)
Attached File  colour_spray1.jpg ( 758.67k ) Number of downloads: 176
 


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Galactygon
post Aug 17 2004, 12:34 AM
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The last screenshot (after this, you can post whatever you wish to), Beltyn's Burning Blood. Notice the skin colour of the ogre.

I am sorry about this... graphics overload (for dialup users).

-Galactygon

This post has been edited by Galactygon: Aug 17 2004, 12:35 AM
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Attached File  burning_blood.JPG ( 746.87k ) Number of downloads: 236
 


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