Crashing east of Beregost, assertion failed, black screen |
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Crashing east of Beregost, assertion failed, black screen |
Nov 28 2016, 05:55 PM
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#1
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Forum Member Posts: 3 Joined: 1-August 08 |
Hey Vlad et al.,
In my installation, the area east of Beregost (where the Morning Lord's temple is) kills the game. The area loads fine. But when I start walking around, I get a black screen. If I kill the process and restart, I get the same thing. Here's the error from the Baldur.err file: ASSERTION FAILED! I'm guessing this isn't a standard bug or it would have been mentioned somewhere. I searched the forums for the line number and found nothing. I'm running on Windows 10 Pro under compatibility mode. I have a bare minimum game install (BG2/ToB + patch + BD1.75 + TS7.06 + NEJ7.02). Any suggestions on an easy resolve? And by "easy," I'm hoping for something other than a total rebuild. ;-) Thanks! Bombur |
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Nov 28 2016, 07:25 PM
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#2
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Mod Developer Posts: 1399 Joined: 19-April 05 |
1. Please put the attached file in your override directory.
2. If still crashed, please try to jump into that area by using CLUAConsole: CODE CLUAConsole:MoveToArea("AR9300") 3. If still crashes, just don't visit that area. There is nothing to do there just walking. AR9300.are ( 10.55k ) Number of downloads: 1 [EDIT] Yes, it is something new to me. Maybe Senka can check. This post has been edited by Vlad: Nov 28 2016, 07:29 PM |
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Nov 28 2016, 08:55 PM
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#3
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Forum Member Posts: 3 Joined: 1-August 08 |
Thanks, Vlad.
The area still crashes. But using CLUA at least put me in the upper left where I could kill a bunch of bandits. :-) Still can't get to the wolves. But now at least I know I'm not missing anything! Bombur |
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Nov 28 2016, 09:53 PM
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#4
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Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine |
QUOTE Maybe Senka can check. I told you about some crashes on BG1-areas Do you want me to check more? ))) I can install (BG2ToB + BD1.75 + TS7.06 + NEJ7.02 + KR) or NEJ +VC |
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Nov 28 2016, 10:41 PM
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#5
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Mod Developer Posts: 1399 Joined: 19-April 05 |
Needs to check exits in the non-BGT installation. Anyway, you don't miss anything if not visiting these areas or CLUA into them. The quest areas (Slaver's Camp, Shar-Teel's forest, Ulcaster etc work without problems).
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Nov 29 2016, 07:11 AM
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#6
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Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine |
QUOTE Needs to check exits in the non-BGT installation As you remember I'm playing without BGT QUOTE Anyway, you don't miss anything if not visiting these areas or CLUA into them. I know All crashes occur during walking through areas Unfortunately I haven't any saves with NEJ so I have to play from the very beginning. Well, I think I will do it during 2-3 days |
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Nov 30 2016, 03:40 PM
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#7
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Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine |
QUOTE the area east of Beregost (where the Morning Lord's temple is) Yes, I confirm this. I can enter and walk a little but then black screen and crush. Other non-quest areas are ok. Vlad, I continue and do new report! "No rest for the wicked..." © |
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Dec 1 2016, 07:53 AM
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#8
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Mod Developer Posts: 1399 Joined: 19-April 05 |
Yes, this is leftover from BGT. Since my basic install is always over BGT, there may be a problem. I'll remove these unneeded areas in future. In particular, I have added new area graphics made by Yura, so no need for BG1 areas anymore.
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