Herbs and Potions and BGT |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Herbs and Potions and BGT |
May 29 2008, 05:16 PM
Post
#1
|
|
Forum Member Posts: 15 Joined: 27-April 08 |
H&P does EXTEND_TOP ~AR3700.bcs~ ~BW_Herbs/Scripts/AR4800e.baf~, and that block does not have Continue(). It causes movie and chapter incremention text not being played upon first arrinving to Nashkel. They are played only after save/load.
|
|
|
May 29 2008, 05:46 PM
Post
#2
|
|
Master of energies Council Member Posts: 3319 Joined: 9-July 04 From: Magyarország |
Thanks for the report.
I don't really actively support Herbs and Potions any longer (I plan to make a new mod one day, based on this one), so feel free to post the workaround (actually just a minor change, as we know) to this problem when needed (I don't think I will release a patch or a new version in the near future, especially because it's not a critical issue). -------------------- Mental harmony dispels the darkness.
|
|
|
May 29 2008, 06:03 PM
Post
#3
|
|
Forum Member Posts: 15 Joined: 27-April 08 |
well, one should find BW_Herbs\Scripts\AR4800e.baf and add Continue() to it so that it would look like:
CODE IF Global("BW02_HerbAddinNashkel","GLOBAL",0) THEN RESPONSE #100 SetGlobal("BW02_HerbAddinNashkel","GLOBAL",1) CreateCreature("BW02CRE3",[823.78],12) CreateCreature("BW02CRE0",[235.3663],0) CreateCreature("BW02CRE1",[308.3620],0) Continue() END Or, just unpack this archive into bg2 folder to replace the script with the fixed version
Attached File(s)
|
|
|
Mar 28 2009, 04:39 AM
Post
#4
|
|
Contributor Posts: 60 Joined: 5-December 07 From: Germany beneath Cologne |
well, one should find BW_Herbs\Scripts\AR4800e.baf and add Continue() to it so that it would look like: CODE IF Global("BW02_HerbAddinNashkel","GLOBAL",0) THEN RESPONSE #100 SetGlobal("BW02_HerbAddinNashkel","GLOBAL",1) CreateCreature("BW02CRE3",[823.78],12) CreateCreature("BW02CRE0",[235.3663],0) CreateCreature("BW02CRE1",[308.3620],0) Continue() END Or, just unpack this archive into bg2 folder to replace the script with the fixed version Only to let you know, that we have included this fix in the BiG World Fixpack. Greetings Leomar -------------------- |
|
|
Mar 30 2009, 12:21 PM
Post
#5
|
|
Forum Member Posts: 9 Joined: 17-October 06 |
Does this happen in BG, BGTutu or BGT. & what version is the fix for.
|
|
|
Apr 4 2009, 11:05 AM
Post
#6
|
|
Contributor Posts: 60 Joined: 5-December 07 From: Germany beneath Cologne |
Does this happen in BG, BGTutu or BGT. & what version is the fix for. The fix is for the recent version and we have tested it for BGT, only. Greetings Leomar This post has been edited by Leomar: Apr 4 2009, 11:08 AM -------------------- |
|
|
Apr 4 2009, 03:53 PM
Post
#7
|
|
Forum Member Posts: 9 Joined: 17-October 06 |
Thanks Leomar, l have it installed in BG EasyTutu, do you know if the same problem happens in EasyTutu.
|
|
|
Apr 5 2009, 05:28 AM
Post
#8
|
|
Contributor Posts: 60 Joined: 5-December 07 From: Germany beneath Cologne |
Thanks Leomar, l have it installed in BG EasyTutu, do you know if the same problem happens in EasyTutu. I'don't know. You must test this. If you arrived in Nashkell and see the Nashkell video, then the fix work for EasyTutu, too. Otherwise, not. Greetings Leomar -------------------- |
|
|
Lo-Fi Version | Time is now: 11th November 2024 - 03:52 AM |