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> Modding activity
aigleborgne
post Nov 28 2012, 12:38 PM
Post #1



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Mod Developer
Posts: 210
Joined: 3-December 05




Modding activity: low-average

I don't spend too much time on this forum but you can follow my progress in my repository:
https://github.com/arnaudpourbaix/creature-editor

I'm focusing in my new script generator, which will be integrated in my new creature editor.
In the meantime, I will soon resume my work on my mod.

This post has been edited by aigleborgne: May 14 2015, 07:31 AM
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aigleborgne
post May 14 2015, 07:49 AM
Post #2



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I can't find the time to do everything alone.
I was really excited about my new editor, it could be really good and very convenient to use. But the truth is, it takes a lot more time I initially planned.
Right now, I'm not even sure I could finish it within a reasonable amount of time (about one year). And by "finish", I definitly not include all features I wanted... especially the script generator part !

So what to do now? Baldur's Gate is now a game from the past and I am not motivated enough to spend thousands of hours to create a modding tool and a mod after.
With my current time, I assume it would take me about 5 years to do it. I haven't played at all sinnce 2007 and while I spent the last 2 weeks to reinstall everything, I will play it at least one or two times but that's pretty much all.

By thinking about small changes and then working by iterations, I could eventually do a mini-mod. But this is just an idea....
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Salk
post Jun 5 2015, 08:01 PM
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Multiclass F/C/M


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Joined: 17-October 04
From: Sweden




A real shame that all that effort didn't produce anything.

I wish you better luck for the future.
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