Screenshots of Interest: BG2 |
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Screenshots of Interest: BG2 |
Jan 1 2005, 10:08 AM
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#1
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
This happens when Firkraag chases after you and then you leave the area:
And for my own amusement spawning in some dragons one at a time and killing them (my PC is standing proud in the middle like he killed them all on his own ): -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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Jan 1 2005, 10:48 AM
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#2
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The Raven Mod Developer Posts: 590 Joined: 4-September 04 From: California, USA |
Wonderful screenshots, dragon_lord. I especially like that last one. I do random spawns like that as well. Mine tend to be big old clusters of Edwin and then I do a huge CTRL+Y sweep over them. MWAHAHAHAHAAAAA!!!!!!
-------------------- And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?
Member of the World Transition Project And the raven, never flitting, still is sitting, still is sitting On the pallid bust of Pallas just above my chamber door; And his eyes have all the seeming of a demon's that is dreaming, And the lamp-light o'er him streaming throws his shadow on the floor; And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore! Like dealing with terrorists by giving them explosives |
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Jan 2 2005, 04:57 AM
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#3
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
Me having some more fun by spawning in a Wyvern and then Ctrl + Q him into my party, and look hes having a conversation with an amnish guard (having a big wyvern flying around the promenade looks awesome)
This is the Wyvern's Paperdoll, it looks really odd - hes got an arm! Some how the game managed to take a screenshot of the bg logo in an autosave... -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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Jan 2 2005, 06:06 AM
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#4
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The Raven Mod Developer Posts: 590 Joined: 4-September 04 From: California, USA |
You know, I'm sure those are some wonderful screenshots. But they just aren't loading... *cough*
Yes, I've always had a problem with the Wyvern paperdoll. I've never been able to really decide where the head is... -------------------- And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?
Member of the World Transition Project And the raven, never flitting, still is sitting, still is sitting On the pallid bust of Pallas just above my chamber door; And his eyes have all the seeming of a demon's that is dreaming, And the lamp-light o'er him streaming throws his shadow on the floor; And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore! Like dealing with terrorists by giving them explosives |
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Jan 2 2005, 09:48 AM
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#5
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The Raven Mod Developer Posts: 590 Joined: 4-September 04 From: California, USA |
Here is my Mass Edwin Kill. I don't know why I like doing this so much, but I just keep on doing it. It tends to happen if I get ticked off at a merchant catching me stealing or if one of my NPC's dies.
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-------------------- And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?
Member of the World Transition Project And the raven, never flitting, still is sitting, still is sitting On the pallid bust of Pallas just above my chamber door; And his eyes have all the seeming of a demon's that is dreaming, And the lamp-light o'er him streaming throws his shadow on the floor; And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore! Like dealing with terrorists by giving them explosives |
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Jan 30 2005, 10:21 PM
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#6
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
I lost patience with not being able to see my invisible creature, so I chose another .cre.
(And no, this is no spoiler for the Ajantis BGII-mod. There *won't* be any cows in the Ajantis BGII-mod.)
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Jun 20 2005, 08:13 PM
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#7
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GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland |
The party finds itself under attack by some strange monster (who is perhaps under the control of another!), can they free this creature or must they slay it?
You would think I had better things to do eh? |
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Jul 21 2005, 10:42 PM
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#8
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Forum Member Posts: 70 Joined: 25-June 05 |
one of my test areas showing the differences of the lighting... also had a gnoll in there, but i killed him...
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Jul 21 2005, 10:49 PM
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#9
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Master of energies Council Member Posts: 3319 Joined: 9-July 04 From: Magyarország |
Why doesn't your protagonist have any portrait?
And who is the character in orange light? Has strange shape too... -------------------- Mental harmony dispels the darkness.
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Jul 22 2005, 12:18 AM
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#10
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Forum Member Posts: 70 Joined: 25-June 05 |
i have just recently deleted the portrait file for installation reasons... the "orange" is supposed to be red and it's kelly. jpg's really kill the quality of pics... i will be posting another screenie pretty soon. here's my guy's portrait:
(i edited haerdalis) This post has been edited by Lord-Jyssev: Jul 22 2005, 12:19 AM
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Jul 22 2005, 12:24 AM
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#11
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Forum Member Posts: 70 Joined: 25-June 05 |
one with a bebilith in my party. downloaded from the WoRm hole. this one is showing me the scales of some of the things: like the bar counter is way too huge even for ogres! and that the couch is big as well as the pool table.
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Jul 22 2005, 03:11 PM
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#12
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
Oh I should have mentioned somewhere that arcanums tiles are about 60% too large. an easy fix for any that are wanting to use them but not so easy for me to resize them all in hopes someone will use them.
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Jul 22 2005, 06:01 PM
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#13
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Forum Member Posts: 70 Joined: 25-June 05 |
gee thanks theyre from pst right? if they are then that explains it.
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Jul 22 2005, 11:53 PM
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#14
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Forum Member Posts: 70 Joined: 25-June 05 |
these are from zarad's clock tower, in the ysuran mod i'm making...
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Jul 22 2005, 11:54 PM
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#15
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Forum Member Posts: 70 Joined: 25-June 05 |
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Jul 22 2005, 11:55 PM
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#16
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Forum Member Posts: 70 Joined: 25-June 05 |
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Jul 22 2005, 11:56 PM
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#17
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Forum Member Posts: 70 Joined: 25-June 05 |
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Jul 23 2005, 10:33 AM
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#18
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
QUOTE theyre from pst right? if they are then that explains it. Nope they are definitely from arcanum. Just be carefull that you do not usee any BG tiles with them in the same map, the angle is a little bit deferent. looking good tho keep it up -------------------- |
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Nov 19 2005, 02:57 AM
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#19
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Forum Member Posts: 7 Joined: 30-September 05 |
Some pretty major weirdness in BG1 Tutu, connected to Minsc.
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