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Jul 28 2008, 12:49 PM
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Forum Member Posts: 21 Joined: 30-June 08 From: Sydney, Oz |
Hey,
I have a custom animation that I want to get into the game that is just 60 frames and doesn't need to walk around or attack or anything, just needs to hover there. I've tried to stick it into the game by using the IC_CYCLOP or whatever it's called animation slot and just using the stand around animation (MCYCSD I think I named it) but when I assign the cyclops animation to a creature and try and CLUA it into the game it crashes, is there a way of assigning an anim to a creature that is just going to hang around and be talked to then buggers off after it says its bit? I've attached the GIF I created the bam from. Any help will be appreciated. Cheers
Attached File(s)
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pasco95 Custom creature animation Jul 28 2008, 12:49 PM
Sir-Kill I think the sequences have to be the same if you r... Jul 28 2008, 03:56 PM
pasco95 How do I align frames because as a GIF the body pr... Jul 28 2008, 10:34 PM
Sir-Kill DLTCEP has a center bam button that might work. if... Jul 29 2008, 11:12 AM
pasco95 That statue creature (PPRIDD.CRE) uses the Doom_Gu... Jul 30 2008, 11:01 AM
Sir-Kill hmm that cant be good :(
no I could make the anim... Jul 30 2008, 01:37 PM
pasco95 There's an effect called remove amination whic... Jul 30 2008, 08:37 PM
Sir-Kill Adding a Lava Glow Effect To the Chasm Area
previe... Jul 31 2008, 12:41 PM
pasco95 I had a play around with it but it didn't quit... Aug 2 2008, 02:46 AM![]() ![]() |
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