Adding a Lava Glow Effect To the Chasm Areapreview and full files at bottom
chasm, heh forgot about that, it is not really mine I just assembled the tiles, so no I could not mind.
I use psp 8 which is a jasc program but psp10 has it back in coral's hands and I did not like the looks of it but I guess there are some basic similarities still.
so I do not know what you do and do not know beyond cut/copy/paste, So I'll talk you through the whole thing. covering layers, textures, layer opacity, erase, and lighten/darken.
you will need to work with layers: Layers-> New Raster Layer.
create a new raster layer. name it glow if you want.
to see the layer controls right-click under the color pallet->select pallets-> choose layers. or F8 in psp8
then select the background layer again.
with the selection tool/magic wand. click the darkest part of the chasm (where you want the glow to be) you might also have to re-try this a couple of times changing the tolerance each time, start tolerance somewhere at about 5 and work up to 35+.
You could also use the selection tool and manually or a combination.
___The idea it to get a selection slightly larger than the entire effect will be.
once your selection is satisfactory select the glow layer once again.
do a color Flood Fill (paint bucket icon) of black into the selection.
now select your fore and background colors; some colors that lava has; dark orange-red and a pale-red-yellow
(even on psp10 ths should still work)
there are 3 buttons near you color choices. using the foreground set, select the middle one 'texture' then click the actual color. this brings up a menu to the right of the menu there are your options. make sure the texture box is checked, chose your texture (does not really matter we are just going for randomness I chose an evergreen).
Click OK
Do another color Flood Fill with your new texture into your selection (make sure tolerance is at 200 and opacity is at 100)
There should be 2 smaller color boxes next to the larger color boxes. you can switch the colors only and leave the texture in place by clicking the small curved double arrow. or you can just pick a new color like your background color is.
ok once either of those are done.
click the color box again, change the angle to 10-25
click OK
you will be doing another Flood Fill but this time change the Opacity to about 40-50.
now this should have a real random look to it.
go to the layer options at the bottom right. you should see your background and you glow layer (named glow or raster1). there is an eye and a number this represents the layers opacity. clicking the eye will make the layer visible or invisible while the number is a slider slide that between the 20 - 40 range, this can be adjusted at any time. get it somewhere you think is close.
now to the second to last steps.
on the left side tools bar there is eraser and background eraser. choose eraser.
set the Hardness to 0-10,
steps to 3 (only matters when using real large brush tips)
opacity 5-20
size is up to you. the farther away from the light source the less of an effect it will have, so the larger the tip and the higher number opacity (with the eraser it erase more the higher number)
IF you make a mistake and erase something you did not want just use the right mouse button to paint it back. sweet eh?
get this roughly where you want it the move on to last step.
Lighten/darken tool:
this is great tool for adding realism. I wont go into specifics here since it will be to your interpretation.
the goal here is to paint the surfaces facing you brighter and the surfaces away darker. think of light in the real world and look/imagine a sphere it gets brighter as it faces you.
very important under the mode (top right) select lightness, rbg makes it brighter but flat.
set your opacity low, brush size small, hardness low, and have at her.
right click is darkness btw.
optional
if your glow if too flat in color but the right tint use Saturation Up/Down brush. or Adjust-> Hue and Saturation -> Hue map amd change the Saturation shift.
if it is the wrong tint use the Change To Target and pick a better color on your pallet
lastly layers can only be saved as paint shop pro image (.pspimage) or Photoshop (.psd) formats.
any questions just ask. I'd like to see your and any others final results.
PreviewFull.rar